Commit Graph

8141 Commits

Author SHA1 Message Date
Frank
1cbdd35880 Converted 0 to SOUND_PAN_MIDDLE 2026-04-01 16:32:45 -04:00
Frank DeBlasio
1dbf630ad0
Consolidate decoration values (#9624) 2026-04-01 10:37:43 +02:00
mudskip
02943cb4fc
feat (shopMenu): conditional item appearances (#9425)
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2026-03-31 14:33:35 +02:00
Kildemal
bb1961348a
refactor(graphics): make spinda spots generic (#9594)
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2026-03-30 12:22:16 +02:00
Alex
1f45edb04c
BattleCalcValues usage and rename BattleContext back to DamageContext (#9657)
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2026-03-29 15:06:49 -04:00
hedara90
9fbfb39797
feat(debug): add quickstart from titlescreen (#9641)
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2026-03-29 14:02:38 +02:00
Eduardo Quezada
9dfe7c4340 Merge branch '_RHH/master' into _RHH/pr/upcoming/masterMerge20260328 2026-03-28 19:25:08 -03:00
Kildemal
21b0181bc0 refactor(quickstart): rename hud position config and add parens 2026-03-28 20:47:06 +05:30
Kildemal
69417e9b47 refactor(quickstart): use config for HUD position 2026-03-28 20:43:57 +05:30
Kildemal
03f4c099d7 refactor(quickstart): consolidate frlg/emerald functions 2026-03-28 17:41:23 +05:30
Kildemal
40980a5291 fix(quickstart): add void to QuickstartFrlg function signature 2026-03-28 13:36:36 +05:30
Kildemal
a94b514366 refactor(quickstart): align names skip->quickstart 2026-03-28 10:56:06 +05:30
Kildemal
e2b0d54742 feat(quickstart): add option to start new game form titlescreen 2026-03-27 18:52:01 +05:30
Frank DeBlasio
fb8819b572
Removed STRINGID_PKMNISGLOWING (#9634)
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2026-03-26 13:05:45 +01:00
Meister-anon
f13b73ee6d
identified deprecated values (#9578)
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Co-authored-by: Meister-anon <user@DESKTOP-TQ65PS9>
2026-03-24 23:09:30 +01:00
Bivurnum
74e4e2efe2
Improved FRLG Map Previews (#9557)
Co-authored-by: FosterProgramming <jamiefosterandco@gmail.com>
2026-03-24 22:58:55 +01:00
Frank DeBlasio
5739d24f5d
Fixed Kanto dex cross-gen evolutions (#9617) 2026-03-24 20:50:46 +01:00
PhallenTree
bede100c3e
Adds queued switches for Move End switches (#9494) 2026-03-24 20:00:25 +01:00
Alex
124009500d
Bide Refactor (#9532) 2026-03-24 18:48:31 +00:00
Alex
b9a1dcfbde
Fix frame counter in multi battles (#9596) 2026-03-24 12:41:58 -04:00
luuma
2322e9d2b0
Fix dex absences for cross gen configs (#9337) 2026-03-24 16:35:50 +01:00
FosterProgramming
da6cdaa3ac
Fix negative friendship modifiers not working properly (#9622) 2026-03-24 07:18:45 -07:00
FosterProgramming
d32845cbee
Rework special trainer IDs (#9269)
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2026-03-24 08:34:05 +01:00
PhallenTree
e16cc7a1f2
Makes Poltergeist and Fling messages into a pre attack effect (#9610)
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2026-03-23 20:20:29 +01:00
Frank DeBlasio
7b0b0b6fdd
Consolidated Battle Tower classes and object events (#9241)
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2026-03-22 21:26:05 +01:00
Frank DeBlasio
7da42d1a95
Fix Kanto object event graphic names (#9537) 2026-03-22 19:48:24 +01:00
grintoul
2f56d57f31
Removes DecompressTrainerBackPic fixing multibattles with 5-frame partner back sprites (#9608)
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2026-03-22 14:12:50 +01:00
Nephrite
47cac73a61
gBerries refactor + untangling berry indices from item IDs (#7305)
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2026-03-21 21:30:09 +01:00
Hedara
85d3de7561 Merge branch 'master' into master-merge
Conflicts:
	docs/tutorials/mon_generation.md
	src/battle_ai_main.c
	src/pokemon_sprite_visualizer.c
	test/battle/ai/ai_switching.c
2026-03-20 22:48:44 +01:00
Pawkkie
d50afab833
Fix AI debug timers (#9585)
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2026-03-20 21:49:29 +01:00
GGbond
a354d21142
Add Intimidate cycling logic for ai switching (#9551)
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2026-03-20 01:08:19 -04:00
Pawkkie
d12a6a46e5
Add AI contextual damage roll configs (#9568)
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2026-03-19 16:31:20 +01:00
Pawkkie
137670bed2
GenConfig naming cleanup (#9529) 2026-03-19 00:54:39 +01:00
Maxime Gr
ccb9c4d294
Retaliate post ko bug fix (#9561) 2026-03-19 00:17:40 +01:00
Eduardo Quezada
021882000e
Clean unused function from header (#9541)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2026-03-18 22:56:42 +01:00
Alex
f6a838e1d8
Adds ai calcs for Bolt Beak, Payback and Analytic (#9548) 2026-03-18 22:55:18 +01:00
Pawkkie
2c965d02b6
Switch AI sees stat, volatile, status, and HP changes on switchin in calcs (#9124)
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2026-03-18 11:10:03 -04:00
grintoul
03d82af1c6
Remove PARTNER_DUMMY need by adding additional difficulty when TESTING (#9562) 2026-03-18 13:09:48 +01:00
Kevin van Rijn
0f3c8d5bfe
Fill out missing type info (#9525)
Co-authored-by: Kevin van Rijn <kevinvanrijn@users.noreply.github.com>
2026-03-18 12:51:27 +01:00
FosterProgramming
7084eabd49
Replace MAX_GIFT_RIBBONS with NUM_GIFT_RIBBONS (#9542) 2026-03-18 12:25:31 +01:00
Rachel
34cf7172bc
feat: Add some constants nudging users where to put their custom species (#9558) 2026-03-18 09:49:48 +01:00
GGbond
72d635fc96
Add Gen 2-3 and Gen 4 Encore timers (#9429) 2026-03-18 09:26:14 +01:00
Bassoonian
b4c311a308
Add Species enum (#9507)
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Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
Co-authored-by: FosterProgramming <jamiefosterandco@gmail.com>
2026-03-17 12:47:48 +00:00
FosterProgramming
77fa8e086b
Version specific tweaks of post whiteout script (#9521)
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2026-03-16 13:17:35 +01:00
PhallenTree
3bbcc63258
SetMoveEffect cleanup (#9514)
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2026-03-16 12:26:21 +01:00
Pawkkie
62c4ac5f5a
Add AI internal config support (#9460)
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2026-03-14 20:26:26 +01:00
Eduardo Quezada
730d0a1fe8 Merge branch '_RHH/master' into _RHH/pr/upcoming/masterMerge 2026-03-14 15:45:44 -03:00
Eduardo Quezada
4c3ff3979c
PARAMETRIZE_LABEL now supports multiple args (#9206) 2026-03-14 15:43:43 +00:00
Eduardo Quezada
f851f3b8bf
Allow other species to have Shedinja HP handling (#9135)
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2026-03-13 22:37:32 -04:00
Alex
60eeba987f
Minor IsBattlerWeatherAffected refactor (#9510)
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2026-03-13 19:18:44 +00:00