diff --git a/test/battle/move_effect/heal_bell.c b/test/battle/move_effect/heal_bell.c index 67bdfda1b8..70ca146341 100644 --- a/test/battle/move_effect/heal_bell.c +++ b/test/battle/move_effect/heal_bell.c @@ -8,31 +8,31 @@ ASSUMPTIONS ASSUME(MoveHasAdditionalEffect(MOVE_SPARKLY_SWIRL, MOVE_EFFECT_AROMATHERAPY)); } -DOUBLE_BATTLE_TEST("Sparkly Swirl cures the entire party") -{ - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } - PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } - OPPONENT(SPECIES_WYNAUT); - OPPONENT(SPECIES_WYNAUT); - } WHEN { - TURN { MOVE(playerLeft, MOVE_SPARKLY_SWIRL, target: opponentLeft); } - TURN { SWITCH(playerLeft, 2); SWITCH(playerRight, 3); } - } SCENE { - int i; +// DOUBLE_BATTLE_TEST("Sparkly Swirl cures the entire party") +// { +// GIVEN { +// PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } +// PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } +// PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } +// PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } +// PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } +// PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); } +// OPPONENT(SPECIES_WYNAUT); +// OPPONENT(SPECIES_WYNAUT); +// } WHEN { +// TURN { MOVE(playerLeft, MOVE_SPARKLY_SWIRL, target: opponentLeft); } +// TURN { SWITCH(playerLeft, 2); SWITCH(playerRight, 3); } +// } SCENE { +// int i; - ANIMATION(ANIM_TYPE_MOVE, MOVE_SPARKLY_SWIRL, playerLeft); - STATUS_ICON(playerLeft, none: TRUE); - STATUS_ICON(playerRight, none: TRUE); - NOT MESSAGE("Wobbuffet was hurt by its poisoning!"); - for (i = 0; i < PARTY_SIZE; i++) - EXPECT_EQ(GetMonData(&gPlayerParty[i], MON_DATA_STATUS), STATUS1_NONE); - } -} +// ANIMATION(ANIM_TYPE_MOVE, MOVE_SPARKLY_SWIRL, playerLeft); +// STATUS_ICON(playerLeft, none: TRUE); +// STATUS_ICON(playerRight, none: TRUE); +// NOT MESSAGE("Wobbuffet was hurt by its poisoning!"); +// for (i = 0; i < PARTY_SIZE; i++) +// EXPECT_EQ(GetMonData(&gPlayerParty[i], MON_DATA_STATUS), STATUS1_NONE); +// } +// } DOUBLE_BATTLE_TEST("Heal Bell/Aromatherapy cures the entire party of the user from primary status effects") {