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Trainer struct adjustments to remove previous impact to ROM
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@ -125,18 +125,19 @@ struct Trainer
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enum Item items[MAX_TRAINER_ITEMS];
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struct StartingStatuses startingStatus; // this trainer starts a battle with a given status. see include/constants/battle.h for values
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u8 trainerClass;
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u8 encounterMusic:7;
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u8 gender:1;
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u16 encounterMusic:4;
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u16 multiTeamSize:1;
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u16 gender:1;
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u16 battleType:2;
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u16 mugshotColor:3;
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u16 partySize:3;
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u16 padding:2;
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enum TrainerPicID trainerPic;
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u8 trainerName[TRAINER_NAME_LENGTH + 1];
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u8 battleType:2;
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u8 mugshotColor:6;
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u8 partySize;
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u8 poolSize;
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u8 poolRuleIndex;
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u8 poolPickIndex;
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u8 poolPruneIndex;
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u8 multiTeamSize;
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u16 overrideTrainer;
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enum TrainerPicID trainerBackPic;
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};
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