mirror of
https://github.com/rh-hideout/pokeemerald-expansion.git
synced 2026-03-21 18:04:50 -05:00
Merge metatile labels files (#9351)
This commit is contained in:
parent
e5b2492b8d
commit
cbe2cfbd8e
|
|
@ -1,8 +1,6 @@
|
|||
#ifndef GUARD_METATILE_LABELS_H
|
||||
#define GUARD_METATILE_LABELS_H
|
||||
|
||||
#include "constants/metatile_labels_frlg.h"
|
||||
|
||||
// gTileset_BattleArena
|
||||
#define METATILE_BattleArena_Door 0x21B
|
||||
|
||||
|
|
@ -119,10 +117,18 @@
|
|||
#define METATILE_Building_TV_Off 0x002
|
||||
#define METATILE_Building_TV_On 0x003
|
||||
|
||||
// gTileset_BuildingFrlg
|
||||
#define METATILE_BuildingFrlg_PCOff 0x062
|
||||
#define METATILE_BuildingFrlg_PCOn 0x063
|
||||
|
||||
// gTileset_Cave
|
||||
#define METATILE_Cave_CrackedFloor 0x22F
|
||||
#define METATILE_Cave_CrackedFloor_Hole 0x206
|
||||
#define METATILE_Cave_EntranceCover 0x229
|
||||
#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1
|
||||
#define METATILE_Cave_Floor_Ledge_Top 0x2D1
|
||||
#define METATILE_Cave_RockBarrier_Bottom 0x317
|
||||
#define METATILE_Cave_RockBarrier_Top 0x307
|
||||
#define METATILE_Cave_SealedChamberBraille_Mid 0x235
|
||||
#define METATILE_Cave_SealedChamberEntrance_BottomLeft 0x232
|
||||
#define METATILE_Cave_SealedChamberEntrance_BottomMid 0x233
|
||||
|
|
@ -135,12 +141,36 @@
|
|||
#define METATILE_Cave_ShoalCave_DirtPile_Large 0x358
|
||||
#define METATILE_Cave_ShoalCave_DirtPile_Small 0x35A
|
||||
|
||||
// gTileset_CeladonCity
|
||||
#define METATILE_CeladonCity_CyclingRoad_Grass 0x352
|
||||
#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E
|
||||
#define METATILE_CeladonCity_DeptStoreDoor 0x294
|
||||
|
||||
// gTileset_CeruleanCity
|
||||
#define METATILE_CeruleanCity_Door 0x298
|
||||
|
||||
// gTileset_CinnabarGym
|
||||
#define METATILE_CinnabarGym_Floor 0x281
|
||||
#define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282
|
||||
#define METATILE_CinnabarGym_Floor_ShadeFull 0x289
|
||||
#define METATILE_CinnabarGym_Floor_WallLeftCorner 0x2C7
|
||||
#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
|
||||
#define METATILE_CinnabarGym_Floor_WallRightCorner 0x2C6
|
||||
#define METATILE_CinnabarGym_Floor_WallRightEdge 0x2CE
|
||||
#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
|
||||
|
||||
// gTileset_CinnabarIsland
|
||||
#define METATILE_CinnabarIsland_LabDoor 0x2AD
|
||||
|
||||
// gTileset_Contest
|
||||
#define METATILE_Contest_CounterFlap_Bottom 0x2D9
|
||||
#define METATILE_Contest_CounterFlap_Top 0x2D1
|
||||
#define METATILE_Contest_FloorShadow 0x261
|
||||
#define METATILE_Contest_WallShadow 0x221
|
||||
|
||||
// gTileset_DepartmentStore
|
||||
#define METATILE_DepartmentStore_ElevatorDoor 0x28D
|
||||
|
||||
// gTileset_Dewford
|
||||
#define METATILE_Dewford_Door 0x225
|
||||
#define METATILE_Dewford_Door_BattleTower 0x25D
|
||||
|
|
@ -206,6 +236,27 @@
|
|||
#define METATILE_Fortree_WoodBridge1_Bottom 0x29F
|
||||
#define METATILE_Fortree_WoodBridge1_Top 0x297
|
||||
|
||||
// gTileset_FuchsiaCity
|
||||
#define METATILE_FuchsiaCity_Door 0x2BF
|
||||
#define METATILE_FuchsiaCity_SafariZoneDoor 0x2D2
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312
|
||||
|
||||
// gTileset_GameCorner
|
||||
#define METATILE_GameCorner_CheckeredFloor_ShadeLeft 0x2E1
|
||||
#define METATILE_GameCorner_CounterBarrier 0x2F7
|
||||
#define METATILE_GameCorner_Floor_ShadeFull 0x292
|
||||
#define METATILE_GameCorner_Floor_StairsTop 0x29D
|
||||
#define METATILE_GameCorner_PurpleWall_Floor 0x2CF
|
||||
#define METATILE_GameCorner_PurpleWall_StairsTop 0x2A6
|
||||
#define METATILE_GameCorner_PurpleWall_stairsBottom 0x2A7
|
||||
#define METATILE_GameCorner_StairsBottom 0x29F
|
||||
#define METATILE_GameCorner_StairsTop 0x29E
|
||||
|
||||
// gTileset_General
|
||||
#define METATILE_General_BlueCaveIndent 0x1B0
|
||||
#define METATILE_General_BlueCaveOpen 0x1B1
|
||||
|
|
@ -251,6 +302,10 @@
|
|||
#define METATILE_GenericBuilding_TrickHouse_Door_Closed 0x21B
|
||||
#define METATILE_GenericBuilding_TrickHouse_Stairs_Down 0x219
|
||||
|
||||
// gTileset_GenericBuilding1
|
||||
#define METATILE_GenericBuilding1_PlayersPCOff 0x28F
|
||||
#define METATILE_GenericBuilding1_PlayersPCOn 0x28A
|
||||
|
||||
// gTileset_InsideOfTruck
|
||||
#define METATILE_InsideOfTruck_DoorClosedFloor_Bottom 0x21D
|
||||
#define METATILE_InsideOfTruck_DoorClosedFloor_Mid 0x215
|
||||
|
|
@ -274,6 +329,9 @@
|
|||
#define METATILE_Lavaridge_NormalGrass 0x206
|
||||
#define METATILE_Lavaridge_RockWall 0x274
|
||||
|
||||
// gTileset_LavenderTown
|
||||
#define METATILE_LavenderTown_Door 0x2A2
|
||||
|
||||
// gTileset_Lilycove
|
||||
#define METATILE_Lilycove_Door 0x246
|
||||
#define METATILE_Lilycove_Door_DeptStore 0x30C
|
||||
|
|
@ -298,6 +356,10 @@
|
|||
#define METATILE_LilycoveMuseum_Painting4_Left 0x262
|
||||
#define METATILE_LilycoveMuseum_Painting4_Right 0x263
|
||||
|
||||
// gTileset_Mart
|
||||
#define METATILE_Mart_CounterMid_Bottom 0x2C0
|
||||
#define METATILE_Mart_CounterMid_Top 0x2BF
|
||||
|
||||
// gTileset_Mauville
|
||||
#define METATILE_Mauville_DeepSand_BottomMid 0x259
|
||||
#define METATILE_Mauville_DeepSand_Center 0x251
|
||||
|
|
@ -372,6 +434,9 @@
|
|||
// gTileset_MossdeepGym
|
||||
#define METATILE_MossdeepGym_YellowArrow_Right 0x250
|
||||
|
||||
// gTileset_MtEmber
|
||||
#define METATILE_MtEmber_CaveEntrance 0x346
|
||||
|
||||
// gTileset_Pacifidlog
|
||||
#define METATILE_Pacifidlog_Door 0x21A
|
||||
#define METATILE_Pacifidlog_FloatingLogs_HorizontalLeft 0x250
|
||||
|
|
@ -390,6 +455,10 @@
|
|||
#define METATILE_Pacifidlog_SubmergedLogs_VerticalBottom 0x262
|
||||
#define METATILE_Pacifidlog_SubmergedLogs_VerticalTop 0x25A
|
||||
|
||||
// gTileset_PalletTown
|
||||
#define METATILE_PalletTown_Door 0x2A3
|
||||
#define METATILE_PalletTown_OaksLabDoor 0x2AC
|
||||
|
||||
// gTileset_Petalburg
|
||||
#define METATILE_Petalburg_Door_BirchsLab 0x249
|
||||
#define METATILE_Petalburg_Door_Littleroot 0x248
|
||||
|
|
@ -405,6 +474,9 @@
|
|||
#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
|
||||
#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
|
||||
|
||||
// gTileset_PewterCity
|
||||
#define METATILE_PewterCity_Door 0x2CE
|
||||
|
||||
// gTileset_PokemonCenter
|
||||
#define METATILE_PokemonCenter_CounterBarrier 0x25D
|
||||
#define METATILE_PokemonCenter_Door_CableClub 0x264
|
||||
|
|
@ -433,10 +505,109 @@
|
|||
#define METATILE_PokemonCenter_Floor_ShadowTop 0x21E
|
||||
#define METATILE_PokemonCenter_Floor_ShadowTop_Alt 0x2DC
|
||||
|
||||
// gTileset_PokemonCenterFrlg
|
||||
#define METATILE_PokemonCenterFrlg_CableClubDoor 0x2DE
|
||||
#define METATILE_PokemonCenterFrlg_CounterBarrier 0x2F9
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNextRail_Normal 0x2D0
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNextRail_Transition1 0x30A
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNextRail_Transition2 0x308
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNext_Normal 0x2D8
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNext_Transition1 0x312
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNext_Transition2 0x310
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomRail_Normal 0x2D1
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomRail_Transition1 0x30B
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomRail_Transition2 0x309
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Bottom_Normal 0x2D9
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Bottom_Transition1 0x313
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Bottom_Transition2 0x311
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNextRail_Normal 0x2EB
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNextRail_Transition1 0x31E
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNextRail_Transition2 0x31C
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNext_Normal 0x2E3
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNext_Transition1 0x316
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNext_Transition2 0x314
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Top_Normal 0x2E4
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Top_Transition1 0x317
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Top_Transition2 0x315
|
||||
#define METATILE_PokemonCenterFrlg_Floor_ShadeLeft 0x2C5
|
||||
#define METATILE_PokemonCenterFrlg_NetworkMachine_Ruby 0x35D
|
||||
#define METATILE_PokemonCenterFrlg_NetworkMachine_Sapphire 0x35F
|
||||
#define METATILE_PokemonCenterFrlg_NetworkMachine_ScreenLeft_On 0x35A
|
||||
#define METATILE_PokemonCenterFrlg_NetworkMachine_ScreenRight_On 0x35B
|
||||
|
||||
// gTileset_PokemonLeague
|
||||
#define METATILE_PokemonLeague_Door_Mid_Open 0x296
|
||||
#define METATILE_PokemonLeague_Door_Top_Open 0x28E
|
||||
#define METATILE_PokemonLeague_Entry_BottomLeft_Closed 0x2A5
|
||||
#define METATILE_PokemonLeague_Entry_BottomMid_Closed 0x2A6
|
||||
#define METATILE_PokemonLeague_Entry_BottomRight_Closed 0x2A7
|
||||
#define METATILE_PokemonLeague_Entry_TopLeft_Closed 0x29D
|
||||
#define METATILE_PokemonLeague_Entry_TopMid_Closed 0x29E
|
||||
#define METATILE_PokemonLeague_Entry_TopRight_Closed 0x29F
|
||||
#define METATILE_PokemonLeague_Floor_ShadeFull_Lance 0x311
|
||||
|
||||
// gTileset_PokemonMansion
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft 0x300
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft_Basement 0x354
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid 0x301
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid_Basement 0x355
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight 0x302
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight_Basement 0x356
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_TopLeft 0x2F8
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_TopMid 0x2F9
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_TopRight 0x2FA
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_Bottom 0x370
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_Bottom_Basement 0x372
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_Mid 0x368
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow 0x360
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow_Basement 0x362
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_Mid_Basement 0x36A
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_TopBase 0x358
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_TopWall 0x350
|
||||
#define METATILE_PokemonMansion_BasementFloor 0x286
|
||||
#define METATILE_PokemonMansion_BasementFloor_ShadeFull 0x287
|
||||
#define METATILE_PokemonMansion_Floor 0x284
|
||||
#define METATILE_PokemonMansion_Floor_ShadeFull 0x285
|
||||
#define METATILE_PokemonMansion_Statue_BlackEyes 0x314
|
||||
#define METATILE_PokemonMansion_Statue_BlackEyes_Basement 0x316
|
||||
#define METATILE_PokemonMansion_Statue_BlackEyes_Shade 0x315
|
||||
#define METATILE_PokemonMansion_Statue_RedEyes 0x34D
|
||||
#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F
|
||||
#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E
|
||||
#define METATILE_PokemonMansion_Wall_EndCap 0x2B5
|
||||
#define METATILE_PokemonMansion_Wall_EndCap_Basement 0x2B0
|
||||
#define METATILE_PokemonMansion_Wall_EndPost_Bottom 0x2AD
|
||||
#define METATILE_PokemonMansion_Wall_EndPost_Mid 0x2A5
|
||||
|
||||
// gTileset_Rustboro
|
||||
#define METATILE_Rustboro_Door_Gray 0x21F
|
||||
#define METATILE_Rustboro_Door_Tan 0x22F
|
||||
|
||||
// gTileset_SSAnne
|
||||
#define METATILE_SSAnne_Door 0x281
|
||||
|
||||
// gTileset_SaffronCity
|
||||
#define METATILE_SaffronCity_Door 0x284
|
||||
#define METATILE_SaffronCity_SilphCoDoor 0x2BC
|
||||
|
||||
// gTileset_SeaCottage
|
||||
#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA
|
||||
#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9
|
||||
#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4
|
||||
#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285
|
||||
#define METATILE_SeaCottage_Teleporter_Door 0x296
|
||||
#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8
|
||||
#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7
|
||||
#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A
|
||||
#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6
|
||||
#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5
|
||||
|
||||
// gTileset_SeafoamIslands
|
||||
#define METATILE_SeafoamIslands_CrackedIce 0x35A
|
||||
#define METATILE_SeafoamIslands_IceHole 0x35B
|
||||
#define METATILE_SeafoamIslands_SlidingIce 0x34B
|
||||
#define METATILE_SeafoamIslands_UncrackedIce 0x359
|
||||
|
||||
// gTileset_SecretBase
|
||||
#define METATILE_SecretBase_AttractMat_BottomLeft 0x313
|
||||
#define METATILE_SecretBase_AttractMat_BottomMid 0x314
|
||||
|
|
@ -709,6 +880,22 @@
|
|||
#define METATILE_SecretBase_YellowBrick_Bottom 0x22E
|
||||
#define METATILE_SecretBase_YellowBrick_Top 0x226
|
||||
|
||||
// gTileset_SeviiIslands123
|
||||
#define METATILE_SeviiIslands123_Door 0x297
|
||||
#define METATILE_SeviiIslands123_GameCornerDoor 0x29B
|
||||
#define METATILE_SeviiIslands123_PokeCenterDoor 0x2EB
|
||||
|
||||
// gTileset_SeviiIslands45
|
||||
#define METATILE_SeviiIslands45_DayCareDoor 0x2B9
|
||||
#define METATILE_SeviiIslands45_Door 0x29A
|
||||
#define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B
|
||||
#define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF
|
||||
|
||||
// gTileset_SeviiIslands67
|
||||
#define METATILE_SeviiIslands67_Door 0x30C
|
||||
#define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357
|
||||
#define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358
|
||||
|
||||
// gTileset_Shop
|
||||
#define METATILE_Shop_Door_Elevator 0x285
|
||||
#define METATILE_Shop_Laptop1_Flash 0x258
|
||||
|
|
@ -716,6 +903,47 @@
|
|||
#define METATILE_Shop_Laptop2_Flash 0x260
|
||||
#define METATILE_Shop_Laptop2_Normal 0x2A5
|
||||
|
||||
// gTileset_SilphCo
|
||||
#define METATILE_SilphCo_Arrow_Down 0x2A8
|
||||
#define METATILE_SilphCo_Arrow_Left 0x2A1
|
||||
#define METATILE_SilphCo_Arrow_Right 0x2A9
|
||||
#define METATILE_SilphCo_Arrow_Up 0x2A0
|
||||
#define METATILE_SilphCo_ElevatorDoor 0x2E2
|
||||
#define METATILE_SilphCo_ElevatorWindow_Bottom0 0x2F8
|
||||
#define METATILE_SilphCo_ElevatorWindow_Bottom1 0x2F9
|
||||
#define METATILE_SilphCo_ElevatorWindow_Bottom2 0x2FA
|
||||
#define METATILE_SilphCo_ElevatorWindow_Mid0 0x2F0
|
||||
#define METATILE_SilphCo_ElevatorWindow_Mid1 0x2F1
|
||||
#define METATILE_SilphCo_ElevatorWindow_Mid2 0x2F2
|
||||
#define METATILE_SilphCo_ElevatorWindow_Top0 0x2E8
|
||||
#define METATILE_SilphCo_ElevatorWindow_Top1 0x2E9
|
||||
#define METATILE_SilphCo_ElevatorWindow_Top2 0x2EA
|
||||
#define METATILE_SilphCo_Floor 0x334
|
||||
#define METATILE_SilphCo_Floor_ShadeFull 0x335
|
||||
#define METATILE_SilphCo_Floor_WallLeftCorner 0x339
|
||||
#define METATILE_SilphCo_Floor_WallRightCorner 0x33A
|
||||
#define METATILE_SilphCo_HideoutBarrier_BottomLeft 0x2D6
|
||||
#define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7
|
||||
#define METATILE_SilphCo_HideoutBarrier_TopLeft_Floor 0x2CE
|
||||
#define METATILE_SilphCo_HideoutBarrier_TopLeft_Wall 0x2C6
|
||||
#define METATILE_SilphCo_HideoutBarrier_TopRight_Floor 0x2CF
|
||||
#define METATILE_SilphCo_HideoutBarrier_TopRight_Wall 0x2C7
|
||||
#define METATILE_SilphCo_HideoutElevatorDoor 0x2AB
|
||||
#define METATILE_SilphCo_HideoutFloor 0x281
|
||||
#define METATILE_SilphCo_HideoutFloor_ShadeFull 0x282
|
||||
#define METATILE_SilphCo_HorizontalBarrier_BottomLeft 0x3B8
|
||||
#define METATILE_SilphCo_HorizontalBarrier_BottomRight 0x3B9
|
||||
#define METATILE_SilphCo_HorizontalBarrier_TopLeft 0x3B0
|
||||
#define METATILE_SilphCo_HorizontalBarrier_TopRight 0x3B1
|
||||
#define METATILE_SilphCo_VerticalBarrier_BottomLeft 0x3C4
|
||||
#define METATILE_SilphCo_VerticalBarrier_BottomRight 0x3C5
|
||||
#define METATILE_SilphCo_VerticalBarrier_MidLeft 0x3C2
|
||||
#define METATILE_SilphCo_VerticalBarrier_MidRight 0x3C3
|
||||
#define METATILE_SilphCo_VerticalBarrier_TopLeft 0x3C0
|
||||
#define METATILE_SilphCo_VerticalBarrier_TopRight 0x3C1
|
||||
#define METATILE_SilphCo_Wall_LeftEdge 0x347
|
||||
#define METATILE_SilphCo_Wall_RightEdge 0x346
|
||||
|
||||
// gTileset_Slateport
|
||||
#define METATILE_Slateport_Door 0x2DC
|
||||
#define METATILE_Slateport_Door_BattleTent 0x393
|
||||
|
|
@ -738,6 +966,12 @@
|
|||
#define METATILE_TrainerHill_Door_Elevator_Roof 0x383
|
||||
#define METATILE_TrainerHill_GreenFloorTile 0x307
|
||||
|
||||
// gTileset_TrainerTower
|
||||
#define METATILE_TrainerTower_CounterBarrier 0x2B4
|
||||
#define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287
|
||||
#define METATILE_TrainerTower_LobbyElevatorDoor 0x2C3
|
||||
#define METATILE_TrainerTower_RoofElevatorDoor 0x356
|
||||
|
||||
// gTileset_TrickHousePuzzle
|
||||
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down 0x263
|
||||
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left 0x261
|
||||
|
|
@ -781,12 +1015,68 @@
|
|||
#define METATILE_Underwater_FloorShadow 0x228
|
||||
#define METATILE_Underwater_RockWall 0x21E
|
||||
|
||||
// gTileset_VermilionCity
|
||||
#define METATILE_VermilionCity_Door 0x29E
|
||||
#define METATILE_VermilionCity_SSAnneWarp 0x2E1
|
||||
|
||||
// gTileset_VermilionGym
|
||||
#define METATILE_VermilionGym_Beam_MidBottom 0x28D
|
||||
#define METATILE_VermilionGym_Beam_MidBottom_HalfOn 0x2C5
|
||||
#define METATILE_VermilionGym_Beam_MidTop 0x285
|
||||
#define METATILE_VermilionGym_Beam_MidTop_HalfOn 0x2BD
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_HalfOn 0x2C4
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_Off 0x29C
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_On 0x2B2
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_HalfOn 0x2C3
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_Off 0x29B
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_On 0x2B1
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_Off 0x29D
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_On 0x2B3
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_Off 0x29E
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_On 0x2B4
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_HalfOn 0x2BC
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_Off 0x294
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_On 0x2AA
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_HalfOn 0x2BB
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_Off 0x293
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_On 0x2A9
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_Edge_HalfOn 0x2BE
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_Edge_Off 0x295
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_Edge_On 0x2AB
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_HalfOn 0x2BF
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_Off 0x296
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_On 0x2AC
|
||||
#define METATILE_VermilionGym_Floor 0x281
|
||||
|
||||
// gTileset_ViridianCity
|
||||
#define METATILE_ViridianCity_Door 0x299
|
||||
|
||||
// gTileset_ViridianForest
|
||||
#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284
|
||||
#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281
|
||||
|
||||
// Other
|
||||
#define METATILE_RSMossdeepGym_RedArrow_Down 0x205
|
||||
#define METATILE_RSMossdeepGym_RedArrow_Left 0x20C
|
||||
#define METATILE_RSMossdeepGym_RedArrow_Right 0x204
|
||||
#define METATILE_RSMossdeepGym_RedArrow_Up 0x20D
|
||||
#define METATILE_RSMossdeepGym_Switch_Down 0x239
|
||||
#define METATILE_RSMossdeepGym_Switch_Up 0x238
|
||||
#define METATILE_GeneralFrlg_CalmWater 0x12B
|
||||
#define METATILE_GeneralFrlg_Door 0x03D
|
||||
#define METATILE_GeneralFrlg_Plain_Grass 0x00D
|
||||
#define METATILE_GeneralFrlg_Plain_Mowed 0x001
|
||||
#define METATILE_GeneralFrlg_SlidingDoubleDoor 0x15B
|
||||
#define METATILE_GeneralFrlg_SlidingSingleDoor 0x062
|
||||
#define METATILE_GeneralFrlg_ThinTreeTop_Grass 0x00A
|
||||
#define METATILE_GeneralFrlg_ThinTreeTop_Mowed 0x013
|
||||
#define METATILE_GeneralFrlg_WideTreeTopLeft_Grass 0x00B
|
||||
#define METATILE_GeneralFrlg_WideTreeTopLeft_Mowed 0x00E
|
||||
#define METATILE_GeneralFrlg_WideTreeTopRight_Grass 0x00C
|
||||
#define METATILE_GeneralFrlg_WideTreeTopRight_Mowed 0x00F
|
||||
#define METATILE_RSCave_CrackedFloor 0x22F
|
||||
#define METATILE_RSCave_CrackedFloor_Hole 0x206
|
||||
#define METATILE_RSMossdeepGym_RedArrow_Down 0x205
|
||||
#define METATILE_RSMossdeepGym_RedArrow_Left 0x20C
|
||||
#define METATILE_RSMossdeepGym_RedArrow_Right 0x204
|
||||
#define METATILE_RSMossdeepGym_RedArrow_Up 0x20D
|
||||
#define METATILE_RSMossdeepGym_Switch_Down 0x239
|
||||
#define METATILE_RSMossdeepGym_Switch_Up 0x238
|
||||
|
||||
#endif // GUARD_METATILE_LABELS_H
|
||||
|
|
|
|||
|
|
@ -1,306 +0,0 @@
|
|||
#ifndef GUARD_METATILE_LABELS_FRLG_H
|
||||
#define GUARD_METATILE_LABELS_FRLG_H
|
||||
|
||||
// gTileset_BuildingFrlg
|
||||
#define METATILE_BuildingFrlg_PCOff 0x062
|
||||
#define METATILE_BuildingFrlg_PCOn 0x063
|
||||
|
||||
// gTileset_Cave
|
||||
#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1
|
||||
#define METATILE_Cave_Floor_Ledge_Top 0x2D1
|
||||
#define METATILE_Cave_RockBarrier_Bottom 0x317
|
||||
#define METATILE_Cave_RockBarrier_Top 0x307
|
||||
|
||||
// gTileset_CeladonCity
|
||||
#define METATILE_CeladonCity_CyclingRoad_Grass 0x352
|
||||
#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E
|
||||
#define METATILE_CeladonCity_DeptStoreDoor 0x294
|
||||
|
||||
// gTileset_CeruleanCity
|
||||
#define METATILE_CeruleanCity_Door 0x298
|
||||
|
||||
// gTileset_CinnabarGym
|
||||
#define METATILE_CinnabarGym_Floor 0x281
|
||||
#define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282
|
||||
#define METATILE_CinnabarGym_Floor_ShadeFull 0x289
|
||||
#define METATILE_CinnabarGym_Floor_WallLeftCorner 0x2C7
|
||||
#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
|
||||
#define METATILE_CinnabarGym_Floor_WallRightCorner 0x2C6
|
||||
#define METATILE_CinnabarGym_Floor_WallRightEdge 0x2CE
|
||||
#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
|
||||
|
||||
// gTileset_CinnabarIsland
|
||||
#define METATILE_CinnabarIsland_LabDoor 0x2AD
|
||||
|
||||
// gTileset_DepartmentStore
|
||||
#define METATILE_DepartmentStore_ElevatorDoor 0x28D
|
||||
|
||||
// gTileset_FuchsiaCity
|
||||
#define METATILE_FuchsiaCity_Door 0x2BF
|
||||
#define METATILE_FuchsiaCity_SafariZoneDoor 0x2D2
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302
|
||||
#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312
|
||||
|
||||
// gTileset_GameCorner
|
||||
#define METATILE_GameCorner_CheckeredFloor_ShadeLeft 0x2E1
|
||||
#define METATILE_GameCorner_CounterBarrier 0x2F7
|
||||
#define METATILE_GameCorner_Floor_ShadeFull 0x292
|
||||
#define METATILE_GameCorner_Floor_StairsTop 0x29D
|
||||
#define METATILE_GameCorner_PurpleWall_Floor 0x2CF
|
||||
#define METATILE_GameCorner_PurpleWall_StairsTop 0x2A6
|
||||
#define METATILE_GameCorner_PurpleWall_stairsBottom 0x2A7
|
||||
#define METATILE_GameCorner_StairsBottom 0x29F
|
||||
#define METATILE_GameCorner_StairsTop 0x29E
|
||||
|
||||
// gTileset_General
|
||||
#define METATILE_GeneralFrlg_CalmWater 0x12B
|
||||
#define METATILE_GeneralFrlg_Door 0x03D
|
||||
#define METATILE_GeneralFrlg_Plain_Grass 0x00D
|
||||
#define METATILE_GeneralFrlg_Plain_Mowed 0x001
|
||||
#define METATILE_GeneralFrlg_SlidingDoubleDoor 0x15B
|
||||
#define METATILE_GeneralFrlg_SlidingSingleDoor 0x062
|
||||
#define METATILE_GeneralFrlg_ThinTreeTop_Grass 0x00A
|
||||
#define METATILE_GeneralFrlg_ThinTreeTop_Mowed 0x013
|
||||
#define METATILE_GeneralFrlg_WideTreeTopLeft_Grass 0x00B
|
||||
#define METATILE_GeneralFrlg_WideTreeTopLeft_Mowed 0x00E
|
||||
#define METATILE_GeneralFrlg_WideTreeTopRight_Grass 0x00C
|
||||
#define METATILE_GeneralFrlg_WideTreeTopRight_Mowed 0x00F
|
||||
|
||||
// gTileset_GenericBuilding1
|
||||
#define METATILE_GenericBuilding1_PlayersPCOff 0x28F
|
||||
#define METATILE_GenericBuilding1_PlayersPCOn 0x28A
|
||||
|
||||
// gTileset_LavenderTown
|
||||
#define METATILE_LavenderTown_Door 0x2A2
|
||||
|
||||
// gTileset_Mart
|
||||
#define METATILE_Mart_CounterMid_Bottom 0x2C0
|
||||
#define METATILE_Mart_CounterMid_Top 0x2BF
|
||||
|
||||
// gTileset_MtEmber
|
||||
#define METATILE_MtEmber_CaveEntrance 0x346
|
||||
|
||||
// gTileset_PalletTown
|
||||
#define METATILE_PalletTown_Door 0x2A3
|
||||
#define METATILE_PalletTown_OaksLabDoor 0x2AC
|
||||
|
||||
// gTileset_PewterCity
|
||||
#define METATILE_PewterCity_Door 0x2CE
|
||||
|
||||
// gTileset_PokemonCenterFrlg
|
||||
#define METATILE_PokemonCenterFrlg_CableClubDoor 0x2DE
|
||||
#define METATILE_PokemonCenterFrlg_CounterBarrier 0x2F9
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNextRail_Normal 0x2D0
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNextRail_Transition1 0x30A
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNextRail_Transition2 0x308
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNext_Normal 0x2D8
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNext_Transition1 0x312
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomNext_Transition2 0x310
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomRail_Normal 0x2D1
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomRail_Transition1 0x30B
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_BottomRail_Transition2 0x309
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Bottom_Normal 0x2D9
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Bottom_Transition1 0x313
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Bottom_Transition2 0x311
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNextRail_Normal 0x2EB
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNextRail_Transition1 0x31E
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNextRail_Transition2 0x31C
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNext_Normal 0x2E3
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNext_Transition1 0x316
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_TopNext_Transition2 0x314
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Top_Normal 0x2E4
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Top_Transition1 0x317
|
||||
#define METATILE_PokemonCenterFrlg_Escalator_Top_Transition2 0x315
|
||||
#define METATILE_PokemonCenterFrlg_Floor_ShadeLeft 0x2C5
|
||||
#define METATILE_PokemonCenterFrlg_NetworkMachine_Ruby 0x35D
|
||||
#define METATILE_PokemonCenterFrlg_NetworkMachine_Sapphire 0x35F
|
||||
#define METATILE_PokemonCenterFrlg_NetworkMachine_ScreenLeft_On 0x35A
|
||||
#define METATILE_PokemonCenterFrlg_NetworkMachine_ScreenRight_On 0x35B
|
||||
|
||||
// gTileset_PokemonLeague
|
||||
#define METATILE_PokemonLeague_Door_Mid_Open 0x296
|
||||
#define METATILE_PokemonLeague_Door_Top_Open 0x28E
|
||||
#define METATILE_PokemonLeague_Entry_BottomLeft_Closed 0x2A5
|
||||
#define METATILE_PokemonLeague_Entry_BottomMid_Closed 0x2A6
|
||||
#define METATILE_PokemonLeague_Entry_BottomRight_Closed 0x2A7
|
||||
#define METATILE_PokemonLeague_Entry_TopLeft_Closed 0x29D
|
||||
#define METATILE_PokemonLeague_Entry_TopMid_Closed 0x29E
|
||||
#define METATILE_PokemonLeague_Entry_TopRight_Closed 0x29F
|
||||
#define METATILE_PokemonLeague_Floor_ShadeFull_Lance 0x311
|
||||
|
||||
// gTileset_PokemonMansion
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft 0x300
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft_Basement 0x354
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid 0x301
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid_Basement 0x355
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight 0x302
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight_Basement 0x356
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_TopLeft 0x2F8
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_TopMid 0x2F9
|
||||
#define METATILE_PokemonMansion_Barrier_Horizontal_TopRight 0x2FA
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_Bottom 0x370
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_Bottom_Basement 0x372
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_Mid 0x368
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow 0x360
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow_Basement 0x362
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_Mid_Basement 0x36A
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_TopBase 0x358
|
||||
#define METATILE_PokemonMansion_Barrier_Vertical_TopWall 0x350
|
||||
#define METATILE_PokemonMansion_BasementFloor 0x286
|
||||
#define METATILE_PokemonMansion_BasementFloor_ShadeFull 0x287
|
||||
#define METATILE_PokemonMansion_Floor 0x284
|
||||
#define METATILE_PokemonMansion_Floor_ShadeFull 0x285
|
||||
#define METATILE_PokemonMansion_Statue_BlackEyes 0x314
|
||||
#define METATILE_PokemonMansion_Statue_BlackEyes_Basement 0x316
|
||||
#define METATILE_PokemonMansion_Statue_BlackEyes_Shade 0x315
|
||||
#define METATILE_PokemonMansion_Statue_RedEyes 0x34D
|
||||
#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F
|
||||
#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E
|
||||
#define METATILE_PokemonMansion_Wall_EndCap 0x2B5
|
||||
#define METATILE_PokemonMansion_Wall_EndCap_Basement 0x2B0
|
||||
#define METATILE_PokemonMansion_Wall_EndPost_Bottom 0x2AD
|
||||
#define METATILE_PokemonMansion_Wall_EndPost_Mid 0x2A5
|
||||
|
||||
// gTileset_SSAnne
|
||||
#define METATILE_SSAnne_Door 0x281
|
||||
|
||||
// gTileset_SaffronCity
|
||||
#define METATILE_SaffronCity_Door 0x284
|
||||
#define METATILE_SaffronCity_SilphCoDoor 0x2BC
|
||||
|
||||
// gTileset_SeaCottage
|
||||
#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA
|
||||
#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9
|
||||
#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4
|
||||
#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285
|
||||
#define METATILE_SeaCottage_Teleporter_Door 0x296
|
||||
#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8
|
||||
#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7
|
||||
#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A
|
||||
#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6
|
||||
#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5
|
||||
|
||||
// gTileset_SeafoamIslands
|
||||
#define METATILE_SeafoamIslands_CrackedIce 0x35A
|
||||
#define METATILE_SeafoamIslands_IceHole 0x35B
|
||||
#define METATILE_SeafoamIslands_SlidingIce 0x34B
|
||||
#define METATILE_SeafoamIslands_UncrackedIce 0x359
|
||||
|
||||
// gTileset_SeviiIslands123
|
||||
#define METATILE_SeviiIslands123_Door 0x297
|
||||
#define METATILE_SeviiIslands123_GameCornerDoor 0x29B
|
||||
#define METATILE_SeviiIslands123_PokeCenterDoor 0x2EB
|
||||
|
||||
// gTileset_SeviiIslands45
|
||||
#define METATILE_SeviiIslands45_DayCareDoor 0x2B9
|
||||
#define METATILE_SeviiIslands45_Door 0x29A
|
||||
#define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B
|
||||
#define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF
|
||||
|
||||
// gTileset_SeviiIslands67
|
||||
#define METATILE_SeviiIslands67_Door 0x30C
|
||||
#define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357
|
||||
#define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358
|
||||
|
||||
// gTileset_SilphCo
|
||||
#define METATILE_SilphCo_Arrow_Down 0x2A8
|
||||
#define METATILE_SilphCo_Arrow_Left 0x2A1
|
||||
#define METATILE_SilphCo_Arrow_Right 0x2A9
|
||||
#define METATILE_SilphCo_Arrow_Up 0x2A0
|
||||
#define METATILE_SilphCo_ElevatorDoor 0x2E2
|
||||
#define METATILE_SilphCo_ElevatorWindow_Bottom0 0x2F8
|
||||
#define METATILE_SilphCo_ElevatorWindow_Bottom1 0x2F9
|
||||
#define METATILE_SilphCo_ElevatorWindow_Bottom2 0x2FA
|
||||
#define METATILE_SilphCo_ElevatorWindow_Mid0 0x2F0
|
||||
#define METATILE_SilphCo_ElevatorWindow_Mid1 0x2F1
|
||||
#define METATILE_SilphCo_ElevatorWindow_Mid2 0x2F2
|
||||
#define METATILE_SilphCo_ElevatorWindow_Top0 0x2E8
|
||||
#define METATILE_SilphCo_ElevatorWindow_Top1 0x2E9
|
||||
#define METATILE_SilphCo_ElevatorWindow_Top2 0x2EA
|
||||
#define METATILE_SilphCo_Floor 0x334
|
||||
#define METATILE_SilphCo_Floor_ShadeFull 0x335
|
||||
#define METATILE_SilphCo_Floor_WallLeftCorner 0x339
|
||||
#define METATILE_SilphCo_Floor_WallRightCorner 0x33A
|
||||
#define METATILE_SilphCo_HideoutBarrier_BottomLeft 0x2D6
|
||||
#define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7
|
||||
#define METATILE_SilphCo_HideoutBarrier_TopLeft_Floor 0x2CE
|
||||
#define METATILE_SilphCo_HideoutBarrier_TopLeft_Wall 0x2C6
|
||||
#define METATILE_SilphCo_HideoutBarrier_TopRight_Floor 0x2CF
|
||||
#define METATILE_SilphCo_HideoutBarrier_TopRight_Wall 0x2C7
|
||||
#define METATILE_SilphCo_HideoutElevatorDoor 0x2AB
|
||||
#define METATILE_SilphCo_HideoutFloor 0x281
|
||||
#define METATILE_SilphCo_HideoutFloor_ShadeFull 0x282
|
||||
#define METATILE_SilphCo_HorizontalBarrier_BottomLeft 0x3B8
|
||||
#define METATILE_SilphCo_HorizontalBarrier_BottomRight 0x3B9
|
||||
#define METATILE_SilphCo_HorizontalBarrier_TopLeft 0x3B0
|
||||
#define METATILE_SilphCo_HorizontalBarrier_TopRight 0x3B1
|
||||
#define METATILE_SilphCo_VerticalBarrier_BottomLeft 0x3C4
|
||||
#define METATILE_SilphCo_VerticalBarrier_BottomRight 0x3C5
|
||||
#define METATILE_SilphCo_VerticalBarrier_MidLeft 0x3C2
|
||||
#define METATILE_SilphCo_VerticalBarrier_MidRight 0x3C3
|
||||
#define METATILE_SilphCo_VerticalBarrier_TopLeft 0x3C0
|
||||
#define METATILE_SilphCo_VerticalBarrier_TopRight 0x3C1
|
||||
#define METATILE_SilphCo_Wall_LeftEdge 0x347
|
||||
#define METATILE_SilphCo_Wall_RightEdge 0x346
|
||||
|
||||
// gTileset_TrainerTower
|
||||
#define METATILE_TrainerTower_CounterBarrier 0x2B4
|
||||
#define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287
|
||||
#define METATILE_TrainerTower_LobbyElevatorDoor 0x2C3
|
||||
#define METATILE_TrainerTower_RoofElevatorDoor 0x356
|
||||
|
||||
// gTileset_VermilionCity
|
||||
#define METATILE_VermilionCity_Door 0x29E
|
||||
#define METATILE_VermilionCity_SSAnneWarp 0x2E1
|
||||
|
||||
// gTileset_VermilionGym
|
||||
#define METATILE_VermilionGym_Beam_MidBottom 0x28D
|
||||
#define METATILE_VermilionGym_Beam_MidBottom_HalfOn 0x2C5
|
||||
#define METATILE_VermilionGym_Beam_MidTop 0x285
|
||||
#define METATILE_VermilionGym_Beam_MidTop_HalfOn 0x2BD
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_HalfOn 0x2C4
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_Off 0x29C
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_On 0x2B2
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_HalfOn 0x2C3
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_Off 0x29B
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomLeft_On 0x2B1
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_Off 0x29D
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_On 0x2B3
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_Off 0x29E
|
||||
#define METATILE_VermilionGym_Beam_Node_BottomRight_On 0x2B4
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_HalfOn 0x2BC
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_Off 0x294
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_On 0x2AA
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_HalfOn 0x2BB
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_Off 0x293
|
||||
#define METATILE_VermilionGym_Beam_Node_TopLeft_On 0x2A9
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_Edge_HalfOn 0x2BE
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_Edge_Off 0x295
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_Edge_On 0x2AB
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_HalfOn 0x2BF
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_Off 0x296
|
||||
#define METATILE_VermilionGym_Beam_Node_TopRight_On 0x2AC
|
||||
#define METATILE_VermilionGym_Floor 0x281
|
||||
|
||||
// gTileset_ViridianCity
|
||||
#define METATILE_ViridianCity_Door 0x299
|
||||
|
||||
// gTileset_ViridianForest
|
||||
#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284
|
||||
#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281
|
||||
|
||||
// Other
|
||||
#define METATILE_Fallarbor_AshGrass 0x20A
|
||||
#define METATILE_Fallarbor_NormalGrass 0x212
|
||||
#define METATILE_Lavaridge_NormalGrass 0x206
|
||||
#define METATILE_Pacifidlog_SkyPillar_CrackedFloor_Hole 0x237
|
||||
#define METATILE_RSCave_CrackedFloor 0x22F
|
||||
#define METATILE_RSCave_CrackedFloor_Hole 0x206
|
||||
|
||||
#endif // GUARD_METATILE_LABELS_FRLG_H
|
||||
Loading…
Reference in New Issue
Block a user