Remove end2 (merge end and end2) (#10311)

This commit is contained in:
Alex
2026-06-25 15:10:07 +02:00
committed by GitHub
parent ac4ac152d7
commit c8ea079e83
11 changed files with 99 additions and 111 deletions

View File

@@ -149,13 +149,13 @@ The function to check if this slide SHOULD be initalized is added to the bottom
### `src/battle_main.c`
```diff
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd : BattleScript_TrainerBSlideMsgEnd);
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_PLAYER_LANDS_FIRST_CRITICAL_HIT)))
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd : BattleScript_TrainerBSlideMsgEnd);
+ else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_ENEMY_LANDS_FIRST_CRITICAL_HIT)))
+ BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
+ BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd : BattleScript_TrainerBSlideMsgEnd);
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_PLAYER_LANDS_FIRST_SUPER_EFFECTIVE_HIT)))
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd : BattleScript_TrainerBSlideMsgEnd);
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_PLAYER_LANDS_FIRST_STAB_MOVE)))
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
```