Merge branch 'RHH/master' into RHH/upcoming

This commit is contained in:
Eduardo Quezada 2023-10-14 21:32:20 -03:00
commit a936b78ad5
16 changed files with 760 additions and 13 deletions

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@ -4927,6 +4927,7 @@ static void TurnValuesCleanUp(bool8 var0)
gProtectStructs[i].kingsShielded = FALSE;
gProtectStructs[i].banefulBunkered = FALSE;
gProtectStructs[i].quash = FALSE;
gProtectStructs[i].usedCustapBerry = FALSE;
}
else
{
@ -5085,7 +5086,6 @@ static void CheckQuickClaw_CustapBerryActivation(void)
{
if (gProtectStructs[battler].usedCustapBerry)
{
gProtectStructs[battler].usedCustapBerry = FALSE;
gLastUsedItem = gBattleMons[battler].item;
PREPARE_ITEM_BUFFER(gBattleTextBuff1, gLastUsedItem);
if (GetBattlerHoldEffect(battler, FALSE) == HOLD_EFFECT_CUSTAP_BERRY)

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@ -4176,16 +4176,16 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32
switch (VarGet(VAR_TERRAIN) & STATUS_FIELD_TERRAIN_ANY)
{
case STATUS_FIELD_ELECTRIC_TERRAIN:
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TERRAIN_SET_ELECTRIC;
break;
case STATUS_FIELD_MISTY_TERRAIN:
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TERRAIN_SET_MISTY;
break;
case STATUS_FIELD_GRASSY_TERRAIN:
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TERRAIN_SET_GRASSY;
break;
case STATUS_FIELD_PSYCHIC_TERRAIN:
gBattleCommunication[MULTISTRING_CHOOSER] = 3;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TERRAIN_SET_PSYCHIC;
break;
}
@ -6582,6 +6582,7 @@ static u8 DamagedStatBoostBerryEffect(u32 battler, u8 statId, u8 split)
else
SET_STATCHANGER(statId, 1, FALSE);
gBattleScripting.battler = battler;
gBattleScripting.animArg1 = 14 + statId;
gBattleScripting.animArg2 = 0;
BattleScriptPushCursor();

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@ -12036,10 +12036,10 @@ const struct SpeciesInfo gSpeciesInfo[] =
{
.baseHP = 120,
.baseAttack = 70,
.baseDefense = 120,
.baseDefense = P_UPDATED_STATS >= GEN_9 ? 110 : 120,
.baseSpeed = 85,
.baseSpAttack = 75,
.baseSpDefense = 130,
.baseSpDefense = P_UPDATED_STATS >= GEN_9 ? 120 : 130,
.types = { TYPE_PSYCHIC, TYPE_PSYCHIC},
.catchRate = 3,
.expYield = 270,
@ -20653,7 +20653,7 @@ const struct SpeciesInfo gSpeciesInfo[] =
[SPECIES_ZACIAN] =
{
.baseHP = 92,
.baseAttack = 130,
.baseAttack = P_UPDATED_STATS >= GEN_9 ? 120 : 130,
.baseDefense = 115,
.baseSpeed = 138,
.baseSpAttack = 80,
@ -20676,7 +20676,7 @@ const struct SpeciesInfo gSpeciesInfo[] =
[SPECIES_ZAMAZENTA] =
{
.baseHP = 92,
.baseAttack = 130,
.baseAttack = P_UPDATED_STATS >= GEN_9 ? 120 : 130,
.baseDefense = 115,
.baseSpeed = 138,
.baseSpAttack = 80,
@ -24586,7 +24586,7 @@ const struct SpeciesInfo gSpeciesInfo[] =
[SPECIES_ZACIAN_CROWNED_SWORD] =
{
.baseHP = 92,
.baseAttack = 170,
.baseAttack = P_UPDATED_STATS >= GEN_9 ? 150 : 170,
.baseDefense = 115,
.baseSpeed = 148,
.baseSpAttack = 80,
@ -24609,11 +24609,11 @@ const struct SpeciesInfo gSpeciesInfo[] =
[SPECIES_ZAMAZENTA_CROWNED_SHIELD] =
{
.baseHP = 92,
.baseAttack = 130,
.baseDefense = 145,
.baseAttack = P_UPDATED_STATS >= GEN_9 ? 120 : 130,
.baseDefense = P_UPDATED_STATS >= GEN_9 ? 140 : 145,
.baseSpeed = 128,
.baseSpAttack = 80,
.baseSpDefense = 145,
.baseSpDefense = P_UPDATED_STATS >= GEN_9 ? 140 : 145,
.types = { TYPE_FIGHTING, TYPE_STEEL},
.catchRate = 10,
.expYield = 360,

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@ -0,0 +1,71 @@
#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_LIECHI_BERRY].holdEffect == HOLD_EFFECT_ATTACK_UP);
ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE);
}
SINGLE_BATTLE_TEST("Liechi Berry raises the holder's Attack by one stage when HP drops to 1/4 or below")
{
u32 move;
PARAMETRIZE { move = MOVE_TACKLE; }
PARAMETRIZE { move = MOVE_DRAGON_RAGE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { MaxHP(160); HP(80); Item(ITEM_LIECHI_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, move); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
if (move == MOVE_TACKLE)
{
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
NOT MESSAGE("Using Liechi Berry, the Attack of Wobbuffet rose!");
}
else
{
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Liechi Berry, the Attack of Wobbuffet rose!");
}
} THEN {
if (move == MOVE_DRAGON_RAGE)
EXPECT_EQ(player->statStages[STAT_ATK], 7);
}
}
SINGLE_BATTLE_TEST("Liechi Berry raises Attack by one stage when HP drops to 1/2 or below if holder has Gluttony")
{
GIVEN {
PLAYER(SPECIES_BELLSPROUT) { MaxHP(80); HP(80); Ability(ABILITY_GLUTTONY); Item(ITEM_LIECHI_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Liechi Berry, the Attack of Bellsprout rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_ATK], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Liechi Berry raises Attack by one stage when HP drops to 1/4 or below if holder has Ripen")
{
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
PLAYER(SPECIES_APPLIN) { MaxHP(160); HP(80); Ability(ABILITY_RIPEN); Item(ITEM_LIECHI_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Liechi Berry, the Attack of Applin sharply rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_ATK], DEFAULT_STAT_STAGE + 2);
}
}

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@ -0,0 +1,67 @@
#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_LANSAT_BERRY].holdEffect == HOLD_EFFECT_CRITICAL_UP);
ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE);
}
SINGLE_BATTLE_TEST("Lansat Berry raises the holder's critical-hit-ratio by two stages when HP drops to 1/4 or below")
{
u32 move;
PARAMETRIZE { move = MOVE_TACKLE; }
PARAMETRIZE { move = MOVE_DRAGON_RAGE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { MaxHP(160); HP(80); Item(ITEM_LANSAT_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, move); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
if (move == MOVE_TACKLE)
{
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
NOT MESSAGE("Wobbuffet used Lansat Berry to get pumped!");
}
else
{
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Wobbuffet used Lansat Berry to get pumped!");
}
}
}
SINGLE_BATTLE_TEST("Lansat Berry raises the holder's critical-hit-ratio by two stages when HP drops to 1/2 or below")
{
GIVEN {
PLAYER(SPECIES_BELLSPROUT) { MaxHP(80); HP(80); Ability(ABILITY_GLUTTONY); Item(ITEM_LANSAT_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Bellsprout used Lansat Berry to get pumped!");
}
}
SINGLE_BATTLE_TEST("Lansat Berry raises the holder's critical-hit-ratio by two stages when HP drops to 1/4 or below")
{
PASSES_RANDOMLY(1, 2, RNG_CRITICAL_HIT);
GIVEN {
ASSUME(gBattleMoves[MOVE_TACKLE].highCritRatio == FALSE);
PLAYER(SPECIES_WOBBUFFET) { MaxHP(160); HP(80); Item(ITEM_LANSAT_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); MOVE(player, MOVE_TACKLE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Wobbuffet used Lansat Berry to get pumped!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
MESSAGE("A critical hit!");
}
}

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@ -0,0 +1,37 @@
#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_CUSTAP_BERRY].holdEffect == HOLD_EFFECT_CUSTAP_BERRY);
}
SINGLE_BATTLE_TEST("Custap Berry allows the holder to move first in its priority bracket when HP is below 1/4")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(1); MaxHP(160); HP(40); Item(ITEM_CUSTAP_BERRY); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Wobbuffet can act faster, thanks to Custap Berry!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, opponent);
}
}
SINGLE_BATTLE_TEST("Custap Berry allows the holder to move first in its priority bracket when HP is below 1/2. If the holder has Gluttony")
{
GIVEN {
PLAYER(SPECIES_BELLSPROUT) { Speed(1); MaxHP(160); HP(80); Ability(ABILITY_GLUTTONY); Item(ITEM_CUSTAP_BERRY); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Bellsprout can act faster, thanks to Custap Berry!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, opponent);
}
}

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@ -0,0 +1,71 @@
#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_GANLON_BERRY].holdEffect == HOLD_EFFECT_DEFENSE_UP);
ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE);
}
SINGLE_BATTLE_TEST("Ganlon Berry raises the holder's Defense by one stage when HP drops to 1/4 or below")
{
u32 move;
PARAMETRIZE { move = MOVE_TACKLE; }
PARAMETRIZE { move = MOVE_DRAGON_RAGE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { MaxHP(160); HP(80); Item(ITEM_GANLON_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, move); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
if (move == MOVE_TACKLE)
{
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
NOT MESSAGE("Using Ganlon Berry, the Defense of Wobbuffet rose!");
}
else
{
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Ganlon Berry, the Defense of Wobbuffet rose!");
}
} THEN {
if (move == MOVE_DRAGON_RAGE)
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Ganlon Berry raises Defense by one stage when HP drops to 1/2 or below if holder has Gluttony")
{
GIVEN {
PLAYER(SPECIES_BELLSPROUT) { MaxHP(80); HP(80); Ability(ABILITY_GLUTTONY); Item(ITEM_GANLON_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Ganlon Berry, the Defense of Bellsprout rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Ganlon Berry raises Defense by one stage when HP drops to 1/4 or below if holder has Ripen")
{
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
PLAYER(SPECIES_APPLIN) { MaxHP(160); HP(80); Ability(ABILITY_RIPEN); Item(ITEM_GANLON_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Ganlon Berry, the Defense of Applin sharply rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 2);
}
}

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@ -0,0 +1,44 @@
#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_JABOCA_BERRY].holdEffect == HOLD_EFFECT_JABOCA_BERRY);
}
SINGLE_BATTLE_TEST("Jaboca Berry causes the attacker to lose 1/8 of its max HP if a physical move was used")
{
s16 damage;
GIVEN {
ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_JABOCA_BERRY); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
HP_BAR(player, captureDamage: &damage);
MESSAGE("Wobbuffet was hurt by Foe Wobbuffet's Jaboca Berry!");
} THEN {
EXPECT_EQ(player->maxHP / 8, damage);
}
}
SINGLE_BATTLE_TEST("Jaboca Berry is not triggered by a special move")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_SWIFT].split == SPLIT_SPECIAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_JABOCA_BERRY); }
} WHEN {
TURN { MOVE(player, MOVE_SWIFT); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SWIFT, player);
HP_BAR(opponent);
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
NOT MESSAGE("Wobbuffet was hurt by Foe Wobbuffet's Jaboca Berry!");
}
}

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@ -0,0 +1,60 @@
#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_KEE_BERRY].holdEffect == HOLD_EFFECT_KEE_BERRY);
}
SINGLE_BATTLE_TEST("Kee Berry raises the holder's Defense by one stage when hit by a physical move")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_KEE_BERRY); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Using Kee Berry, the Defense of Foe Wobbuffet rose!");
} THEN {
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Kee Berry raises the holder's Defense by two stages with Ripen when hit by a physical move")
{
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_APPLIN) { Item(ITEM_KEE_BERRY); Ability(ABILITY_RIPEN); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Using Kee Berry, the Defense of Foe Applin sharply rose!");
} THEN {
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 2);
}
}
SINGLE_BATTLE_TEST("Kee Berry is not triggered by a special move")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_SWIFT].split == SPLIT_SPECIAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_KEE_BERRY); }
} WHEN {
TURN { MOVE(player, MOVE_SWIFT); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SWIFT, player);
HP_BAR(opponent);
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
NOT MESSAGE("Using Kee Berry, the Defense of Foe Wobbuffet rose!");
}
}

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@ -0,0 +1,60 @@
#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_MARANGA_BERRY].holdEffect == HOLD_EFFECT_MARANGA_BERRY);
}
SINGLE_BATTLE_TEST("Maranga Berry raises the holder's Sp. Def by one stage when hit by a special move")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_SWIFT].split == SPLIT_SPECIAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_MARANGA_BERRY); }
} WHEN {
TURN { MOVE(player, MOVE_SWIFT); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SWIFT, player);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Using Maranga Berry, the Sp. Def of Foe Wobbuffet rose!");
} THEN {
EXPECT_EQ(opponent->statStages[STAT_SPDEF], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Maranga Berry raises the holder's Sp. Def by two stages with Ripen when hit by a special move")
{
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
ASSUME(gBattleMoves[MOVE_SWIFT].split == SPLIT_SPECIAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_APPLIN) { Item(ITEM_MARANGA_BERRY); Ability(ABILITY_RIPEN); }
} WHEN {
TURN { MOVE(player, MOVE_SWIFT); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SWIFT, player);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Using Maranga Berry, the Sp. Def of Foe Applin sharply rose!");
} THEN {
EXPECT_EQ(opponent->statStages[STAT_SPDEF], DEFAULT_STAT_STAGE + 2);
}
}
SINGLE_BATTLE_TEST("Maranga Berry raises the holder's Sp. Def by one stage when hit by a special move")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_MARANGA_BERRY); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
HP_BAR(opponent);
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
NOT MESSAGE("Using Maranga Berry, the Sp. Def of Foe Wobbuffet rose!");
}
}

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@ -0,0 +1,68 @@
#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_MICLE_BERRY].holdEffect == HOLD_EFFECT_MICLE_BERRY);
ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE);
}
SINGLE_BATTLE_TEST("Micle Berry raises the holder's accuracy by 1.2 when HP drops to 1/4 or below")
{
u32 move;
PARAMETRIZE { move = MOVE_TACKLE; }
PARAMETRIZE { move = MOVE_DRAGON_RAGE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { MaxHP(160); HP(80); Item(ITEM_MICLE_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, move); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
if (move == MOVE_TACKLE)
{
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
NOT MESSAGE("Wobbuffet boosted the accuracy of its next move using Micle Berry!");
}
else
{
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Wobbuffet boosted the accuracy of its next move using Micle Berry!");
}
}
}
SINGLE_BATTLE_TEST("Micle Berry raises the holder's accuracy by 1.2 when HP drops to 1/2 or below")
{
GIVEN {
PLAYER(SPECIES_BELLSPROUT) { MaxHP(80); HP(80); Ability(ABILITY_GLUTTONY); Item(ITEM_MICLE_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Bellsprout boosted the accuracy of its next move using Micle Berry!");
}
}
SINGLE_BATTLE_TEST("Micle Berry raises the holder's accuracy by 1.2")
{
PASSES_RANDOMLY(24, 25, RNG_ACCURACY);
GIVEN {
ASSUME(gBattleMoves[MOVE_SUBMISSION].accuracy == 80);
PLAYER(SPECIES_WOBBUFFET) { MaxHP(160); HP(80); Item(ITEM_MICLE_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); MOVE(player, MOVE_SUBMISSION); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Wobbuffet boosted the accuracy of its next move using Micle Berry!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBMISSION, player);
}
}

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#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_STARF_BERRY].holdEffect == HOLD_EFFECT_RANDOM_STAT_UP);
}
TO_DO_BATTLE_TEST("Starf Berry randomly raises the holder's Attack, Defense, Sp. Atk, Sp. Def, or Speed by two stages when the holder's HP drop to 1/4 or below")
TO_DO_BATTLE_TEST("Starf Berry randomly raises the holder's Attack, Defense, Sp. Atk, Sp. Def, or Speed by two stages when the holder's HP drop to 1/2 or below if it has Gluttony")
TO_DO_BATTLE_TEST("Starf Berry randomly raises the holder's Attack, Defense, Sp. Atk, Sp. Def, or Speed by four stages when the holder's HP drop to 1/4 or below if it has Riped")

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#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_ROWAP_BERRY].holdEffect == HOLD_EFFECT_ROWAP_BERRY);
}
SINGLE_BATTLE_TEST("Rowap Berry causes the attacker to lose 1/8 of its max HP if a special move was used")
{
s16 damage;
GIVEN {
ASSUME(gBattleMoves[MOVE_SWIFT].split == SPLIT_SPECIAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_ROWAP_BERRY); }
} WHEN {
TURN { MOVE(player, MOVE_SWIFT); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SWIFT, player);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
HP_BAR(player, captureDamage: &damage);
MESSAGE("Wobbuffet was hurt by Foe Wobbuffet's Rowap Berry!");
} THEN {
EXPECT_EQ(player->maxHP / 8, damage);
}
}
SINGLE_BATTLE_TEST("Rowap Berry is not triggered by a physical move")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_ROWAP_BERRY); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
HP_BAR(opponent);
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
NOT MESSAGE("Wobbuffet was hurt by Foe Wobbuffet's Rowap Berry!");
}
}

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#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_PETAYA_BERRY].holdEffect == HOLD_EFFECT_SP_ATTACK_UP);
ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE);
}
SINGLE_BATTLE_TEST("Petaya Berry raises the holder's Sp. Atk by one stage when HP drops to 1/4 or below")
{
u32 move;
PARAMETRIZE { move = MOVE_TACKLE; }
PARAMETRIZE { move = MOVE_DRAGON_RAGE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { MaxHP(160); HP(80); Item(ITEM_PETAYA_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, move); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
if (move == MOVE_TACKLE)
{
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
NOT MESSAGE("Using Petaya Berry, the Sp. Atk of Wobbuffet rose!");
}
else
{
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Petaya Berry, the Sp. Atk of Wobbuffet rose!");
}
} THEN {
if (move == MOVE_DRAGON_RAGE)
EXPECT_EQ(player->statStages[STAT_SPATK], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Petaya Berry raises Sp. Atk by one stage when HP drops to 1/2 or below if holder has Gluttony")
{
GIVEN {
PLAYER(SPECIES_BELLSPROUT) { MaxHP(80); HP(80); Ability(ABILITY_GLUTTONY); Item(ITEM_PETAYA_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Petaya Berry, the Sp. Atk of Bellsprout rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_SPATK], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Petaya Berry raises Sp. Atk by one stage when HP drops to 1/4 or below if holder has Ripen")
{
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
PLAYER(SPECIES_APPLIN) { MaxHP(160); HP(80); Ability(ABILITY_RIPEN); Item(ITEM_PETAYA_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Petaya Berry, the Sp. Atk of Applin sharply rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_SPATK], DEFAULT_STAT_STAGE + 2);
}
}

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#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_APICOT_BERRY].holdEffect == HOLD_EFFECT_SP_DEFENSE_UP);
ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE);
}
SINGLE_BATTLE_TEST("Apicot Berry raises the holder's Sp. Def by one stage when HP drops to 1/4 or below")
{
u32 move;
PARAMETRIZE { move = MOVE_TACKLE; }
PARAMETRIZE { move = MOVE_DRAGON_RAGE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { MaxHP(160); HP(80); Item(ITEM_APICOT_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, move); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
if (move == MOVE_TACKLE)
{
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
NOT MESSAGE("Using Apicot Berry, the Sp. Def of Wobbuffet rose!");
}
else
{
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Apicot Berry, the Sp. Def of Wobbuffet rose!");
}
} THEN {
if (move == MOVE_DRAGON_RAGE)
EXPECT_EQ(player->statStages[STAT_SPDEF], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Apicot Berry raises Sp. Def by one stage when HP drops to 1/2 or below if holder has Gluttony")
{
GIVEN {
PLAYER(SPECIES_BELLSPROUT) { MaxHP(80); HP(80); Ability(ABILITY_GLUTTONY); Item(ITEM_APICOT_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Apicot Berry, the Sp. Def of Bellsprout rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_SPDEF], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Apicot Berry raises Sp. Def by one stage when HP drops to 1/4 or below if holder has Ripen")
{
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
PLAYER(SPECIES_APPLIN) { MaxHP(160); HP(80); Ability(ABILITY_RIPEN); Item(ITEM_APICOT_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Apicot Berry, the Sp. Def of Applin sharply rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_SPDEF], DEFAULT_STAT_STAGE + 2);
}
}

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#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_SALAC_BERRY].holdEffect == HOLD_EFFECT_SPEED_UP);
ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE);
}
SINGLE_BATTLE_TEST("Salac Berry raises the holder's Speed by one stage when HP drops to 1/4 or below")
{
u32 move;
PARAMETRIZE { move = MOVE_TACKLE; }
PARAMETRIZE { move = MOVE_DRAGON_RAGE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { MaxHP(160); HP(80); Item(ITEM_SALAC_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, move); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
if (move == MOVE_TACKLE)
{
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
NOT MESSAGE("Using Salac Berry, the Speed of Wobbuffet rose!");
}
else
{
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Salac Berry, the Speed of Wobbuffet rose!");
}
} THEN {
if (move == MOVE_DRAGON_RAGE)
EXPECT_EQ(player->statStages[STAT_SPEED], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Salac Berry raises Speed by one stage when HP drops to 1/2 or below if holder has Gluttony")
{
GIVEN {
PLAYER(SPECIES_BELLSPROUT) { MaxHP(80); HP(80); Ability(ABILITY_GLUTTONY); Item(ITEM_SALAC_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Salac Berry, the Speed of Bellsprout rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_SPEED], DEFAULT_STAT_STAGE + 1);
}
}
SINGLE_BATTLE_TEST("Salac Berry raises Speed by one stage when HP drops to 1/4 or below if holder has Ripen")
{
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
PLAYER(SPECIES_APPLIN) { MaxHP(160); HP(80); Ability(ABILITY_RIPEN); Item(ITEM_SALAC_BERRY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_RAGE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_RAGE, opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Using Salac Berry, the Speed of Applin sharply rose!");
} THEN {
EXPECT_EQ(player->statStages[STAT_SPEED], DEFAULT_STAT_STAGE + 2);
}
}