Add Gba-style Substitute (#8655)

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amiosi 2025-12-24 14:56:25 -05:00 committed by GitHub
parent 6feafc614c
commit 9d62b2327f
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GPG Key ID: B5690EEEBB952194
4 changed files with 16 additions and 5 deletions

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@ -759,8 +759,13 @@ const u16 gBattleAnimSpritePal_ClosingEye2[] = INCBIN_U16("graphics/battle_anims
const u32 gBattleAnimSpriteGfx_MetalBall[] = INCBIN_U32("graphics/battle_anims/sprites/metal_ball.4bpp.smol");
const u16 gBattleAnimSpritePal_MetalBall[] = INCBIN_U16("graphics/battle_anims/sprites/metal_ball.gbapal");
const u32 gBattleAnimSpriteGfx_MonsterDoll[] = INCBIN_U32("graphics/battle_anims/sprites/monster_doll.4bpp.smol");
const u16 gBattleAnimSpritePal_MonsterDoll[] = INCBIN_U16("graphics/battle_anims/sprites/monster_doll.gbapal");
#if !P_GBA_STYLE_SPECIES_GFX
const u32 gBattleAnimSpriteGfx_MonsterDoll[] = INCBIN_U32("graphics/battle_anims/sprites/monster_doll.4bpp.smol");
const u16 gBattleAnimSpritePal_MonsterDoll[] = INCBIN_U16("graphics/battle_anims/sprites/monster_doll.gbapal");
#else
const u32 gBattleAnimSpriteGfx_MonsterDoll[] = INCBIN_U32("graphics/battle_anims/sprites/monster_doll_gba.4bpp.smol");
const u16 gBattleAnimSpritePal_MonsterDoll[] = INCBIN_U16("graphics/battle_anims/sprites/monster_doll_gba.gbapal");
#endif //P_GBA_STYLE_SPECIES_GFX
const u32 gBattleAnimSpriteGfx_Whirlwind[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind.4bpp.smol");
const u16 gBattleAnimSpritePal_Whirlwind[] = INCBIN_U16("graphics/battle_anims/sprites/whirlwind.gbapal");
@ -1218,9 +1223,15 @@ const u16 gBattleAnimSpritePal_HandsAndFeet[] = INCBIN_U16("graphics/battle_anim
const u32 gBattleAnimSpriteGfx_Confetti[] = INCBIN_U32("graphics/battle_anims/sprites/confetti.4bpp.smol");
const u16 gBattleAnimSpritePal_Confetti[] = INCBIN_U16("graphics/battle_anims/sprites/confetti.gbapal");
const u32 gBattleAnimSpriteGfx_Substitute[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.4bpp.smol");
const u32 gBattleAnimSpriteGfx_SubstituteBack[] = INCBIN_U32("graphics/battle_anims/sprites/substitute_back.4bpp.smol");
const u16 gBattleAnimSpritePal_Substitute[] = INCBIN_U16("graphics/battle_anims/sprites/substitute.gbapal");
#if !P_GBA_STYLE_SPECIES_GFX
const u32 gBattleAnimSpriteGfx_Substitute[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.4bpp.smol");
const u32 gBattleAnimSpriteGfx_SubstituteBack[] = INCBIN_U32("graphics/battle_anims/sprites/substitute_back.4bpp.smol");
const u16 gBattleAnimSpritePal_Substitute[] = INCBIN_U16("graphics/battle_anims/sprites/substitute.gbapal");
#else
const u32 gBattleAnimSpriteGfx_Substitute[] = INCBIN_U32("graphics/battle_anims/sprites/substitute_gba.4bpp.smol");
const u32 gBattleAnimSpriteGfx_SubstituteBack[] = INCBIN_U32("graphics/battle_anims/sprites/substitute_back_gba.4bpp.smol");
const u16 gBattleAnimSpritePal_Substitute[] = INCBIN_U16("graphics/battle_anims/sprites/substitute_gba.gbapal");
#endif //P_GBA_STYLE_SPECIES_GFX
const u32 gBattleAnimSpriteGfx_GreenStar[] = INCBIN_U32("graphics/battle_anims/sprites/green_star.4bpp.smol");
const u16 gBattleAnimSpritePal_GreenStar[] = INCBIN_U16("graphics/battle_anims/sprites/green_star.gbapal");