Fix free match call compile fail (#9416)

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FosterProgramming 2026-03-04 13:16:37 +01:00 committed by GitHub
parent e9040d6327
commit 87078e355d
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3 changed files with 46 additions and 8 deletions

View File

@ -21,4 +21,9 @@ void LoadMatchCallWindowGfx(u32 windowId, u32 destOffset, u32 paletteId);
void DrawMatchCallTextBoxBorder(u32 windowId, u32 tileOffset, u32 paletteId);
void RedrawMatchCallTextBoxBorder(void);
bool32 GetActiveTrainerRematches(u32 matchCallId);
void SetActiveTrainerRematches(u32 matchCallId, u32 value);
u32 GetTrainerRematchStepCounter(void);
void SetTrainerRematchStepCounter(u32 value);
#endif //GUARD_MATCH_CALL_H

View File

@ -26,6 +26,7 @@
#include "m4a.h"
#include "main.h"
#include "main_menu.h"
#include "match_call.h"
#include "malloc.h"
#include "map_name_popup.h"
#include "menu.h"
@ -1082,18 +1083,18 @@ static u8 Debug_GenerateListTrainerMenu(void)
}
break;
case 6:
if (I_VS_SEEKER_CHARGING || !isRealFight || rematchTableId == -1)
if (FREE_MATCH_CALL || I_VS_SEEKER_CHARGING || !isRealFight || rematchTableId == -1)
{
noDraw = TRUE;
break;
}
if (gSaveBlock1Ptr->trainerRematches[rematchTableId])
if (GetActiveTrainerRematches(rematchTableId))
StringCopy(gStringVar1, COMPOUND_STRING("{COLOR GREEN} TRUE"));
else
StringCopy(gStringVar1, COMPOUND_STRING("{COLOR RED} FALSE"));
break;
case 8:
if (I_VS_SEEKER_CHARGING == 0)
if (FREE_MATCH_CALL || I_VS_SEEKER_CHARGING == 0)
noDraw = TRUE;
break;
}
@ -2140,12 +2141,12 @@ static void DebugAction_Trainers_SetRematch(u8 taskId)
static void DebugAction_Trainers_SetRematchReadiness(u8 taskId)
{
if (gSaveBlock1Ptr->trainerRematches[sDebugMenuListData->data[1]] == -1)
if (sDebugMenuListData->data[1] == -1)
return;
if (gSaveBlock1Ptr->trainerRematches[sDebugMenuListData->data[1]])
gSaveBlock1Ptr->trainerRematches[sDebugMenuListData->data[1]] = FALSE;
if (GetActiveTrainerRematches(sDebugMenuListData->data[1]))
SetActiveTrainerRematches(sDebugMenuListData->data[1], FALSE);
else
gSaveBlock1Ptr->trainerRematches[sDebugMenuListData->data[1]] = TRUE;
SetActiveTrainerRematches(sDebugMenuListData->data[1], TRUE);
}
static void DebugAction_Trainers_TryBattle(u8 taskId)
@ -2192,7 +2193,7 @@ static void DebugAction_Trainers_TryBattle(u8 taskId)
static void DebugAction_Trainers_RechargeVsSeeker(u8 taskId)
{
gSaveBlock1Ptr->trainerRematchStepCounter = VSSEEKER_RECHARGE_STEPS;
SetTrainerRematchStepCounter(VSSEEKER_RECHARGE_STEPS);
MapResetTrainerRematches(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
ScriptContext_SetupScript(EventScript_VsSeekerChargingDone);
Debug_DestroyMenu_Full(taskId);

View File

@ -2041,3 +2041,35 @@ void DrawMatchCallTextBoxBorder(u32 windowId, u32 tileOffset, u32 paletteId)
{
DrawMatchCallTextBoxBorder_Internal(windowId, tileOffset, paletteId);
}
u32 GetTrainerRematchStepCounter(void)
{
#if FREE_MATCH_CALL == FALSE
return gSaveBlock1Ptr->trainerRematchStepCounter;
#else
return 0;
#endif
}
void SetTrainerRematchStepCounter(u32 value)
{
#if FREE_MATCH_CALL == FALSE
gSaveBlock1Ptr->trainerRematchStepCounter = value;
#endif
}
u32 GetActiveTrainerRematches(u32 matchCallId)
{
#if FREE_MATCH_CALL == FALSE
return gSaveBlock1Ptr->trainerRematches[matchCallId];
#else
return 0;
#endif
}
void SetActiveTrainerRematches(u32 matchCallId, u32 value)
{
#if FREE_MATCH_CALL == FALSE
gSaveBlock1Ptr->trainerRematches[matchCallId] = value;
#endif
}