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https://github.com/rh-hideout/pokeemerald-expansion.git
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fix broken battle arena gfx (#4307)
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68fa212738
commit
6abd75b055
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@ -3250,6 +3250,17 @@ static void BattleMainCB1(void)
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gBattlerControllerFuncs[battler](battler);
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}
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static void ClearSetBScriptingStruct(void)
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{
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// windowsType is set up earlier in BattleInitBgsAndWindows, so we need to save the value
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u32 temp = gBattleScripting.windowsType;
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memset(&gBattleScripting, 0, sizeof(gBattleScripting));
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gBattleScripting.windowsType = temp;
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gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle;
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gBattleScripting.expOnCatch = (B_EXP_CATCH >= GEN_6);
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}
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static void BattleStartClearSetData(void)
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{
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s32 i;
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@ -3263,10 +3274,7 @@ static void BattleStartClearSetData(void)
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memset(&gSideTimers, 0, sizeof(gSideTimers));
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memset(&gWishFutureKnock, 0, sizeof(gWishFutureKnock));
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memset(&gBattleResults, 0, sizeof(gBattleResults));
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memset(&gBattleScripting, 0, sizeof(gBattleScripting));
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gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle;
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gBattleScripting.expOnCatch = (B_EXP_CATCH >= GEN_6);
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ClearSetBScriptingStruct();
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for (i = 0; i < MAX_BATTLERS_COUNT; i++)
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{
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