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https://github.com/rh-hideout/pokeemerald-expansion.git
synced 2026-04-25 16:28:25 -05:00
Fix map overlay icons not showing in area view
Two issues prevented interactive map markers from appearing: 1. overflow:hidden on .imap-container clipped markers and popups that extended beyond the container boundary. Moved border-radius to the img element instead so the map image stays rounded without clipping overlay elements. 2. innerHTML += pattern in renderMapDetail destroyed and recreated all DOM elements (including the map img) on each append, aborting image loads repeatedly. Replaced with insertAdjacentHTML which appends without destroying existing elements, so the img element and its load event survive the section-building process. https://claude.ai/code/session_016Boc373F7gpM9ED6L5LE9U
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@ -2515,24 +2515,24 @@ async function renderMapDetail(dirName) {
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// ═══════════════════════════════════════════
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// TIER 1: AREA — about the place itself
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// ═══════════════════════════════════════════
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sections.innerHTML += `<div class="section-tier">Area</div>`;
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sections.innerHTML += buildMapPreviewSection(map);
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sections.innerHTML += buildPropertiesSection(map);
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sections.innerHTML += buildNavigationSection(map);
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sections.insertAdjacentHTML('beforeend', `<div class="section-tier">Area</div>`);
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sections.insertAdjacentHTML('beforeend', buildMapPreviewSection(map));
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sections.insertAdjacentHTML('beforeend', buildPropertiesSection(map));
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sections.insertAdjacentHTML('beforeend', buildNavigationSection(map));
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// ═══════════════════════════════════════════
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// TIER 2: NPCs — who's here
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// ═══════════════════════════════════════════
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sections.innerHTML += `<div class="section-tier">NPCs</div>`;
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sections.innerHTML += buildUnifiedNPCSection(map, trainers, scriptText);
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sections.insertAdjacentHTML('beforeend', `<div class="section-tier">NPCs</div>`);
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sections.insertAdjacentHTML('beforeend', buildUnifiedNPCSection(map, trainers, scriptText));
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// ═══════════════════════════════════════════
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// TIER 3: WORLD — things in the environment
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// ═══════════════════════════════════════════
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sections.innerHTML += `<div class="section-tier">World</div>`;
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sections.innerHTML += buildEncounterSection(enc, encounterRates, map);
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sections.innerHTML += buildItemSection(itemBalls, hiddenItems, map);
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sections.innerHTML += buildSignsAndTriggersSection(map);
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sections.insertAdjacentHTML('beforeend', `<div class="section-tier">World</div>`);
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sections.insertAdjacentHTML('beforeend', buildEncounterSection(enc, encounterRates, map));
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sections.insertAdjacentHTML('beforeend', buildItemSection(itemBalls, hiddenItems, map));
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sections.insertAdjacentHTML('beforeend', buildSignsAndTriggersSection(map));
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// Wire up section toggles
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$$('.map-area-section-header').forEach(header => {
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@ -1796,7 +1796,6 @@ tbody tr:last-child td { border-bottom: none; }
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width: 100%;
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border-radius: 6px;
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border: 1px solid var(--border);
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overflow: hidden;
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background: var(--bg);
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}
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.imap-container img {
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@ -1804,6 +1803,7 @@ tbody tr:last-child td { border-bottom: none; }
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width: 100%;
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height: auto;
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image-rendering: pixelated;
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border-radius: 5px;
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}
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.imap-markers {
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position: absolute;
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