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https://github.com/rh-hideout/pokeemerald-expansion.git
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Merge 23057b9d0f into c47809abcd
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commit
301d2bb45a
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@ -160,6 +160,6 @@
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.endm
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@ Defines the flags for a map header. Mirrors the layout of the bitfield in struct MapHeader in include/global.fieldmap.h
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.macro map_header_flags allow_cycling:req, allow_escaping:req, allow_running:req, show_map_name:req
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.byte ((\show_map_name & 1) << 3) | ((\allow_running & 1) << 2) | ((\allow_escaping & 1) << 1) | \allow_cycling
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.macro map_header_flags allow_cycling:req, allow_escaping:req, allow_running:req, show_map_name:req, write_specialvar_iseffect:req
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.byte ((\write_specialvar_iseffect & 1) << 4) | ((\show_map_name & 1) << 3) | ((\allow_running & 1) << 2) | ((\allow_escaping & 1) << 1) | \allow_cycling
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.endm
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@ -11,6 +11,7 @@
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"allow_escaping": false,
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"allow_running": false,
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"show_map_name": false,
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"write_specialvar_iseffect": true,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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@ -11,6 +11,7 @@
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"allow_escaping": false,
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"allow_running": false,
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"show_map_name": false,
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"write_specialvar_iseffect": true,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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@ -11,6 +11,7 @@
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"allow_escaping": false,
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"allow_running": false,
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"show_map_name": false,
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"write_specialvar_iseffect": true,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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@ -18,7 +18,6 @@ BattleFrontier_BattleDomePreBattleRoom_OnFrame:
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BattleFrontier_BattleDomePreBattleRoom_EventScript_EnterRoom::
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goto_if_eq VAR_0x8006, 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle
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delay 1
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frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
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setvar VAR_TEMP_0, 1
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applymovement LOCALID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnter
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@ -240,8 +240,9 @@ struct MapHeader
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/* 0x1A */ bool8 allowCycling:1;
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bool8 allowEscaping:1; // Escape Rope and Dig
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bool8 allowRunning:1;
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bool8 showMapName:5; // the last 4 bits are unused
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// but the 5 bit sized bitfield is required to match
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bool8 showMapName:1;
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bool8 writeSpecialVarIsEffect:4; // the last 3 bits are unused
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// but the 4 bit sized bitfield is required to match
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/* 0x1B */ u8 battleType;
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};
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@ -648,7 +648,9 @@ void Script_RequestWriteVar_Internal(u32 varId)
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{
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if (varId == 0)
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return;
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if (SPECIAL_VARS_START <= varId && varId <= SPECIAL_VARS_END)
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if ((!gMapHeader.writeSpecialVarIsEffect)
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&& (SPECIAL_VARS_START <= varId && varId <= SPECIAL_VARS_END))
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return;
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Script_RequestEffects(SCREFF_V1 | SCREFF_SAVE);
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}
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@ -175,11 +175,17 @@ string generate_map_header_text(Json map_data, Json layouts_data) {
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if (version == "ruby")
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text << "\t.byte " << json_to_string(map_data, "show_map_name") << "\n";
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else if (version == "emerald" || version == "firered")
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{
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text << "\tmap_header_flags "
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<< "allow_cycling=" << json_to_string(map_data, "allow_cycling") << ", "
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<< "allow_escaping=" << json_to_string(map_data, "allow_escaping") << ", "
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<< "allow_running=" << json_to_string(map_data, "allow_running") << ", "
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<< "show_map_name=" << json_to_string(map_data, "show_map_name") << "\n";
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<< "show_map_name=" << json_to_string(map_data, "show_map_name") << ", ";
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if (map_data.object_items().find("write_specialvar_iseffect") != map_data.object_items().end())
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text << "write_specialvar_iseffect=" << json_to_string(map_data, "write_specialvar_iseffect") << "\n";
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else
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text << "write_specialvar_iseffect=FALSE" << "\n";
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}
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if (version == "firered")
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text << "\t.byte " << json_to_string(map_data, "floor_number") << "\n";
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