```md
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.14.3
`.
```


## 🧬 General 🧬
### Changed
* Misc style and whitespace cleanup by @grintoul1 in [#8681](https://github.com/rh-hideout/pokeemerald-expansion/pull/8681)
* Disable L button config (throw ball shortcut or move description) when there is overlap with L=A option by @FosterProgramming in [#8332](https://github.com/rh-hideout/pokeemerald-expansion/pull/8332)
* Update CONTRIBUTING.md by @pkmnsnfrn in [#8879](https://github.com/rh-hideout/pokeemerald-expansion/pull/8879)
* Deleted unnecessary files by @Bassoonian in [#8899](https://github.com/rh-hideout/pokeemerald-expansion/pull/8899)
* Fix Metronome bans by @amiosi in [#8834](https://github.com/rh-hideout/pokeemerald-expansion/pull/8834)
* Move CMD_ARGS to battle_script_commands by @hedara90 in [#8974](https://github.com/rh-hideout/pokeemerald-expansion/pull/8974)
    - `CMD_ARGS` for battle scripts now only exist in `src/battle_script_commands.c`
* Pret merge (20th of January, 2026) by @hedara90 in [#8973](https://github.com/rh-hideout/pokeemerald-expansion/pull/8973)
* Remove trailing whitespace - Master by @AsparagusEduardo in [#9011](https://github.com/rh-hideout/pokeemerald-expansion/pull/9011)
* fix: updated rulings about big feature label by @pkmnsnfrn in [#9027](https://github.com/rh-hideout/pokeemerald-expansion/pull/9027)
* Add aif2pcm to gitignore by @hedara90 in [#9077](https://github.com/rh-hideout/pokeemerald-expansion/pull/9077)

### Fixed
* Add check to warn of a non-working config setup by @FosterProgramming in [#8686](https://github.com/rh-hideout/pokeemerald-expansion/pull/8686)
* Various sprite visualizer fixes if configs disabled by @kittenchilly in [#8697](https://github.com/rh-hideout/pokeemerald-expansion/pull/8697)
* Fix trade evo with partner by @FosterProgramming in [#8857](https://github.com/rh-hideout/pokeemerald-expansion/pull/8857)
* Fixed Acc value shadow cut off when Accuracy = 100 by @montmoguri in [#8886](https://github.com/rh-hideout/pokeemerald-expansion/pull/8886)
* Fix vivillon icy snow icon by @FosterProgramming in [#8970](https://github.com/rh-hideout/pokeemerald-expansion/pull/8970)
* Fix premier ball wrong data size by @FosterProgramming in [#8979](https://github.com/rh-hideout/pokeemerald-expansion/pull/8979)
* Fixes creation of certain overworld sprites in object_event_pic_tables_followers.h by @ChrispyChris27 in [#9065](https://github.com/rh-hideout/pokeemerald-expansion/pull/9065)

## 🗺️ Overworld 🗺️
### Fixed
* Fix teleport location by @cawtds in [#8941](https://github.com/rh-hideout/pokeemerald-expansion/pull/8941)
* Fix substitute follower appearing with dead party by @FosterProgramming in [#9028](https://github.com/rh-hideout/pokeemerald-expansion/pull/9028)
* Fix berry tree spawning with max yield when OW_BERRY_ALWAYS_WATERABLE is active by @FosterProgramming in [#8976](https://github.com/rh-hideout/pokeemerald-expansion/pull/8976)
* Fix debug menu using female icon with male palette by @FosterProgramming in [#9092](https://github.com/rh-hideout/pokeemerald-expansion/pull/9092)

## 🐉 Pokémon 🐉
### Changed
* Miscellaneous species_info Changes by @amiosi in [#8462](https://github.com/rh-hideout/pokeemerald-expansion/pull/8462)

### Fixed
* Fix in-battle form changes always reverting by @AsparagusEduardo in [#8810](https://github.com/rh-hideout/pokeemerald-expansion/pull/8810)
* Fix typo in Salazzle form species ID table reference by @ostomachion in [#8904](https://github.com/rh-hideout/pokeemerald-expansion/pull/8904)
* Mega Gardevoir should always be Fairy-type by @amiosi in [#8955](https://github.com/rh-hideout/pokeemerald-expansion/pull/8955)

## ⚔️ Battle General ⚔️
### Changed
* Add enum for battle script commands by @AlexOn1ine in [#8778](https://github.com/rh-hideout/pokeemerald-expansion/pull/8778)
* Miscellaneous fixes to configs and other values by @amiosi in [#8662](https://github.com/rh-hideout/pokeemerald-expansion/pull/8662)
* Updating IsNonVolatileStatusBlocked by @bassforte123 in [#8728](https://github.com/rh-hideout/pokeemerald-expansion/pull/8728)

### Fixed
* Fix berry activation timing for Yawn sleep and Leech Seed damage by @moostoet in [#8776](https://github.com/rh-hideout/pokeemerald-expansion/pull/8776)
    - Fix Chesto/Sitrus berry activation timing for status and damage
* Fix Cheek Pouch not activating for Bug Bite, Pluck, and Fling berry effects by @Cle-bit in [#8782](https://github.com/rh-hideout/pokeemerald-expansion/pull/8782)
* Fix wrongly getting a battler position in the type effectiveness functions by @Bassoonian in [#8787](https://github.com/rh-hideout/pokeemerald-expansion/pull/8787)
* fix crash damage implementation and incorrect memento generation by @amiosi in [#8804](https://github.com/rh-hideout/pokeemerald-expansion/pull/8804)
* Fix Sticky Hold blocking user's own Trick or Bestow by @Cle-bit in [#8860](https://github.com/rh-hideout/pokeemerald-expansion/pull/8860)
* Fixes Nightmare not affecting Comatose and adds various missing tests by @Cle-bit in [#8859](https://github.com/rh-hideout/pokeemerald-expansion/pull/8859)
* Fix Protosynthesis/Quark Drive defensive boost calculation by @hedara90 in [#8875](https://github.com/rh-hideout/pokeemerald-expansion/pull/8875)
* Fix wrong cases of DamageContext by @Bassoonian in [#8895](https://github.com/rh-hideout/pokeemerald-expansion/pull/8895)
* Fix misaligned shadows of transformed mons when `B_ENEMY_MON_SHADOW_STYLE <= GEN_3` by @estellarc in [#8887](https://github.com/rh-hideout/pokeemerald-expansion/pull/8887)
* fix ITEM_NONE being considered a form change item by DoesSpeciesUseHoldItemToChangeForm by @phexmiau in [#8915](https://github.com/rh-hideout/pokeemerald-expansion/pull/8915)
* Fix Memento and Block regressions by @amiosi in [#8942](https://github.com/rh-hideout/pokeemerald-expansion/pull/8942)
* Fixed several issues with Parting Shot by @Cle-bit in [#8928](https://github.com/rh-hideout/pokeemerald-expansion/pull/8928)
* Align Crafty Shield with wiki and refine IsAllyProtectingFromMove by @Cle-bit in [#8990](https://github.com/rh-hideout/pokeemerald-expansion/pull/8990)
* Fixes Hyperspace Fury not breaking protection by @PhallenTree in [#8999](https://github.com/rh-hideout/pokeemerald-expansion/pull/8999)
* Fix Magnetic Flux target handling in singles by @Cle-bit in [#9007](https://github.com/rh-hideout/pokeemerald-expansion/pull/9007)
* fix: IsDoubleBattle() return value by @khbsd in [#9012](https://github.com/rh-hideout/pokeemerald-expansion/pull/9012)
* Remove player party shiny bit setting in CreateFrontierBrainPokemon by @grintoul1 in [#9022](https://github.com/rh-hideout/pokeemerald-expansion/pull/9022)
* Fix Foresight/Miracle Eye repeated-use behavior by @Cle-bit in [#9025](https://github.com/rh-hideout/pokeemerald-expansion/pull/9025)
* Fix Crafty Shield consecutive-use failure by @Cle-bit in [#9023](https://github.com/rh-hideout/pokeemerald-expansion/pull/9023)
* Fixes Beak Blast burning attacker when charging 2 turn move by @PhallenTree in [#9026](https://github.com/rh-hideout/pokeemerald-expansion/pull/9026)
* Fix Synchronoise typeless behavior in Gen7+ by @Cle-bit in [#9031](https://github.com/rh-hideout/pokeemerald-expansion/pull/9031)
* Fix Psych Up wrong battler message and Gen 6+ crit ratio copying by @Cle-bit in [#9015](https://github.com/rh-hideout/pokeemerald-expansion/pull/9015)
* Add accuracy check to BattleScript_EffectNightmare by @AlexOn1ine in [#9032](https://github.com/rh-hideout/pokeemerald-expansion/pull/9032)
* Fixes to Commander and Emergency Exit by @AlexOn1ine in [#9040](https://github.com/rh-hideout/pokeemerald-expansion/pull/9040)
* Fixes Fling being usable with reusable TMs by @PhallenTree in [#8906](https://github.com/rh-hideout/pokeemerald-expansion/pull/8906)
* Fix Forewarn edge cases and random selection by @Cle-bit in [#9049](https://github.com/rh-hideout/pokeemerald-expansion/pull/9049)
* Fix Pickpocket moveend target checks and Thief/Covet handoff by @Cle-bit in [#9037](https://github.com/rh-hideout/pokeemerald-expansion/pull/9037)
* Fixes Infiltrator and adds config for Substitute interaction by @PhallenTree in [#9073](https://github.com/rh-hideout/pokeemerald-expansion/pull/9073)
* Fix Tranformed mon changing forms when fainting by @AsparagusEduardo in [#9106](https://github.com/rh-hideout/pokeemerald-expansion/pull/9106)
* Prevent Incinerate from burning items under Sticky Hold by @Cle-Bit in [#9068](https://github.com/rh-hideout/pokeemerald-expansion/pull/9068)

## 🤹 Moves 🤹
### Changed
* Corrected Stone Axe and Ceaseless Edge descriptions by @fdeblasio in [#9062](https://github.com/rh-hideout/pokeemerald-expansion/pull/9062)

### Fixed
* Fix Hyper Beam animation by @hedara90 in [#8872](https://github.com/rh-hideout/pokeemerald-expansion/pull/8872)
* Fixed instances of COMBO_STARTER_CHARGE used incorrectly by @fdeblasio in [#9034](https://github.com/rh-hideout/pokeemerald-expansion/pull/9034)

## 🧶 Items 🧶
### Changed
* Miscellaneous Item Changes by @amiosi in [#8461](https://github.com/rh-hideout/pokeemerald-expansion/pull/8461)
* add the type boost value for gen 3 sea incense by @amiosi in [#8826](https://github.com/rh-hideout/pokeemerald-expansion/pull/8826)
* Changes to Item icons and palettes by @amiosi in [#8614](https://github.com/rh-hideout/pokeemerald-expansion/pull/8614)

## 🤖 Battle AI 🤖
### Fixed
* Fix Sticky Hold blocking user's own Trick or Bestow by @Cle-bit in [#8860](https://github.com/rh-hideout/pokeemerald-expansion/pull/8860)
* Fix AI absorber switching for edge cases by @Cle-bit in [#8964](https://github.com/rh-hideout/pokeemerald-expansion/pull/8964)
* Fix the speed scoring of Tailwind for AI by @Cle-bit in [#8968](https://github.com/rh-hideout/pokeemerald-expansion/pull/8968)
* Fix AI wakeup-turn detection to consider Early Bird by @Cle-bit in [#9053](https://github.com/rh-hideout/pokeemerald-expansion/pull/9053)

## 🧹 Other Cleanup 🧹
* Misc style and whitespace cleanup by @grintoul1 in [#8681](https://github.com/rh-hideout/pokeemerald-expansion/pull/8681)
* Disable L button config (throw ball shortcut or move description) when there is overlap with L=A option by @FosterProgramming in [#8332](https://github.com/rh-hideout/pokeemerald-expansion/pull/8332)
* Various sprite visualizer fixes if configs disabled by @kittenchilly in [#8697](https://github.com/rh-hideout/pokeemerald-expansion/pull/8697)
* Updating IsNonVolatileStatusBlocked by @bassforte123 in [#8728](https://github.com/rh-hideout/pokeemerald-expansion/pull/8728)
* Deleted unnecessary files by @Bassoonian in [#8899](https://github.com/rh-hideout/pokeemerald-expansion/pull/8899)
* Fix Metronome bans by @amiosi in [#8834](https://github.com/rh-hideout/pokeemerald-expansion/pull/8834)
* Move CMD_ARGS to battle_script_commands by @hedara90 in [#8974](https://github.com/rh-hideout/pokeemerald-expansion/pull/8974)
    - `CMD_ARGS` for battle scripts now only exist in `src/battle_script_commands.c`
* Remove trailing whitespace - Master by @AsparagusEduardo in [#9011](https://github.com/rh-hideout/pokeemerald-expansion/pull/9011)
* Corrected Stone Axe and Ceaseless Edge descriptions by @fdeblasio in [#9062](https://github.com/rh-hideout/pokeemerald-expansion/pull/9062)
* Add aif2pcm to gitignore by @hedara90 in [#9077](https://github.com/rh-hideout/pokeemerald-expansion/pull/9077)
* Fixes Infiltrator test battler not using intended move by @PhallenTree in [#9096](https://github.com/rh-hideout/pokeemerald-expansion/pull/9096)

## 🧪 Test Runner 🧪
### Changed
* Add inverse battle type matchup test by @izrofid in [#8779](https://github.com/rh-hideout/pokeemerald-expansion/pull/8779)
* `B_ABILITY_TRIGGER_CHANCE` config tests by @AsparagusEduardo in [#8594](https://github.com/rh-hideout/pokeemerald-expansion/pull/8594)
* Support end-of-battle party data check in tests by @AsparagusEduardo in [#8831](https://github.com/rh-hideout/pokeemerald-expansion/pull/8831)
    - If you added tests that checks for party data (`gPlayerParty`), make sure that you're not using a species which changes form at the end of the battle, as its data could be overriten by the form change.
* Only test if move name fits on the bag screen for moves names within a TM/HM by @estellarc in [#8882](https://github.com/rh-hideout/pokeemerald-expansion/pull/8882)
* Added tests for fainting form changes by @AsparagusEduardo in [#8912](https://github.com/rh-hideout/pokeemerald-expansion/pull/8912)
* Add tests for type-changing abilities by @Cle-bit in [#8794](https://github.com/rh-hideout/pokeemerald-expansion/pull/8794)
* Fixes Infiltrator test battler not using intended move by @PhallenTree in [#9096](https://github.com/rh-hideout/pokeemerald-expansion/pull/9096)

### Fixed
* Fix Sticky Hold blocking user's own Trick or Bestow by @Cle-bit in [#8860](https://github.com/rh-hideout/pokeemerald-expansion/pull/8860)
* Fixes Nightmare not affecting Comatose and adds various missing tests by @Cle-bit in [#8859](https://github.com/rh-hideout/pokeemerald-expansion/pull/8859)
* Fixes Hyperspace Fury not breaking protection by @PhallenTree in [#8999](https://github.com/rh-hideout/pokeemerald-expansion/pull/8999)
* Fix Magnetic Flux target handling in singles by @Cle-bit in [#9007](https://github.com/rh-hideout/pokeemerald-expansion/pull/9007)
* Fix Foresight/Miracle Eye repeated-use behavior by @Cle-bit in [#9025](https://github.com/rh-hideout/pokeemerald-expansion/pull/9025)
* Fixes Beak Blast burning attacker when charging 2 turn move by @PhallenTree in [#9026](https://github.com/rh-hideout/pokeemerald-expansion/pull/9026)
* Fix Psych Up wrong battler message and Gen 6+ crit ratio copying by @Cle-bit in [#9015](https://github.com/rh-hideout/pokeemerald-expansion/pull/9015)
* Fix Pickpocket moveend target checks and Thief/Covet handoff by @Cle-bit in [#9037](https://github.com/rh-hideout/pokeemerald-expansion/pull/9037)

## 📚 Documentation 📚
* Add enum for battle script commands by @AlexOn1ine in [#8778](https://github.com/rh-hideout/pokeemerald-expansion/pull/8778)
* Port old list of credits to modern system by @Bassoonian in [#7887](https://github.com/rh-hideout/pokeemerald-expansion/pull/7887)
* Miscellaneous fixes to configs and other values by @amiosi in [#8662](https://github.com/rh-hideout/pokeemerald-expansion/pull/8662)
* Remove credits from code by @Bassoonian in [#8748](https://github.com/rh-hideout/pokeemerald-expansion/pull/8748)
* Miscellaneous species_info Changes by @amiosi in [#8462](https://github.com/rh-hideout/pokeemerald-expansion/pull/8462)
* Update CONTRIBUTING.md by @pkmnsnfrn in [#8879](https://github.com/rh-hideout/pokeemerald-expansion/pull/8879)
* Amend "SS Item" category of scope doc by @Pawkkie in [#8966](https://github.com/rh-hideout/pokeemerald-expansion/pull/8966)
* fix: updated rulings about big feature label by @pkmnsnfrn in [#9027](https://github.com/rh-hideout/pokeemerald-expansion/pull/9027)

## 👻 Sprites 👻
### Changed
* Changes to Item icons and palettes by @amiosi in [#8614](https://github.com/rh-hideout/pokeemerald-expansion/pull/8614)

### Fixed
* Fix vivillon icy snow icon by @FosterProgramming in [#8970](https://github.com/rh-hideout/pokeemerald-expansion/pull/8970)
* Fix premier ball wrong data size by @FosterProgramming in [#8979](https://github.com/rh-hideout/pokeemerald-expansion/pull/8979)
* Fixes creation of certain overworld sprites in object_event_pic_tables_followers.h by @ChrispyChris27 in [#9065](https://github.com/rh-hideout/pokeemerald-expansion/pull/9065)

## New Contributors
* @ostomachion made their first contribution in [#8904](https://github.com/rh-hideout/pokeemerald-expansion/pull/8904)
* @ChrispyChris27 made their first contribution in [#9065](https://github.com/rh-hideout/pokeemerald-expansion/pull/9065)

**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.14.2...expansion/1.14.3


<!--Last PR: 9099-->
<!--Used to keep track of the last PR merged in case new ones come in before the changelog is done.-->
