```md
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.12.1
`.
```


## 🧬 General 🧬
### Changed
* Changed trainer tutorial to take into account removed palette compression by @hedara90 in [#7044](https://github.com/rh-hideout/pokeemerald-expansion/pull/7044)
* Update CI to ignore allcontributors commits by @pkmnsnfrn in [#7046](https://github.com/rh-hideout/pokeemerald-expansion/pull/7046)
* add bassforte123 as a contributor for code by @allcontributors[bot] in [#7003](https://github.com/rh-hideout/pokeemerald-expansion/pull/7003)
* add iriv24 as a contributor for code by @allcontributors[bot] in [#7059](https://github.com/rh-hideout/pokeemerald-expansion/pull/7059)
* add Bivurnum as a contributor for code by @allcontributors[bot] in [#7067](https://github.com/rh-hideout/pokeemerald-expansion/pull/7067)
* Fixed CI issue introduced 7046 by @pkmnsnfrn in [#7072](https://github.com/rh-hideout/pokeemerald-expansion/pull/7072)
* Added loop iterator style by @hedara90 in [#7092](https://github.com/rh-hideout/pokeemerald-expansion/pull/7092)
* add Emiliasky as a contributor for test by @allcontributors[bot] in [#7082](https://github.com/rh-hideout/pokeemerald-expansion/pull/7082)
* Update CREDITS.md with correct line placement by @pkmnsnfrn in [#7096](https://github.com/rh-hideout/pokeemerald-expansion/pull/7096)
* Fix typo in INSTALL.md by @hedara90 in [#7116](https://github.com/rh-hideout/pokeemerald-expansion/pull/7116)
* Use RGB values for DEFAULT_LIGHT_COLOR by @hedara90 in [#7133](https://github.com/rh-hideout/pokeemerald-expansion/pull/7133)
* Applied Kasen's documentation improvements by @hedara90 in [#7104](https://github.com/rh-hideout/pokeemerald-expansion/pull/7104)
* add fakuzatsu as a contributor for code by @allcontributors[bot] in [#7136](https://github.com/rh-hideout/pokeemerald-expansion/pull/7136)
* Fixed description of `FORM_CHANGE_WITHDRAW` by @AsparagusEduardo in [#7152](https://github.com/rh-hideout/pokeemerald-expansion/pull/7152)
* add poetahto as a contributor for code by @allcontributors[bot] in [#7162](https://github.com/rh-hideout/pokeemerald-expansion/pull/7162)
* Pret merge (19th of June, 2025) by @Bassoonian in [#7163](https://github.com/rh-hideout/pokeemerald-expansion/pull/7163)
* Update the description of OW_OBJECT_VANILLA_SHADOWS by @pkmnsnfrn in [#7184](https://github.com/rh-hideout/pokeemerald-expansion/pull/7184)
* fix: use BackPickId to calculate player intro ball throw animation palette by @pablopenna in [#7193](https://github.com/rh-hideout/pokeemerald-expansion/pull/7193)
* add pablopenna as a contributor for code by @allcontributors[bot] in [#7202](https://github.com/rh-hideout/pokeemerald-expansion/pull/7202)

### Fixed
* Added line break between Trainer 1 name and Trainer 2 name in sText_TwoTrainersWantToBattle by @grintoul1 in [#7028](https://github.com/rh-hideout/pokeemerald-expansion/pull/7028)
* Fixed Battle Pyramid mon generation by @hedara90 in [#7146](https://github.com/rh-hideout/pokeemerald-expansion/pull/7146)
* force sGFRomHeader to always be present by @DizzyEggg in [#7186](https://github.com/rh-hideout/pokeemerald-expansion/pull/7186)
* force RHH Rom Header to always be present by @DizzyEggg in [#7187](https://github.com/rh-hideout/pokeemerald-expansion/pull/7187)
* Fixed debug flag menu sound by @AsparagusEduardo in [#7190](https://github.com/rh-hideout/pokeemerald-expansion/pull/7190)
* Fix BtlController_EmitChosenMonReturnValue UB by @DizzyEggg in [#7197](https://github.com/rh-hideout/pokeemerald-expansion/pull/7197)
* Backported Safari catch and add to party fix by @hedara90 in [#7192](https://github.com/rh-hideout/pokeemerald-expansion/pull/7192)
* Fix 01_battle_engine_bugs.yaml by @hedara90 in [#7242](https://github.com/rh-hideout/pokeemerald-expansion/pull/7242)

## 🗺️ Overworld 🗺️
### Fixed
* Bug fix: clear saved follower NPC door warp when doing dive warp by @Bivurnum in [#7065](https://github.com/rh-hideout/pokeemerald-expansion/pull/7065)
* Fix Contest Painting load palette error by @ExMingYan in [#7077](https://github.com/rh-hideout/pokeemerald-expansion/pull/7077)
* Bug fix: Follower NPC no longer retains bike sprite after white out by @Bivurnum in [#7120](https://github.com/rh-hideout/pokeemerald-expansion/pull/7120)
* Bug fix: clear follower npc surf blob on white out by @Bivurnum in [#7153](https://github.com/rh-hideout/pokeemerald-expansion/pull/7153)

## 🐉 Pokémon 🐉
### Changed
* Fixes Rapid Spin description (#7178) by @grintoul1 in [#7181](https://github.com/rh-hideout/pokeemerald-expansion/pull/7181)

### Fixed
* Fixed text width for a lot of forms in HGSS Dex by @AsparagusEduardo in [#7035](https://github.com/rh-hideout/pokeemerald-expansion/pull/7035)
* Fixes Roamers not saving shininess by @i0brendan0 in [#7185](https://github.com/rh-hideout/pokeemerald-expansion/pull/7185)
* [FIX]  Prevent caught Pokémon loss in NPC partner battles by @J2M2 in [#7177](https://github.com/rh-hideout/pokeemerald-expansion/pull/7177)



## ⚔️ Battle General ⚔️
### Changed
* Fixes large battle messages being cut off instead of being prompted to advance 2 by @PhallenTree in [#7036](https://github.com/rh-hideout/pokeemerald-expansion/pull/7036)
* Battle controller pret documentation by @AlexOn1ine in [#7029](https://github.com/rh-hideout/pokeemerald-expansion/pull/7029)
* Fix typos and some cleanup (mainly in battle files) by @PhallenTree in [#7107](https://github.com/rh-hideout/pokeemerald-expansion/pull/7107)

### Fixed
* Fixes multi battle party re-order by @AlexOn1ine in [#7042](https://github.com/rh-hideout/pokeemerald-expansion/pull/7042)
* Fixes Aura Wheel + Normalize and Hunger Switch while Transformed/Terastallized by @PhallenTree in [#7061](https://github.com/rh-hideout/pokeemerald-expansion/pull/7061)
* Fixes speed calculation order by @AlexOn1ine in [#7064](https://github.com/rh-hideout/pokeemerald-expansion/pull/7064)
* Bug fix for Grassy Terrain incorrectly healing non-grounded Pokemon by @LinathanZel in [#7058](https://github.com/rh-hideout/pokeemerald-expansion/pull/7058)
* Fixes Wandering Spirit copied ability activation on fainted mon by @AlexOn1ine in [#7066](https://github.com/rh-hideout/pokeemerald-expansion/pull/7066)
* Chloroblast fix by @LinathanZel in [#7008](https://github.com/rh-hideout/pokeemerald-expansion/pull/7008)
    <!-- Add any important details for the release changelog. Must be structed as bullet points. --->
    <!--- Remove this section if not applicable. --->
    * Chloroblast causing recoil damage even if the move fails to connect by @LinathanZel in #7007


* [DRAFT] Fix Normalize not boosting Normal type moves if they were already Normal type by @i0brendan0 in [#7060](https://github.com/rh-hideout/pokeemerald-expansion/pull/7060)
* Fixes freeze during a 1v2 double battle by @AlexOn1ine in [#7075](https://github.com/rh-hideout/pokeemerald-expansion/pull/7075)
* Fixes Pursuit potentially causing both battlers to switch into the same mon by @PhallenTree in [#7084](https://github.com/rh-hideout/pokeemerald-expansion/pull/7084)
* Fixed potential mismatch between players and battlers in tests by @AsparagusEduardo in [#7101](https://github.com/rh-hideout/pokeemerald-expansion/pull/7101)
* Fixes Ally Switch in multi battles by @AlexOn1ine in [#7109](https://github.com/rh-hideout/pokeemerald-expansion/pull/7109)
* Add missing flag for Berserk Gene by @AlexOn1ine in [#7151](https://github.com/rh-hideout/pokeemerald-expansion/pull/7151)
* Fixes Neutralizing Gas leaving the field activating unsuppressable abilities again by @PhallenTree in [#7170](https://github.com/rh-hideout/pokeemerald-expansion/pull/7170)
* Fixes Enigma, Kee and Maranga Berry activation timing by @AlexOn1ine in [#7171](https://github.com/rh-hideout/pokeemerald-expansion/pull/7171)
* Fixes wrong Future Sight indexing by @AlexOn1ine in [#7198](https://github.com/rh-hideout/pokeemerald-expansion/pull/7198)
* Fixes OOB for Teatime and Flower Shield by @AlexOn1ine in [#7214](https://github.com/rh-hideout/pokeemerald-expansion/pull/7214)
* Fixes wrong assignment in TrySymbiosis by @AlexOn1ine in [#7221](https://github.com/rh-hideout/pokeemerald-expansion/pull/7221)
* Adds missing healBlockTimer for Baton Pass by @AlexOn1ine in [#7220](https://github.com/rh-hideout/pokeemerald-expansion/pull/7220)
* Jaboca berry triggers instead of being stolen by bug bite by @ghoulslash in [#7237](https://github.com/rh-hideout/pokeemerald-expansion/pull/7237)
* Fixes Scald defrosting target while asleep by @AlexOn1ine in [#7233](https://github.com/rh-hideout/pokeemerald-expansion/pull/7233)
* Fixes Emergency Exit sometimes causing an unrelated battler to become invisible by @PhallenTree in [#7241](https://github.com/rh-hideout/pokeemerald-expansion/pull/7241)

## 🤹 Moves 🤹
### Changed
* Fix ScaryFace anim for Bitter Malice by @TLM-PsIQ in [#6476](https://github.com/rh-hideout/pokeemerald-expansion/pull/6476)



### Fixed
* Fix savage spin out spider web template by @ghoulslash in [#7137](https://github.com/rh-hideout/pokeemerald-expansion/pull/7137)

## 🎭 Abilities 🎭
### Changed
* Flush textbox for Truant Popup by @ghoulslash in [#7252](https://github.com/rh-hideout/pokeemerald-expansion/pull/7252)

## 🧶 Items 🧶
### Fixed
* Fix sell price display by @cawtds in [#7123](https://github.com/rh-hideout/pokeemerald-expansion/pull/7123)

## 🤖 Battle AI 🤖
### Fixed
* Added AI_FLAG_PP_STALL_PREVENTION to AI_FLAG_SMART_TRAINER by @AlexOn1ine in [#7112](https://github.com/rh-hideout/pokeemerald-expansion/pull/7112)
* Fix incorrect function parameters used in AI damage calc by @Pawkkie in [#7130](https://github.com/rh-hideout/pokeemerald-expansion/pull/7130)

## 🧹 Other Cleanup 🧹
* Update CI to ignore allcontributors commits by @pkmnsnfrn in [#7046](https://github.com/rh-hideout/pokeemerald-expansion/pull/7046)
* Update CREDITS.md with correct line placement by @pkmnsnfrn in [#7096](https://github.com/rh-hideout/pokeemerald-expansion/pull/7096)
* Fix typos and some cleanup (mainly in battle files) by @PhallenTree in [#7107](https://github.com/rh-hideout/pokeemerald-expansion/pull/7107)
* Fix typo in INSTALL.md by @hedara90 in [#7116](https://github.com/rh-hideout/pokeemerald-expansion/pull/7116)
* Fixed description of `FORM_CHANGE_WITHDRAW` by @AsparagusEduardo in [#7152](https://github.com/rh-hideout/pokeemerald-expansion/pull/7152)
* Spruce up `FEATURES.md` by @AsparagusEduardo in [#7159](https://github.com/rh-hideout/pokeemerald-expansion/pull/7159)
* Fixes Rapid Spin description (#7178) by @grintoul1 in [#7181](https://github.com/rh-hideout/pokeemerald-expansion/pull/7181)

## 🧪 Test Runner 🧪
### Changed
* Wrote some missing tests by @AsparagusEduardo in [#7094](https://github.com/rh-hideout/pokeemerald-expansion/pull/7094)
* Fixed KNOWN_FAILING Tera test by @AsparagusEduardo in [#6949](https://github.com/rh-hideout/pokeemerald-expansion/pull/6949)
* Add some tests by @ghoulslash in [#7234](https://github.com/rh-hideout/pokeemerald-expansion/pull/7234)
* Added tests for Toxic Thread by @hedara90 in [#7244](https://github.com/rh-hideout/pokeemerald-expansion/pull/7244)

### Fixed
* Test runner fixes by @hedara90 in [#7100](https://github.com/rh-hideout/pokeemerald-expansion/pull/7100)
* Fixed Aura Wheel `KNOWN_FAILING` test by @AsparagusEduardo in [#7135](https://github.com/rh-hideout/pokeemerald-expansion/pull/7135)
* Fix AI party count calc being maintained between tests by @AsparagusEduardo in [#7200](https://github.com/rh-hideout/pokeemerald-expansion/pull/7200)
* Fix tests failing with `B_FRIENDSHIP_BOOST` being `TRUE` by @AsparagusEduardo in [#7194](https://github.com/rh-hideout/pokeemerald-expansion/pull/7194)
* Jaboca berry triggers instead of being stolen by bug bite by @ghoulslash in [#7237](https://github.com/rh-hideout/pokeemerald-expansion/pull/7237)

## 📚 Documentation 📚
* Changed trainer tutorial to take into account removed palette compression by @hedara90 in [#7044](https://github.com/rh-hideout/pokeemerald-expansion/pull/7044)
* Battle controller pret documentation by @AlexOn1ine in [#7029](https://github.com/rh-hideout/pokeemerald-expansion/pull/7029)
* Added loop iterator style by @hedara90 in [#7092](https://github.com/rh-hideout/pokeemerald-expansion/pull/7092)
* Use RGB values for DEFAULT_LIGHT_COLOR by @hedara90 in [#7133](https://github.com/rh-hideout/pokeemerald-expansion/pull/7133)
* Applied Kasen's documentation improvements by @hedara90 in [#7104](https://github.com/rh-hideout/pokeemerald-expansion/pull/7104)
* Spruce up `FEATURES.md` by @AsparagusEduardo in [#7159](https://github.com/rh-hideout/pokeemerald-expansion/pull/7159)
* Update the description of OW_OBJECT_VANILLA_SHADOWS by @pkmnsnfrn in [#7184](https://github.com/rh-hideout/pokeemerald-expansion/pull/7184)

## 📦 Branch Synchronisation 📦
### pret
* 24th of June, 2025 in [#7206](https://github.com/rh-hideout/pokeemerald-expansion/pull/7206)
    * Move gTradePlatform_Tilemap to header and change to u32 by @DizzyEggg in [pret#2088](https://github.com/pret/pokeemerald/pull/2088)
    * Fix wrong keep temps files directory in makefile by @DizzyEggg in [pret#2156](https://github.com/pret/pokeemerald/pull/2156)
    * Fix collision comparison in PlayerNotOnBikeMoving by @GriffinRichards in [pret#2104](https://github.com/pret/pokeemerald/pull/2104)
    * Match graphics declarations with externs in graphics.h by @DizzyEggg in [pret#2089](https://github.com/pret/pokeemerald/pull/2089)

## New Contributors
* @TLM-PsIQ made their first contribution in [#6476](https://github.com/rh-hideout/pokeemerald-expansion/pull/6476)
* @pablopenna made their first contribution in [#7193](https://github.com/rh-hideout/pokeemerald-expansion/pull/7193)
* @J2M2 made their first contribution in [#7177](https://github.com/rh-hideout/pokeemerald-expansion/pull/7177)

**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.12.0...expansion/1.12.1


<!--Last PR: 7252-->
<!--Used to keep track of the last PR merged in case new ones come in before the changelog is done.-->
