// unused and unkown
static const union AnimCmd sUnknownAnim_BLAZIKEN_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_FRAME(1, 25),
    ANIMCMD_FRAME(0, 7),
    ANIMCMD_FRAME(1, 7),
    ANIMCMD_FRAME(0, 7),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BLAZIKEN_2[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_FRAME(2, 8),
    ANIMCMD_FRAME(0, 8),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BLAZIKEN_3[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(2, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BLAZIKEN_4[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MARSHTOMP_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_FRAME(1, 5),
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_FRAME(1, 5),
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_FRAME(1, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MARSHTOMP_2[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_FRAME(2, 12),
    ANIMCMD_FRAME(0, 14),
    ANIMCMD_FRAME(2, 12),
    ANIMCMD_FRAME(0, 14),
    ANIMCMD_FRAME(2, 12),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MARSHTOMP_3[] =
{
    ANIMCMD_FRAME(0, 14),
    ANIMCMD_FRAME(2, 12),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_POOCHYENA_1[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(1, 10),
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(1, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_POOCHYENA_2[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(2, 10),
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(2, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MIGHTYENA_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_ZIGZAGOON_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_LINOONE_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WURMPLE_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WURMPLE_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SILCOON_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SILCOON_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BEAUTIFLY_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BEAUTIFLY_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CASCOON_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CASCOON_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_DUSTOX_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_DUSTOX_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_LOMBRE_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_LUDICOLO_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_LUDICOLO_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SEEDOT_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_NUZLEAF_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SHIFTRY_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SHIFTRY_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_TAILLOW_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SWELLOW_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SHROOMISH_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BRELOOM_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WINGULL_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_PELIPPER_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_PELIPPER_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SURSKIT_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SURSKIT_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MASQUERAIN_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MASQUERAIN_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WAILMER_1[] =
{
    ANIMCMD_FRAME(0, 15),
    ANIMCMD_FRAME(8, 15),
    ANIMCMD_FRAME(2, 22),
    ANIMCMD_FRAME(8, 5),
    ANIMCMD_FRAME(3, 8),
    ANIMCMD_FRAME(4, 5),
    ANIMCMD_FRAME(6, 5),
    ANIMCMD_FRAME(4, 5),
    ANIMCMD_FRAME(6, 5),
    ANIMCMD_FRAME(4, 5),
    ANIMCMD_FRAME(6, 5),
    ANIMCMD_FRAME(4, 5),
    ANIMCMD_FRAME(6, 5),
    ANIMCMD_FRAME(5, 5),
    ANIMCMD_FRAME(7, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WAILMER_2[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(8, 15),
    ANIMCMD_FRAME(2, 15),
    ANIMCMD_FRAME(8, 15),
    ANIMCMD_FRAME(9, 15),
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(9, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WAILMER_3[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(9, 10),
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(10, 20),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WAILMER_4[] =
{
    ANIMCMD_FRAME(0, 15),
    ANIMCMD_FRAME(11, 15),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SKITTY_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_DELCATTY_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_KECLEON_1[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(1, 7),
    ANIMCMD_FRAME(2, 7),
    ANIMCMD_FRAME(3, 4),
    ANIMCMD_FRAME(4, 4),
    ANIMCMD_FRAME(3, 4),
    ANIMCMD_FRAME(4, 4),
    ANIMCMD_FRAME(3, 4),
    ANIMCMD_FRAME(4, 4),
    ANIMCMD_FRAME(3, 4),
    ANIMCMD_FRAME(1, 6),
    ANIMCMD_FRAME(5, 2),
    ANIMCMD_FRAME(0, 2),
    ANIMCMD_FRAME(5, 2),
    ANIMCMD_FRAME(0, 2),
    ANIMCMD_FRAME(5, 2),
    ANIMCMD_FRAME(6, 2),
    ANIMCMD_FRAME(5, 2),
    ANIMCMD_FRAME(6, 2),
    ANIMCMD_FRAME(6, 10),
    ANIMCMD_FRAME(5, 4),
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_KECLEON_2[] =
{
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(9, 3),
    ANIMCMD_FRAME(0, 3),
    ANIMCMD_FRAME(9, 3),
    ANIMCMD_FRAME(0, 3),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_KECLEON_3[] =
{
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_FRAME(9, 3),
    ANIMCMD_FRAME(0, 3),
    ANIMCMD_FRAME(9, 3),
    ANIMCMD_FRAME(0, 3),
    ANIMCMD_FRAME(7, 12),
    ANIMCMD_FRAME(8, 12),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_KECLEON_4[] =
{
    ANIMCMD_FRAME(0,18),
    ANIMCMD_FRAME(10, 18),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BALTOY_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CLAYDOL_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_NOSEPASS_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SABLEYE_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SABLEYE_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_LUVDISC_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_LUVDISC_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_FEEBAS_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_FEEBAS_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MILOTIC_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MILOTIC_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CARVANHA_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CARVANHA_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SHARPEDO_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SHARPEDO_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_TRAPINCH_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_VIBRAVA_1[] =
{
    ANIMCMD_FRAME(0, 63),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_FLYGON_1[] =
{
    ANIMCMD_FRAME(0, 63),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MAKUHITA_1[] =
{
    ANIMCMD_FRAME(0, 63),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_HARIYAMA_1[] =
{
    ANIMCMD_FRAME(0, 63),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_ELECTRIKE_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_ELECTRIKE_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MANECTRIC_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_NUMEL_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_NUMEL_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CAMERUPT_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SPHEAL_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SEALEO_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WALREIN_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_FRAME(1, 18),
    ANIMCMD_FRAME(0, 18),
    ANIMCMD_FRAME(1, 18),
    ANIMCMD_FRAME(0, 18),
    ANIMCMD_FRAME(1, 18),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WALREIN_2[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_FRAME(2, 18),
    ANIMCMD_FRAME(0, 18),
    ANIMCMD_FRAME(2, 18),
    ANIMCMD_FRAME(0, 18),
    ANIMCMD_FRAME(2, 18),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_AZURILL_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_FRAME(2, 5),
    ANIMCMD_FRAME(3, 6),
    ANIMCMD_FRAME(1, 5),
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_FRAME(2, 5),
    ANIMCMD_FRAME(3, 5),
    ANIMCMD_FRAME(1, 5),
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_FRAME(1, 7),
    ANIMCMD_FRAME(0, 4),
    ANIMCMD_FRAME(4, 4),
    ANIMCMD_FRAME(0, 4),
    ANIMCMD_FRAME(4, 4),
    ANIMCMD_FRAME(0, 20),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_AZURILL_2[] =
{
    ANIMCMD_FRAME(0, 6),
    ANIMCMD_FRAME(1, 6),
    ANIMCMD_FRAME(2, 6),
    ANIMCMD_FRAME(3, 6),
    ANIMCMD_FRAME(1, 6),
    ANIMCMD_FRAME(0, 6),
    ANIMCMD_FRAME(1, 6),
    ANIMCMD_FRAME(0, 30),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_AZURILL_3[] =
{
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(5, 12),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(6, 12),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_AZURILL_4[] =
{
    ANIMCMD_FRAME(7, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SPOINK_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SPOINK_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_GRUMPIG_1[] =
{
    ANIMCMD_FRAME(0, 63),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_PLUSLE_1[] =
{
    ANIMCMD_FRAME(0, 63),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MINUN_1[] =
{
    ANIMCMD_FRAME(0, 63),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MAWILE_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MEDITITE_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_MEDICHAM_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SWABLU_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_FRAME(1, 10),
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(1, 10),
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_FRAME(1, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SWABLU_2[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_FRAME(2, 8),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(2, 8),
    ANIMCMD_FRAME(0, 12),
    ANIMCMD_FRAME(2, 8),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_ALTARIA_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WYNAUT_1[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_WYNAUT_2[] =
{
    ANIMCMD_FRAME(1, 9),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_DUSKULL_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_DUSKULL_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_DUSCLOPS_1[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_DUSCLOPS_2[] =
{
    ANIMCMD_FRAME(1, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SLAKOTH_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_VIGOROTH_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SLAKING_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_GULPIN_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SWALOT_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_TROPIUS_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CLAMPERL_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_ABSOL_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SHUPPET_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SHUPPET_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BANETTE_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_ARON_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_LAIRON_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_AGGRON_1[] =
{
    ANIMCMD_FRAME(0, 5),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CASTFORM_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CASTFORM_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CASTFORM_3[] =
{
    ANIMCMD_FRAME(2, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_CASTFORM_4[] =
{
    ANIMCMD_FRAME(3, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_VOLBEAT_1[] =
{
    ANIMCMD_FRAME(0, 63),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_ILLUMISE_1[] =
{
    ANIMCMD_FRAME(0, 63),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BAGON_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_BAGON_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SALAMENCE_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_SALAMENCE_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_REGIROCK_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_REGICE_1[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_REGISTEEL_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_REGISTEEL_2[] =
{
    ANIMCMD_FRAME(1, 1),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_RAYQUAZA_1[] =
{
    ANIMCMD_FRAME(0, 20),
    ANIMCMD_FRAME(1, 30),
    ANIMCMD_FRAME(0, 20),
    ANIMCMD_FRAME(1, 30),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_RAYQUAZA_2[] =
{
    ANIMCMD_FRAME(0, 20),
    ANIMCMD_FRAME(2, 20),
    ANIMCMD_FRAME(0, 20),
    ANIMCMD_FRAME(2, 20),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_Unused1[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_Unused2[] =
{
    ANIMCMD_FRAME(0, 10),
    ANIMCMD_END,
};

static const union AnimCmd sUnknownAnim_JIRACHI_1[] =
{
    ANIMCMD_FRAME(0, 1),
    ANIMCMD_END,
};

static const union AnimCmd *const sUnknownAnims_NONE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_BULBASAUR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_IVYSAUR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_VENUSAUR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CHARMANDER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CHARMELEON[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CHARIZARD[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SQUIRTLE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_WARTORTLE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_BLASTOISE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CATERPIE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_METAPOD[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_BUTTERFREE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_WEEDLE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KAKUNA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_BEEDRILL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PIDGEY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PIDGEOTTO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PIDGEOT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_RATTATA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_RATICATE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SPEAROW[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_FEAROW[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_EKANS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ARBOK[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PIKACHU[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_RAICHU[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SANDSHREW[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SANDSLASH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NIDORAN_F[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NIDORINA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NIDOQUEEN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NIDORAN_M[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NIDORINO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NIDOKING[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CLEFAIRY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CLEFABLE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_VULPIX[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NINETALES[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_JIGGLYPUFF[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_WIGGLYTUFF[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ZUBAT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GOLBAT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ODDISH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GLOOM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_VILEPLUME[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PARAS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PARASECT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_VENONAT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_VENOMOTH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DIGLETT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DUGTRIO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MEOWTH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PERSIAN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PSYDUCK[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GOLDUCK[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MANKEY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PRIMEAPE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GROWLITHE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ARCANINE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_POLIWAG[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_POLIWHIRL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_POLIWRATH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ABRA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KADABRA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ALAKAZAM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MACHOP[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MACHOKE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MACHAMP[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_BELLSPROUT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_WEEPINBELL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_VICTREEBEL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TENTACOOL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TENTACRUEL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GEODUDE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GRAVELER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GOLEM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PONYTA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_RAPIDASH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SLOWPOKE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SLOWBRO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MAGNEMITE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MAGNETON[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_FARFETCHD[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DODUO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DODRIO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SEEL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DEWGONG[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GRIMER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MUK[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SHELLDER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CLOYSTER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GASTLY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HAUNTER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GENGAR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ONIX[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DROWZEE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HYPNO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KRABBY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KINGLER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_VOLTORB[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ELECTRODE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_EXEGGCUTE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_EXEGGUTOR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CUBONE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MAROWAK[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HITMONLEE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HITMONCHAN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LICKITUNG[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KOFFING[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_WEEZING[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_RHYHORN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_RHYDON[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CHANSEY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TANGELA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KANGASKHAN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HORSEA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SEADRA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GOLDEEN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SEAKING[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_STARYU[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_STARMIE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MR_MIME[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SCYTHER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_JYNX[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ELECTABUZZ[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MAGMAR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PINSIR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TAUROS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MAGIKARP[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GYARADOS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LAPRAS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DITTO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_EEVEE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_VAPOREON[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_JOLTEON[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_FLAREON[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PORYGON[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_OMANYTE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_OMASTAR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KABUTO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KABUTOPS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_AERODACTYL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SNORLAX[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ARTICUNO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ZAPDOS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MOLTRES[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DRATINI[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DRAGONAIR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DRAGONITE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MEWTWO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MEW[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CHIKORITA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_BAYLEEF[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MEGANIUM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CYNDAQUIL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_QUILAVA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TYPHLOSION[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TOTODILE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CROCONAW[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_FERALIGATR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SENTRET[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_FURRET[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HOOTHOOT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NOCTOWL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LEDYBA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LEDIAN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SPINARAK[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ARIADOS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CROBAT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CHINCHOU[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LANTURN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PICHU[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CLEFFA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_IGGLYBUFF[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TOGEPI[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TOGETIC[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NATU[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_XATU[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MAREEP[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_FLAAFFY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_AMPHAROS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_BELLOSSOM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MARILL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_AZUMARILL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SUDOWOODO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_POLITOED[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HOPPIP[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SKIPLOOM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_JUMPLUFF[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_AIPOM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SUNKERN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SUNFLORA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_YANMA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_WOOPER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_QUAGSIRE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ESPEON[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UMBREON[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MURKROW[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SLOWKING[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MISDREAVUS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_WOBBUFFET[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GIRAFARIG[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PINECO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_FORRETRESS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DUNSPARCE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GLIGAR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_STEELIX[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SNUBBULL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GRANBULL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_QWILFISH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SCIZOR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SHUCKLE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HERACROSS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SNEASEL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TEDDIURSA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_URSARING[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SLUGMA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MAGCARGO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SWINUB[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PILOSWINE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CORSOLA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_REMORAID[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_OCTILLERY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DELIBIRD[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MANTINE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SKARMORY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HOUNDOUR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HOUNDOOM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KINGDRA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PHANPY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_DONPHAN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PORYGON2[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_STANTLER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SMEARGLE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TYROGUE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HITMONTOP[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SMOOCHUM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ELEKID[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MAGBY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_MILTANK[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_BLISSEY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_RAIKOU[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ENTEI[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SUICUNE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LARVITAR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_PUPITAR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TYRANITAR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LUGIA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_HO_OH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CELEBI[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_OLD_UNOWN[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TREECKO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GROVYLE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SCEPTILE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_TORCHIC[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_COMBUSKEN[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_BLAZIKEN[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_BLAZIKEN_1,
    sUnknownAnim_BLAZIKEN_2,
    sUnknownAnim_BLAZIKEN_3,
    sUnknownAnim_BLAZIKEN_4,
};

static const union AnimCmd *const sUnknownAnims_MUDKIP[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_MARSHTOMP[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MARSHTOMP_1,
    sUnknownAnim_MARSHTOMP_2,
    sUnknownAnim_MARSHTOMP_3,
};

static const union AnimCmd *const sUnknownAnims_SWAMPERT[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_POOCHYENA[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_POOCHYENA_1,
    sUnknownAnim_POOCHYENA_2,
};

static const union AnimCmd *const sUnknownAnims_MIGHTYENA[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MIGHTYENA_1,
};

static const union AnimCmd *const sUnknownAnims_ZIGZAGOON[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_ZIGZAGOON_1,
};

static const union AnimCmd *const sUnknownAnims_LINOONE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_LINOONE_1,
};

static const union AnimCmd *const sUnknownAnims_WURMPLE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_WURMPLE_1,
    sUnknownAnim_WURMPLE_2,
};

static const union AnimCmd *const sUnknownAnims_SILCOON[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SILCOON_1,
    sUnknownAnim_SILCOON_2,
};

static const union AnimCmd *const sUnknownAnims_BEAUTIFLY[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_BEAUTIFLY_1,
    sUnknownAnim_BEAUTIFLY_2,
};

static const union AnimCmd *const sUnknownAnims_CASCOON[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_CASCOON_1,
    sUnknownAnim_CASCOON_2,
};

static const union AnimCmd *const sUnknownAnims_DUSTOX[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_DUSTOX_1,
    sUnknownAnim_DUSTOX_2,
};

static const union AnimCmd *const sUnknownAnims_LOTAD[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_LOMBRE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_LOMBRE_1,
};

static const union AnimCmd *const sUnknownAnims_LUDICOLO[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_LUDICOLO_1,
    sUnknownAnim_LUDICOLO_2,
};

static const union AnimCmd *const sUnknownAnims_SEEDOT[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SEEDOT_1,
};

static const union AnimCmd *const sUnknownAnims_NUZLEAF[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_NUZLEAF_1,
};

static const union AnimCmd *const sUnknownAnims_SHIFTRY[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SHIFTRY_1,
    sUnknownAnim_SHIFTRY_2,
};

static const union AnimCmd *const sUnknownAnims_NINCADA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_NINJASK[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SHEDINJA[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_TAILLOW[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_TAILLOW_1,
};

static const union AnimCmd *const sUnknownAnims_SWELLOW[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SWELLOW_1,
};

static const union AnimCmd *const sUnknownAnims_SHROOMISH[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SHROOMISH_1,
};

static const union AnimCmd *const sUnknownAnims_BRELOOM[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_BRELOOM_1,
};

static const union AnimCmd *const sUnknownAnims_SPINDA[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_WINGULL[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_WINGULL_1,
};

static const union AnimCmd *const sUnknownAnims_PELIPPER[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_PELIPPER_1,
    sUnknownAnim_PELIPPER_2,
};

static const union AnimCmd *const sUnknownAnims_SURSKIT[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SURSKIT_1,
    sUnknownAnim_SURSKIT_2,
};

static const union AnimCmd *const sUnknownAnims_MASQUERAIN[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MASQUERAIN_1,
    sUnknownAnim_MASQUERAIN_2,
};

static const union AnimCmd *const sUnknownAnims_WAILMER[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_WAILMER_1,
    sUnknownAnim_WAILMER_2,
    sUnknownAnim_WAILMER_3,
    sUnknownAnim_WAILMER_4,
};

static const union AnimCmd *const sUnknownAnims_WAILORD[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_SKITTY[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SKITTY_1,
};

static const union AnimCmd *const sUnknownAnims_DELCATTY[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_DELCATTY_1,
};

static const union AnimCmd *const sUnknownAnims_KECLEON[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_KECLEON_1,
    sUnknownAnim_KECLEON_2,
    sUnknownAnim_KECLEON_3,
    sUnknownAnim_KECLEON_4,
};

static const union AnimCmd *const sUnknownAnims_BALTOY[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_BALTOY_1,
};

static const union AnimCmd *const sUnknownAnims_CLAYDOL[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_CLAYDOL_1,
};

static const union AnimCmd *const sUnknownAnims_NOSEPASS[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_NOSEPASS_1,
};

static const union AnimCmd *const sUnknownAnims_TORKOAL[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_SABLEYE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SABLEYE_1,
    sUnknownAnim_SABLEYE_2,
};

static const union AnimCmd *const sUnknownAnims_BARBOACH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_WHISCASH[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_LUVDISC[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_LUVDISC_1,
    sUnknownAnim_LUVDISC_2,
};

static const union AnimCmd *const sUnknownAnims_CORPHISH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CRAWDAUNT[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_FEEBAS[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_FEEBAS_1,
    sUnknownAnim_FEEBAS_2,
};

static const union AnimCmd *const sUnknownAnims_MILOTIC[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MILOTIC_1,
    sUnknownAnim_MILOTIC_2,
};

static const union AnimCmd *const sUnknownAnims_CARVANHA[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_CARVANHA_1,
    sUnknownAnim_CARVANHA_2,
};

static const union AnimCmd *const sUnknownAnims_SHARPEDO[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SHARPEDO_1,
    sUnknownAnim_SHARPEDO_2,
};

static const union AnimCmd *const sUnknownAnims_TRAPINCH[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_TRAPINCH_1,
};

static const union AnimCmd *const sUnknownAnims_VIBRAVA[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_VIBRAVA_1,
};

static const union AnimCmd *const sUnknownAnims_FLYGON[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_FLYGON_1,
};

static const union AnimCmd *const sUnknownAnims_MAKUHITA[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MAKUHITA_1,
};

static const union AnimCmd *const sUnknownAnims_HARIYAMA[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_HARIYAMA_1,
};

static const union AnimCmd *const sUnknownAnims_ELECTRIKE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_ELECTRIKE_1,
    sUnknownAnim_ELECTRIKE_2,
};

static const union AnimCmd *const sUnknownAnims_MANECTRIC[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MANECTRIC_1,
};

static const union AnimCmd *const sUnknownAnims_NUMEL[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_NUMEL_1,
    sUnknownAnim_NUMEL_2,
};

static const union AnimCmd *const sUnknownAnims_CAMERUPT[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_CAMERUPT_1,
};

static const union AnimCmd *const sUnknownAnims_SPHEAL[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SPHEAL_1,
};

static const union AnimCmd *const sUnknownAnims_SEALEO[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SEALEO_1,
};

static const union AnimCmd *const sUnknownAnims_WALREIN[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_WALREIN_1,
    sUnknownAnim_WALREIN_2,
};

static const union AnimCmd *const sUnknownAnims_CACNEA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CACTURNE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SNORUNT[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GLALIE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LUNATONE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_SOLROCK[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_AZURILL[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_AZURILL_1,
    sUnknownAnim_AZURILL_2,
    sUnknownAnim_AZURILL_3,
    sUnknownAnim_AZURILL_4,
};

static const union AnimCmd *const sUnknownAnims_SPOINK[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SPOINK_1,
    sUnknownAnim_SPOINK_2,
};

static const union AnimCmd *const sUnknownAnims_GRUMPIG[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_GRUMPIG_1,
};

static const union AnimCmd *const sUnknownAnims_PLUSLE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_PLUSLE_1,
};

static const union AnimCmd *const sUnknownAnims_MINUN[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MINUN_1,
};

static const union AnimCmd *const sUnknownAnims_MAWILE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MAWILE_1,
};

static const union AnimCmd *const sUnknownAnims_MEDITITE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MEDITITE_1,
};

static const union AnimCmd *const sUnknownAnims_MEDICHAM[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_MEDICHAM_1,
};

static const union AnimCmd *const sUnknownAnims_SWABLU[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SWABLU_1,
    sUnknownAnim_SWABLU_2,
};

static const union AnimCmd *const sUnknownAnims_ALTARIA[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_ALTARIA_1,
};

static const union AnimCmd *const sUnknownAnims_WYNAUT[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_WYNAUT_1,
    sUnknownAnim_WYNAUT_2,
};

static const union AnimCmd *const sUnknownAnims_DUSKULL[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_DUSKULL_1,
    sUnknownAnim_DUSKULL_2,
};

static const union AnimCmd *const sUnknownAnims_DUSCLOPS[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_DUSCLOPS_1,
    sUnknownAnim_DUSCLOPS_2,
};

static const union AnimCmd *const sUnknownAnims_ROSELIA[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_SLAKOTH[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SLAKOTH_1,
};

static const union AnimCmd *const sUnknownAnims_VIGOROTH[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_VIGOROTH_1,
};

static const union AnimCmd *const sUnknownAnims_SLAKING[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SLAKING_1,
};

static const union AnimCmd *const sUnknownAnims_GULPIN[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_GULPIN_1,
};

static const union AnimCmd *const sUnknownAnims_SWALOT[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SWALOT_1,
};

static const union AnimCmd *const sUnknownAnims_TROPIUS[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_TROPIUS_1,
};

static const union AnimCmd *const sUnknownAnims_WHISMUR[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LOUDRED[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_EXPLOUD[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_CLAMPERL[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_CLAMPERL_1,
};

static const union AnimCmd *const sUnknownAnims_HUNTAIL[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GOREBYSS[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_ABSOL[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_ABSOL_1,
};

static const union AnimCmd *const sUnknownAnims_SHUPPET[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SHUPPET_1,
    sUnknownAnim_SHUPPET_2,
};

static const union AnimCmd *const sUnknownAnims_BANETTE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_BANETTE_1,
};

static const union AnimCmd *const sUnknownAnims_SEVIPER[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ZANGOOSE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_RELICANTH[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_ARON[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_ARON_1,
};

static const union AnimCmd *const sUnknownAnims_LAIRON[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_LAIRON_1,
};

static const union AnimCmd *const sUnknownAnims_AGGRON[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_AGGRON_1,
};

static const union AnimCmd *const sUnknownAnims_CASTFORM[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_CASTFORM_1,
    sUnknownAnim_CASTFORM_2,
    sUnknownAnim_CASTFORM_3,
    sUnknownAnim_CASTFORM_4,
};

static const union AnimCmd *const sUnknownAnims_VOLBEAT[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_VOLBEAT_1,
};

static const union AnimCmd *const sUnknownAnims_ILLUMISE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_ILLUMISE_1,
};

static const union AnimCmd *const sUnknownAnims_LILEEP[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CRADILY[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ANORITH[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_ARMALDO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_RALTS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_KIRLIA[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GARDEVOIR[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_BAGON[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_BAGON_1,
    sUnknownAnim_BAGON_2,
};

static const union AnimCmd *const sUnknownAnims_SHELGON[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_SALAMENCE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_SALAMENCE_1,
    sUnknownAnim_SALAMENCE_2,
};

static const union AnimCmd *const sUnknownAnims_BELDUM[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_METANG[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_METAGROSS[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_REGIROCK[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_REGIROCK_1,
};

static const union AnimCmd *const sUnknownAnims_REGICE[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_REGICE_1,
};

static const union AnimCmd *const sUnknownAnims_REGISTEEL[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_REGISTEEL_1,
    sUnknownAnim_REGISTEEL_2,
};

static const union AnimCmd *const sUnknownAnims_KYOGRE[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_GROUDON[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_RAYQUAZA[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_RAYQUAZA_1,
    sUnknownAnim_RAYQUAZA_2,
};

static const union AnimCmd *const sUnknownAnims_LATIAS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_LATIOS[] = {sAnim_GeneralFrame0};

static const union AnimCmd *const sUnknownAnims_JIRACHI[] =
{
    sAnim_GeneralFrame0,
    sUnknownAnim_JIRACHI_1,
};

static const union AnimCmd *const sUnknownAnims_DEOXYS[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_CHIMECHO[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_EGG[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_C[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_D[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_E[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_F[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_G[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_H[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_I[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_J[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_K[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_L[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_M[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_N[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_O[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_P[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_Q[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_R[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_S[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_T[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_U[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_V[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_W[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_X[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_Y[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_Z[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_EMARK[] = {sAnim_GeneralFrame0};
static const union AnimCmd *const sUnknownAnims_UNOWN_QMARK[] = {sAnim_GeneralFrame0};

#define ANIM_CMD(name)             [SPECIES_##name] = sUnknownAnims_##name
#define ANIM_CMD_FULL(name, anims) [SPECIES_##name] = anims

static const union AnimCmd *const *const sUnknownAnimsTable[] =
{
    ANIM_CMD(NONE),
    ANIM_CMD(BULBASAUR),
    ANIM_CMD(IVYSAUR),
    ANIM_CMD(VENUSAUR),
    ANIM_CMD(CHARMANDER),
    ANIM_CMD(CHARMELEON),
    ANIM_CMD(CHARIZARD),
    ANIM_CMD(SQUIRTLE),
    ANIM_CMD(WARTORTLE),
    ANIM_CMD(BLASTOISE),
    ANIM_CMD(CATERPIE),
    ANIM_CMD(METAPOD),
    ANIM_CMD(BUTTERFREE),
    ANIM_CMD(WEEDLE),
    ANIM_CMD(KAKUNA),
    ANIM_CMD(BEEDRILL),
    ANIM_CMD(PIDGEY),
    ANIM_CMD(PIDGEOTTO),
    ANIM_CMD(PIDGEOT),
    ANIM_CMD(RATTATA),
    ANIM_CMD(RATICATE),
    ANIM_CMD(SPEAROW),
    ANIM_CMD(FEAROW),
    ANIM_CMD(EKANS),
    ANIM_CMD(ARBOK),
    ANIM_CMD(PIKACHU),
    ANIM_CMD(RAICHU),
    ANIM_CMD(SANDSHREW),
    ANIM_CMD(SANDSLASH),
    ANIM_CMD(NIDORAN_F),
    ANIM_CMD(NIDORINA),
    ANIM_CMD(NIDOQUEEN),
    ANIM_CMD(NIDORAN_M),
    ANIM_CMD(NIDORINO),
    ANIM_CMD(NIDOKING),
    ANIM_CMD(CLEFAIRY),
    ANIM_CMD(CLEFABLE),
    ANIM_CMD(VULPIX),
    ANIM_CMD(NINETALES),
    ANIM_CMD(JIGGLYPUFF),
    ANIM_CMD(WIGGLYTUFF),
    ANIM_CMD(ZUBAT),
    ANIM_CMD(GOLBAT),
    ANIM_CMD(ODDISH),
    ANIM_CMD(GLOOM),
    ANIM_CMD(VILEPLUME),
    ANIM_CMD(PARAS),
    ANIM_CMD(PARASECT),
    ANIM_CMD(VENONAT),
    ANIM_CMD(VENOMOTH),
    ANIM_CMD(DIGLETT),
    ANIM_CMD(DUGTRIO),
    ANIM_CMD(MEOWTH),
    ANIM_CMD(PERSIAN),
    ANIM_CMD(PSYDUCK),
    ANIM_CMD(GOLDUCK),
    ANIM_CMD(MANKEY),
    ANIM_CMD(PRIMEAPE),
    ANIM_CMD(GROWLITHE),
    ANIM_CMD(ARCANINE),
    ANIM_CMD(POLIWAG),
    ANIM_CMD(POLIWHIRL),
    ANIM_CMD(POLIWRATH),
    ANIM_CMD(ABRA),
    ANIM_CMD(KADABRA),
    ANIM_CMD(ALAKAZAM),
    ANIM_CMD(MACHOP),
    ANIM_CMD(MACHOKE),
    ANIM_CMD(MACHAMP),
    ANIM_CMD(BELLSPROUT),
    ANIM_CMD(WEEPINBELL),
    ANIM_CMD(VICTREEBEL),
    ANIM_CMD(TENTACOOL),
    ANIM_CMD(TENTACRUEL),
    ANIM_CMD(GEODUDE),
    ANIM_CMD(GRAVELER),
    ANIM_CMD(GOLEM),
    ANIM_CMD(PONYTA),
    ANIM_CMD(RAPIDASH),
    ANIM_CMD(SLOWPOKE),
    ANIM_CMD(SLOWBRO),
    ANIM_CMD(MAGNEMITE),
    ANIM_CMD(MAGNETON),
    ANIM_CMD(FARFETCHD),
    ANIM_CMD(DODUO),
    ANIM_CMD(DODRIO),
    ANIM_CMD(SEEL),
    ANIM_CMD(DEWGONG),
    ANIM_CMD(GRIMER),
    ANIM_CMD(MUK),
    ANIM_CMD(SHELLDER),
    ANIM_CMD(CLOYSTER),
    ANIM_CMD(GASTLY),
    ANIM_CMD(HAUNTER),
    ANIM_CMD(GENGAR),
    ANIM_CMD(ONIX),
    ANIM_CMD(DROWZEE),
    ANIM_CMD(HYPNO),
    ANIM_CMD(KRABBY),
    ANIM_CMD(KINGLER),
    ANIM_CMD(VOLTORB),
    ANIM_CMD(ELECTRODE),
    ANIM_CMD(EXEGGCUTE),
    ANIM_CMD(EXEGGUTOR),
    ANIM_CMD(CUBONE),
    ANIM_CMD(MAROWAK),
    ANIM_CMD(HITMONLEE),
    ANIM_CMD(HITMONCHAN),
    ANIM_CMD(LICKITUNG),
    ANIM_CMD(KOFFING),
    ANIM_CMD(WEEZING),
    ANIM_CMD(RHYHORN),
    ANIM_CMD(RHYDON),
    ANIM_CMD(CHANSEY),
    ANIM_CMD(TANGELA),
    ANIM_CMD(KANGASKHAN),
    ANIM_CMD(HORSEA),
    ANIM_CMD(SEADRA),
    ANIM_CMD(GOLDEEN),
    ANIM_CMD(SEAKING),
    ANIM_CMD(STARYU),
    ANIM_CMD(STARMIE),
    ANIM_CMD(MR_MIME),
    ANIM_CMD(SCYTHER),
    ANIM_CMD(JYNX),
    ANIM_CMD(ELECTABUZZ),
    ANIM_CMD(MAGMAR),
    ANIM_CMD(PINSIR),
    ANIM_CMD(TAUROS),
    ANIM_CMD(MAGIKARP),
    ANIM_CMD(GYARADOS),
    ANIM_CMD(LAPRAS),
    ANIM_CMD(DITTO),
    ANIM_CMD(EEVEE),
    ANIM_CMD(VAPOREON),
    ANIM_CMD(JOLTEON),
    ANIM_CMD(FLAREON),
    ANIM_CMD(PORYGON),
    ANIM_CMD(OMANYTE),
    ANIM_CMD(OMASTAR),
    ANIM_CMD(KABUTO),
    ANIM_CMD(KABUTOPS),
    ANIM_CMD(AERODACTYL),
    ANIM_CMD(SNORLAX),
    ANIM_CMD(ARTICUNO),
    ANIM_CMD(ZAPDOS),
    ANIM_CMD(MOLTRES),
    ANIM_CMD(DRATINI),
    ANIM_CMD(DRAGONAIR),
    ANIM_CMD(DRAGONITE),
    ANIM_CMD(MEWTWO),
    ANIM_CMD(MEW),
    ANIM_CMD(CHIKORITA),
    ANIM_CMD(BAYLEEF),
    ANIM_CMD(MEGANIUM),
    ANIM_CMD(CYNDAQUIL),
    ANIM_CMD(QUILAVA),
    ANIM_CMD(TYPHLOSION),
    ANIM_CMD(TOTODILE),
    ANIM_CMD(CROCONAW),
    ANIM_CMD(FERALIGATR),
    ANIM_CMD(SENTRET),
    ANIM_CMD(FURRET),
    ANIM_CMD(HOOTHOOT),
    ANIM_CMD(NOCTOWL),
    ANIM_CMD(LEDYBA),
    ANIM_CMD(LEDIAN),
    ANIM_CMD(SPINARAK),
    ANIM_CMD(ARIADOS),
    ANIM_CMD(CROBAT),
    ANIM_CMD(CHINCHOU),
    ANIM_CMD(LANTURN),
    ANIM_CMD(PICHU),
    ANIM_CMD(CLEFFA),
    ANIM_CMD(IGGLYBUFF),
    ANIM_CMD(TOGEPI),
    ANIM_CMD(TOGETIC),
    ANIM_CMD(NATU),
    ANIM_CMD(XATU),
    ANIM_CMD(MAREEP),
    ANIM_CMD(FLAAFFY),
    ANIM_CMD(AMPHAROS),
    ANIM_CMD(BELLOSSOM),
    ANIM_CMD(MARILL),
    ANIM_CMD(AZUMARILL),
    ANIM_CMD(SUDOWOODO),
    ANIM_CMD(POLITOED),
    ANIM_CMD(HOPPIP),
    ANIM_CMD(SKIPLOOM),
    ANIM_CMD(JUMPLUFF),
    ANIM_CMD(AIPOM),
    ANIM_CMD(SUNKERN),
    ANIM_CMD(SUNFLORA),
    ANIM_CMD(YANMA),
    ANIM_CMD(WOOPER),
    ANIM_CMD(QUAGSIRE),
    ANIM_CMD(ESPEON),
    ANIM_CMD(UMBREON),
    ANIM_CMD(MURKROW),
    ANIM_CMD(SLOWKING),
    ANIM_CMD(MISDREAVUS),
    ANIM_CMD(UNOWN),
    ANIM_CMD(WOBBUFFET),
    ANIM_CMD(GIRAFARIG),
    ANIM_CMD(PINECO),
    ANIM_CMD(FORRETRESS),
    ANIM_CMD(DUNSPARCE),
    ANIM_CMD(GLIGAR),
    ANIM_CMD(STEELIX),
    ANIM_CMD(SNUBBULL),
    ANIM_CMD(GRANBULL),
    ANIM_CMD(QWILFISH),
    ANIM_CMD(SCIZOR),
    ANIM_CMD(SHUCKLE),
    ANIM_CMD(HERACROSS),
    ANIM_CMD(SNEASEL),
    ANIM_CMD(TEDDIURSA),
    ANIM_CMD(URSARING),
    ANIM_CMD(SLUGMA),
    ANIM_CMD(MAGCARGO),
    ANIM_CMD(SWINUB),
    ANIM_CMD(PILOSWINE),
    ANIM_CMD(CORSOLA),
    ANIM_CMD(REMORAID),
    ANIM_CMD(OCTILLERY),
    ANIM_CMD(DELIBIRD),
    ANIM_CMD(MANTINE),
    ANIM_CMD(SKARMORY),
    ANIM_CMD(HOUNDOUR),
    ANIM_CMD(HOUNDOOM),
    ANIM_CMD(KINGDRA),
    ANIM_CMD(PHANPY),
    ANIM_CMD(DONPHAN),
    ANIM_CMD(PORYGON2),
    ANIM_CMD(STANTLER),
    ANIM_CMD(SMEARGLE),
    ANIM_CMD(TYROGUE),
    ANIM_CMD(HITMONTOP),
    ANIM_CMD(SMOOCHUM),
    ANIM_CMD(ELEKID),
    ANIM_CMD(MAGBY),
    ANIM_CMD(MILTANK),
    ANIM_CMD(BLISSEY),
    ANIM_CMD(RAIKOU),
    ANIM_CMD(ENTEI),
    ANIM_CMD(SUICUNE),
    ANIM_CMD(LARVITAR),
    ANIM_CMD(PUPITAR),
    ANIM_CMD(TYRANITAR),
    ANIM_CMD(LUGIA),
    ANIM_CMD(HO_OH),
    ANIM_CMD(CELEBI),
    ANIM_CMD_FULL(OLD_UNOWN_B, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_C, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_D, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_E, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_F, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_G, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_H, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_I, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_J, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_K, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_L, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_M, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_N, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_O, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_P, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_Q, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_R, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_S, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_T, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_U, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_V, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_W, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_X, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_Y, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD_FULL(OLD_UNOWN_Z, sUnknownAnims_OLD_UNOWN),
    ANIM_CMD(TREECKO),
    ANIM_CMD(GROVYLE),
    ANIM_CMD(SCEPTILE),
    ANIM_CMD(TORCHIC),
    ANIM_CMD(COMBUSKEN),
    ANIM_CMD(BLAZIKEN),
    ANIM_CMD(MUDKIP),
    ANIM_CMD(MARSHTOMP),
    ANIM_CMD(SWAMPERT),
    ANIM_CMD(POOCHYENA),
    ANIM_CMD(MIGHTYENA),
    ANIM_CMD(ZIGZAGOON),
    ANIM_CMD(LINOONE),
    ANIM_CMD(WURMPLE),
    ANIM_CMD(SILCOON),
    ANIM_CMD(BEAUTIFLY),
    ANIM_CMD(CASCOON),
    ANIM_CMD(DUSTOX),
    ANIM_CMD(LOTAD),
    ANIM_CMD(LOMBRE),
    ANIM_CMD(LUDICOLO),
    ANIM_CMD(SEEDOT),
    ANIM_CMD(NUZLEAF),
    ANIM_CMD(SHIFTRY),
    ANIM_CMD(NINCADA),
    ANIM_CMD(NINJASK),
    ANIM_CMD(SHEDINJA),
    ANIM_CMD(TAILLOW),
    ANIM_CMD(SWELLOW),
    ANIM_CMD(SHROOMISH),
    ANIM_CMD(BRELOOM),
    ANIM_CMD(SPINDA),
    ANIM_CMD(WINGULL),
    ANIM_CMD(PELIPPER),
    ANIM_CMD(SURSKIT),
    ANIM_CMD(MASQUERAIN),
    ANIM_CMD(WAILMER),
    ANIM_CMD(WAILORD),
    ANIM_CMD(SKITTY),
    ANIM_CMD(DELCATTY),
    ANIM_CMD(KECLEON),
    ANIM_CMD(BALTOY),
    ANIM_CMD(CLAYDOL),
    ANIM_CMD(NOSEPASS),
    ANIM_CMD(TORKOAL),
    ANIM_CMD(SABLEYE),
    ANIM_CMD(BARBOACH),
    ANIM_CMD(WHISCASH),
    ANIM_CMD(LUVDISC),
    ANIM_CMD(CORPHISH),
    ANIM_CMD(CRAWDAUNT),
    ANIM_CMD(FEEBAS),
    ANIM_CMD(MILOTIC),
    ANIM_CMD(CARVANHA),
    ANIM_CMD(SHARPEDO),
    ANIM_CMD(TRAPINCH),
    ANIM_CMD(VIBRAVA),
    ANIM_CMD(FLYGON),
    ANIM_CMD(MAKUHITA),
    ANIM_CMD(HARIYAMA),
    ANIM_CMD(ELECTRIKE),
    ANIM_CMD(MANECTRIC),
    ANIM_CMD(NUMEL),
    ANIM_CMD(CAMERUPT),
    ANIM_CMD(SPHEAL),
    ANIM_CMD(SEALEO),
    ANIM_CMD(WALREIN),
    ANIM_CMD(CACNEA),
    ANIM_CMD(CACTURNE),
    ANIM_CMD(SNORUNT),
    ANIM_CMD(GLALIE),
    ANIM_CMD(LUNATONE),
    ANIM_CMD(SOLROCK),
    ANIM_CMD(AZURILL),
    ANIM_CMD(SPOINK),
    ANIM_CMD(GRUMPIG),
    ANIM_CMD(PLUSLE),
    ANIM_CMD(MINUN),
    ANIM_CMD(MAWILE),
    ANIM_CMD(MEDITITE),
    ANIM_CMD(MEDICHAM),
    ANIM_CMD(SWABLU),
    ANIM_CMD(ALTARIA),
    ANIM_CMD(WYNAUT),
    ANIM_CMD(DUSKULL),
    ANIM_CMD(DUSCLOPS),
    ANIM_CMD(ROSELIA),
    ANIM_CMD(SLAKOTH),
    ANIM_CMD(VIGOROTH),
    ANIM_CMD(SLAKING),
    ANIM_CMD(GULPIN),
    ANIM_CMD(SWALOT),
    ANIM_CMD(TROPIUS),
    ANIM_CMD(WHISMUR),
    ANIM_CMD(LOUDRED),
    ANIM_CMD(EXPLOUD),
    ANIM_CMD(CLAMPERL),
    ANIM_CMD(HUNTAIL),
    ANIM_CMD(GOREBYSS),
    ANIM_CMD(ABSOL),
    ANIM_CMD(SHUPPET),
    ANIM_CMD(BANETTE),
    ANIM_CMD(SEVIPER),
    ANIM_CMD(ZANGOOSE),
    ANIM_CMD(RELICANTH),
    ANIM_CMD(ARON),
    ANIM_CMD(LAIRON),
    ANIM_CMD(AGGRON),
    ANIM_CMD(CASTFORM),
    ANIM_CMD(VOLBEAT),
    ANIM_CMD(ILLUMISE),
    ANIM_CMD(LILEEP),
    ANIM_CMD(CRADILY),
    ANIM_CMD(ANORITH),
    ANIM_CMD(ARMALDO),
    ANIM_CMD(RALTS),
    ANIM_CMD(KIRLIA),
    ANIM_CMD(GARDEVOIR),
    ANIM_CMD(BAGON),
    ANIM_CMD(SHELGON),
    ANIM_CMD(SALAMENCE),
    ANIM_CMD(BELDUM),
    ANIM_CMD(METANG),
    ANIM_CMD(METAGROSS),
    ANIM_CMD(REGIROCK),
    ANIM_CMD(REGICE),
    ANIM_CMD(REGISTEEL),
    ANIM_CMD(KYOGRE),
    ANIM_CMD(GROUDON),
    ANIM_CMD(RAYQUAZA),
    ANIM_CMD(LATIAS),
    ANIM_CMD(LATIOS),
    ANIM_CMD(JIRACHI),
    ANIM_CMD(DEOXYS),
    ANIM_CMD(CHIMECHO),
    ANIM_CMD(EGG),
    ANIM_CMD_FULL(UNOWN_B, sUnknownAnims_EGG),
    ANIM_CMD(UNOWN_C),
    ANIM_CMD(UNOWN_D),
    ANIM_CMD(UNOWN_E),
    ANIM_CMD(UNOWN_F),
    ANIM_CMD(UNOWN_G),
    ANIM_CMD(UNOWN_H),
    ANIM_CMD(UNOWN_I),
    ANIM_CMD(UNOWN_J),
    ANIM_CMD(UNOWN_K),
    ANIM_CMD(UNOWN_L),
    ANIM_CMD(UNOWN_M),
    ANIM_CMD(UNOWN_N),
    ANIM_CMD(UNOWN_O),
    ANIM_CMD(UNOWN_P),
    ANIM_CMD(UNOWN_Q),
    ANIM_CMD(UNOWN_R),
    ANIM_CMD(UNOWN_S),
    ANIM_CMD(UNOWN_T),
    ANIM_CMD(UNOWN_U),
    ANIM_CMD(UNOWN_V),
    ANIM_CMD(UNOWN_W),
    ANIM_CMD(UNOWN_X),
    ANIM_CMD(UNOWN_Y),
    ANIM_CMD(UNOWN_Z),
    ANIM_CMD(UNOWN_EMARK),
    ANIM_CMD(UNOWN_QMARK),
};

#undef ANIM_CMD
#undef ANIM_CMD_FULL
