```md
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.14.4
`.
```


## 🧬 General 🧬
### Changed
* docs(dns): add nighttime palette user guide by @izrofid in [#9158](https://github.com/rh-hideout/pokeemerald-expansion/pull/9158)

### Fixed
* `sPlayerAvatarGfxToStateFlag`'s graphics id to `u16` by @estellarc in [#9101](https://github.com/rh-hideout/pokeemerald-expansion/pull/9101)
* Fix migration script output from move anim documentation by @hedara90 in [#9140](https://github.com/rh-hideout/pokeemerald-expansion/pull/9140)
* Show ability num instead of ability id whn picking ability with debug givemon by @FosterProgramming in [#9225](https://github.com/rh-hideout/pokeemerald-expansion/pull/9225)
* Fix setting the wall clock crashing with OW_USE_FAKE_RTC set to FALSE and LTO=1 by @hedara90 in [#9299](https://github.com/rh-hideout/pokeemerald-expansion/pull/9299)

## 🗺️ Overworld 🗺️
### Fixed
* NO_WHITEOUT now prevent forfeits from B_RUN_TRAINER_BATTLE  by @pkmnsnfrn in [#9112](https://github.com/rh-hideout/pokeemerald-expansion/pull/9112)
* Make sure grass effect palette ignore fog when time blended by @FosterProgramming in [#9235](https://github.com/rh-hideout/pokeemerald-expansion/pull/9235)
* Fix batle dome streak thresholds by @FosterProgramming in [#9257](https://github.com/rh-hideout/pokeemerald-expansion/pull/9257)

## 🐉 Pokémon 🐉
### Fixed
* Allow Power Construct Animation by @KnightGallade in [#9298](https://github.com/rh-hideout/pokeemerald-expansion/pull/9298)

## ⚔️ Battle General ⚔️
### Changed
* Use direct config names instead of enum names by @AsparagusEduardo in [#8824](https://github.com/rh-hideout/pokeemerald-expansion/pull/8824)
    - `GetConfig` and `WITH_CONFIG` now use the actual config define. Eg, `B_STURDY` instead of `CONFIG_STURDY`. However, in scripts, using `jumpifgenconfiglowerthan` in scripts would use the full name of `CONFIG_B_STURDY`.

### Fixed
* NO_WHITEOUT now prevent forfeits from B_RUN_TRAINER_BATTLE  by @pkmnsnfrn in [#9112](https://github.com/rh-hideout/pokeemerald-expansion/pull/9112)
* Fix Leppa Berry PP restore target under forced-consumption effects by @Cle-bit in [#9108](https://github.com/rh-hideout/pokeemerald-expansion/pull/9108)
* Fix Instruct failing improperly when the instructed move isn't in the target's moveset by @Cle-bit in [#9113](https://github.com/rh-hideout/pokeemerald-expansion/pull/9113)
* Fix Aroma Veil target-side check for ally-targeted limiting moves by @Cle-bit in [#9157](https://github.com/rh-hideout/pokeemerald-expansion/pull/9157)
* Fix immunity ability status sync to avoid persisting Toxic counter when only volatile conditions are cured by @Cle-bit in [#9156](https://github.com/rh-hideout/pokeemerald-expansion/pull/9156)
* Fix Instruct Missing Checks for Focus Punch, Beak Blast, Shell Trap, and Sky Drop by @Cle-bit in [#9152](https://github.com/rh-hideout/pokeemerald-expansion/pull/9152)
* Fix Aqua Ring reuse failure check and add Aqua Ring/Ingrain tests by @Cle-bit in [#9174](https://github.com/rh-hideout/pokeemerald-expansion/pull/9174)
* Fix Transform fail conditions with gen-specific checks by @Cle-bit in [#9070](https://github.com/rh-hideout/pokeemerald-expansion/pull/9070)
* Fix Taunt to not block Me First in Gen 5+ by @Cle-bit in [#9069](https://github.com/rh-hideout/pokeemerald-expansion/pull/9069)
* Fix Present heal miss-flag handling and enforce Telepathy blocking by @Cle-bit in [#9170](https://github.com/rh-hideout/pokeemerald-expansion/pull/9170)
* Fix Commander cleanup after Volt Switch switch-in by @Cle-bit in [#9141](https://github.com/rh-hideout/pokeemerald-expansion/pull/9141)
* Fixes Gulp Missile crash on targets that can be statused by @AlexOn1ine in [#9179](https://github.com/rh-hideout/pokeemerald-expansion/pull/9179)
* Fix multi battle switch checks for Eject items by @Cle-bit in [#9190](https://github.com/rh-hideout/pokeemerald-expansion/pull/9190)
* Fix incorrect player berry animation on opponent’s low-HP heal at battle start by @Cle-bit in [#9198](https://github.com/rh-hideout/pokeemerald-expansion/pull/9198)
* Fixes Protective Pads preventing Poison Touch activation by @PhallenTree in [#9222](https://github.com/rh-hideout/pokeemerald-expansion/pull/9222)
* Fix tera icon palettes by @grintoul1 in [#9208](https://github.com/rh-hideout/pokeemerald-expansion/pull/9208)
* Running from trainer battles properly handles whiteouts by @pkmnsnfrn in [#9228](https://github.com/rh-hideout/pokeemerald-expansion/pull/9228)
* Prevents `seteffectprimary` and `seteffectsecondary` from softlocking by @PhallenTree in [#9236](https://github.com/rh-hideout/pokeemerald-expansion/pull/9236)
* Fixes Throat Chop timer being reset with every use of the move by @PhallenTree in [#9246](https://github.com/rh-hideout/pokeemerald-expansion/pull/9246)
* Fix incorrect Adaptability interaction with non Tera type moves after Terastalization by @Cle-bit in [#9272](https://github.com/rh-hideout/pokeemerald-expansion/pull/9272)
* Fix Ability Shield exemption when Neutralizing Gas ends by @Cle-bit in [#9273](https://github.com/rh-hideout/pokeemerald-expansion/pull/9273)
* Fix Tickle to be blocked by Substitute in Gen 4+ by @Cle-bit in [#9288](https://github.com/rh-hideout/pokeemerald-expansion/pull/9288)
* Fix Venom Drench bypassing Substitute by @Cle-bit in [#9289](https://github.com/rh-hideout/pokeemerald-expansion/pull/9289)
* Fix Assist to account for temporarily changed moves in Gen 5+ by @Cle-bit in [#9287](https://github.com/rh-hideout/pokeemerald-expansion/pull/9287)
* Fixes Minior not appearing in Meteor form when encountered in the wild by @luuma in [#9282](https://github.com/rh-hideout/pokeemerald-expansion/pull/9282)
* Fix Eviolite to use original species after Transform by @Cle-bit in [#9285](https://github.com/rh-hideout/pokeemerald-expansion/pull/9285)
* Fix Sucker Punch to succeed against Me First targets by @Cle-bit in [#9284](https://github.com/rh-hideout/pokeemerald-expansion/pull/9284)
* Fixes plasma fists and several let's go and max move effects which should occur even when fainting a foe by @luuma in [#9262](https://github.com/rh-hideout/pokeemerald-expansion/pull/9262)
* Fix Paradox stat selection under Wonder Room by @Cle-bit in [#9356](https://github.com/rh-hideout/pokeemerald-expansion/pull/9356)
* Fix illegal switch due to hazards by @AlexOn1ine in [#9361](https://github.com/rh-hideout/pokeemerald-expansion/pull/9361)
* Fix Trapping Persisting after KO in doubles by @ChrispyChris27 in [#9380](https://github.com/rh-hideout/pokeemerald-expansion/pull/9380)
* Fix Baton Pass to clear Mean Look trapping on the target in  Gen 5+ by @Cle-bit in [#9378](https://github.com/rh-hideout/pokeemerald-expansion/pull/9378)
* Fix Meloetta not reverting forms on switch and remove deprecated Lunar Dance string ID by @Meister-anon in [#9379](https://github.com/rh-hideout/pokeemerald-expansion/pull/9379)
* Corrects battler used in STRINGID_ATTACKERABILITYSTATRAISE by @grintoul1 in [#9383](https://github.com/rh-hideout/pokeemerald-expansion/pull/9383)

## 🤹 Moves 🤹
### Changed
* fix(bttl-anim): remove unused battle selector to silence warning by @izrofid in [#9218](https://github.com/rh-hideout/pokeemerald-expansion/pull/9218)

### Fixed
* correct move flags/data by @amiosi in [#8858](https://github.com/rh-hideout/pokeemerald-expansion/pull/8858)

## 🧶 Items 🧶
### Fixed
* Fix Rare Candy reviving fainted level 100 Pokémon by @Cle-bit in [#9117](https://github.com/rh-hideout/pokeemerald-expansion/pull/9117)

## 🤖 Battle AI 🤖
### Fixed
* Add missing weather checks for AI sandstorm/hail damage helpers by @Cle-bit in [#9155](https://github.com/rh-hideout/pokeemerald-expansion/pull/9155)
* Fix AI semi-invulnerable move handling and simplify switching logic by @Cle-bit in [#9180](https://github.com/rh-hideout/pokeemerald-expansion/pull/9180)
* Fix AI Sheer Force checks to allow Order Up’s Commander stat boost by @Cle-bit in [#9250](https://github.com/rh-hideout/pokeemerald-expansion/pull/9250)

## 🧹 Other Cleanup 🧹
* fix(bttl-anim): remove unused battle selector to silence warning by @izrofid in [#9218](https://github.com/rh-hideout/pokeemerald-expansion/pull/9218)

## 🧪 Test Runner 🧪
### Changed
* Adds Parabolic Charge spread damage healing test by @AlexOn1ine in [#9094](https://github.com/rh-hideout/pokeemerald-expansion/pull/9094)
* Use direct config names instead of enum names by @AsparagusEduardo in [#8824](https://github.com/rh-hideout/pokeemerald-expansion/pull/8824)
    - `GetConfig` and `WITH_CONFIG` now use the actual config define. Eg, `B_STURDY` instead of `CONFIG_STURDY`. However, in scripts, using `jumpifgenconfiglowerthan` in scripts would use the full name of `CONFIG_B_STURDY`.
* Added Weight battle tests by @AsparagusEduardo in [#9202](https://github.com/rh-hideout/pokeemerald-expansion/pull/9202)
* Add tests for Hadron Engine and Psyblade by @Cle-bit in [#9314](https://github.com/rh-hideout/pokeemerald-expansion/pull/9314)
* Add tests for Future Sight interaction with Ally Switch by @Cle-bit in [#9300](https://github.com/rh-hideout/pokeemerald-expansion/pull/9300)

### Fixed
* Fix Aqua Ring reuse failure check and add Aqua Ring/Ingrain tests by @Cle-bit in [#9174](https://github.com/rh-hideout/pokeemerald-expansion/pull/9174)
* Fixes Protective Pads preventing Poison Touch activation by @PhallenTree in [#9222](https://github.com/rh-hideout/pokeemerald-expansion/pull/9222)
* Fix tera icon palettes by @grintoul1 in [#9208](https://github.com/rh-hideout/pokeemerald-expansion/pull/9208)
* Fix Meloetta not reverting forms on switch and remove deprecated Lunar Dance string ID by @Meister-anon in [#9379](https://github.com/rh-hideout/pokeemerald-expansion/pull/9379)

## 📚 Documentation 📚
* docs(dns): add nighttime palette user guide by @izrofid in [#9158](https://github.com/rh-hideout/pokeemerald-expansion/pull/9158)

## 👻 Sprites 👻
### Fixed
* Fix tera icon palettes by @grintoul1 in [#9208](https://github.com/rh-hideout/pokeemerald-expansion/pull/9208)

## New Contributors
* @luuma made their first contribution in [#9282](https://github.com/rh-hideout/pokeemerald-expansion/pull/9282)
* @KnightGallade made their first contribution in [#9298](https://github.com/rh-hideout/pokeemerald-expansion/pull/9298)

**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.14.3...expansion/1.14.4


<!--Last PR: 9383-->
<!--Used to keep track of the last PR merged in case new ones come in before the changelog is done.-->
