pokediamond/include/unk_0202C0E0.h
2024-09-30 18:18:30 +01:00

16 lines
378 B
C

#ifndef POKEDIAMOND_UNK_0202C0E0_H
#define POKEDIAMOND_UNK_0202C0E0_H
#include "save.h"
struct UnkSaveStruct0202C0E4 {
u16 data[5][4];
};
u32 sub_0202C0E0();
void sub_0202C0E4(struct UnkSaveStruct0202C0E4 *unkStruct);
void sub_0202C108(struct SaveData *save, u32 a1, u32 a2);
u16 sub_0202C12C(struct SaveData *save, u32 a1, u32 a2);
#endif // POKEDIAMOND_UNK_0202C0E0_H