pokediamond/include/script.h
2023-06-25 02:03:14 +01:00

233 lines
6.2 KiB
C

#ifndef _SCRIPT_H_
#define _SCRIPT_H_
#include "global.h"
#include "bg_window.h"
#include "camera.h"
#include "fashion_case.h"
#include "field_player_avatar.h"
#include "msgdata.h"
#include "render_window.h"
#include "save.h"
#include "task.h"
struct ScriptContext;
typedef u8 (*ScrCmdFunc)(struct ScriptContext *);
typedef u8 Script[];
struct UnkStruct_020464D4
{
u16 unk0[4];
u8 padding[0x108];
};
struct UnkStruct_02046444
{
u8 padding[0x90];
struct UnkStruct_020464D4 unk90[1]; //todo find size
};
typedef struct LocalMapObject { //todo move to local_map_object.c
u8 padding[0x12C]; //todo verify size
} LocalMapObject;
typedef struct PartyMenuAppData PartyMenuAppData; //todo move to own file
enum PCBoxOperation {
PC_BOX_OPERATION_DEPOSIT_MON,
PC_BOX_OPERATION_WITHDRAW_MON,
PC_BOX_OPERATION_MOVE_MONS,
PC_BOX_OPERATION_MOVE_ITEMS,
PC_BOX_OPERATION_COMPARE_MONS,
};
typedef struct PCBoxAppData {
struct SaveData *save;
enum PCBoxOperation operation;
BOOL unk08;
} PCBoxAppData; //todo move to own file
typedef struct FashionAppData {
SaveFashionData *fashionData;
u32 portraitSlot;
BOOL isContest;
} FashionAppData;
typedef struct TownMapAppData { //todo fill out
u8 padding[0x140];
} TownMapAppData; //todo move to own file
typedef struct ScrCmdUnkStruct01D9 {
struct SaveData *save;
u16 unk04;
u16 unk06;
} ScrCmdUnkStruct01D9; //todo identify and move to own file
typedef struct StarterSelectionData {
s32 state;
struct Options *options;
} StarterSelectionData; //todo move to own file
typedef struct BagScreenAppData {
} BagScreenAppData; //todo fill out and move to own file
typedef struct ScrCmdUnkStruct00F4 {
u8 padding[0x2C];
u32 unk2C;
} ScrCmdUnkStruct00F4; //todo identify and move to own file
typedef struct Location {
u32 mapId;
u32 warpId;
u32 x;
u32 y;
u32 direction;
} Location;
typedef struct UnkFieldStruct04 {
u8 padding[0xC];
u32 unk0C;
} UnkFieldStruct04;
typedef struct LocalFieldData {
} LocalFieldData; //todo fill out and move to own file
typedef struct RoamerSaveData {
} RoamerSaveData; //todo: fill out and move to own file
typedef struct MapObjectManager {
} MapObjectManager; //todo: fill out
typedef struct PokedexAppData {
} PokedexAppData; //todo: fill out and move to own file
typedef struct NPCTradeAppData {
} NPCTradeAppData; //todo: fill out and move to own file
typedef struct FieldSystem //todo move to field_system.c
{
u32 *unk00;
UnkFieldStruct04 *unk04;
struct BgConfig *bgConfig;
struct SaveData *saveData; //0xC
TaskManager *taskManager;
u8 padding2[0x8];
Location *location;
struct Camera *camera;
u32 unk24;
u8 padding3[0xC];
MapObjectManager *mapObjectManager;
struct PlayerAvatar *playerAvatar;
u8 padding4[0x24];
u32 unk60;
u8 padding5[0x14];
u32 unk78;
u32 unk7C;
u8 padding6[0x10];
u32 unk90;
u8 padding7[0x4];
u32 *unk98;
u8 padding8[0xC];
struct UnkStruct_02046444 * unkA8;
} FieldSystem;
typedef struct ScriptContext
{
u8 stackDepth;
u8 mode;
u8 comparisonResult;
BOOL (*nativePtr)(struct ScriptContext *);
const u8 *scriptPtr;
const u8 *stack[20];
ScrCmdFunc *cmdTable;
u32 cmdCount;
u32 data[4];
TaskManager *taskManager;
struct MsgData *msgData;
u8 *mapScripts;
FieldSystem *fieldSystem;
} ScriptContext;
typedef enum ScriptEnvField {
SCRIPTENV_MENU_WINDOW,
SCRIPTENV_WINDOW,
SCRIPTENV_LIST_MENU_2D,
SCRIPTENV_TEXT_PRINTER_NUMBER,
SCRIPTENV_ACTIVE_MOVEMENT_COUNTER,
SCRIPTENV_UNKNOWN_05,
SCRIPTENV_UNKNOWN_06,
SCRIPTENV_ACTIVE_SCRIPTCONTEXT_COUNT,
SCRIPTENV_ACTIVE_SCRIPT_NUMBER,
SCRIPTENV_FACING_DIRECTION,
SCRIPTENV_LAST_INTERACTED,
SCRIPTENV_CAMERA_TARGET,
SCRIPTENV_UNKNOWN_12,
SCRIPTENV_SCRIPT_CONTEXT_0,
SCRIPTENV_SCRIPT_CONTEXT_1, //diamond does not appear to have SCRIPT_CONTEXT_2 like HG
SCRIPTENV_MESSAGE_FORMAT,
SCRIPTENV_STRING_BUFFER_0,
SCRIPTENV_STRING_BUFFER_1,
SCRIPTENV_WAITING_ICON,
SCRIPTENV_RUNNING_APP_DATA,
SCRIPTENV_MISC_DATA_PTR,
SCRIPTENV_UNKNOWN_21,
SCRIPTENV_UNKNOWN_22,
SCRIPTENV_BATTLE_WIN_FLAG,
SCRIPTENV_ENGAGED_TRAINER_0_FIELD_00,
SCRIPTENV_ENGAGED_TRAINER_0_FIELD_04,
SCRIPTENV_ENGAGED_TRAINER_0_FIELD_08,
SCRIPTENV_ENGAGED_TRAINER_0_ID,
SCRIPTENV_ENGAGED_TRAINER_0_ENCOUNTER_TYPE,
SCRIPTENV_ENGAGED_TRAINER_0_EVENT,
SCRIPTENV_ENGAGED_TRAINER_0_FIELD_18,
SCRIPTENV_ENGAGED_TRAINER_1_FIELD_00,
SCRIPTENV_ENGAGED_TRAINER_1_FIELD_04,
SCRIPTENV_ENGAGED_TRAINER_1_FIELD_08,
SCRIPTENV_ENGAGED_TRAINER_1_ID,
SCRIPTENV_ENGAGED_TRAINER_1_ENCOUNTER_TYPE,
SCRIPTENV_ENGAGED_TRAINER_1_EVENT,
SCRIPTENV_ENGAGED_TRAINER_1_FIELD_18,
SCRIPTENV_COIN_BOX, //differs from heartgold due to athlete points
SCRIPTENV_MONEY_BOX,
SCRIPTENV_SAVE_STATS_PRINTER,
SCRIPTENV_SPECIAL_VAR_8000,
SCRIPTENV_SPECIAL_VAR_8001,
SCRIPTENV_SPECIAL_VAR_8002,
SCRIPTENV_SPECIAL_VAR_8003,
SCRIPTENV_SPECIAL_VAR_8004,
SCRIPTENV_SPECIAL_VAR_8005,
SCRIPTENV_SPECIAL_VAR_8006,
SCRIPTENV_SPECIAL_VAR_8007,
SCRIPTENV_SPECIAL_VAR_8008,
SCRIPTENV_SPECIAL_VAR_8009,
SCRIPTENV_SPECIAL_VAR_800A,
SCRIPTENV_SPECIAL_VAR_800B,
SCRIPTENV_SPECIAL_VAR_RESULT,
SCRIPTENV_SPECIAL_VAR_LAST_INTERACTED
} ScriptEnvField;
#define ScriptReadByte(ctx) (*(ctx->scriptPtr++))
void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, u32 cmdCount);
u8 SetupBytecodeScript(struct ScriptContext *ctx, const u8 *ptr);
void SetupNativeScript(struct ScriptContext *ctx, BOOL (*ptr)(struct ScriptContext *));
void StopScript(struct ScriptContext *ctx);
void sub_02038B6C(struct ScriptContext *ctx, struct TaskManager *taskManger);
u8 RunScriptCommand(struct ScriptContext *ctx);
u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr);
const u8 *ScriptPop(struct ScriptContext *ctx);
void ScriptJump(struct ScriptContext *ctx, const u8 *ptr);
u8 ScriptCall(struct ScriptContext *ctx, const u8 *ptr);
void ScriptReturn(struct ScriptContext *ctx);
u16 ScriptReadHalfword(struct ScriptContext *ctx);
u32 ScriptReadWord(struct ScriptContext *ctx);
#endif // _SCRIPT_H_