pokediamond/include/unk_0206439C.h
2024-09-30 18:18:30 +01:00

16 lines
311 B
C

#ifndef POKEDIAMOND_UNK_0206439C_H
#define POKEDIAMOND_UNK_0206439C_H
#include "heap.h"
#include "pokemon.h"
#include "save.h"
typedef struct UnkStruct_0206439C {
Pokemon *pokemon;
void *unk4;
} UnkStruct_0206439C;
UnkStruct_0206439C *sub_0206439C(HeapID heapId, u8 mon_idx, SaveData *save);
#endif