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21 lines
654 B
C
21 lines
654 B
C
#ifndef POKEDIAMOND_PROTO_H
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#define POKEDIAMOND_PROTO_H
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// For homeless function declarations
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#include "pokemon.h" // for struct definitions
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#include "string16.h" // for struct definitions
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#include "player_data.h" // for struct definitions
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int TrainerClass_GetGenderOrTrainerCount(int x);
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int FUN_02014C3C(u8);
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void FUN_02014C54(int, int, struct UnkStruct_02069038 *, u8);
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u32 IsNighttime(void); // is day or night
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int FUN_02005F14(int);
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void FUN_02005E80(int);
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void FUN_02005E90(int, int, int, int);
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void FUN_020056AC(int, int, int, int, int);
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void FUN_020808AC(struct BoxPokemon *, struct PlayerData *, int, u32, u32);
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#endif //POKEDIAMOND_PROTO_H
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