pokediamond/arm9/lib/include/OS_context.h
2020-08-01 17:48:44 +01:00

23 lines
478 B
C

#ifndef POKEDIAMOND_OS_CONTEXT_H
#define POKEDIAMOND_OS_CONTEXT_H
#include "nitro/types.h"
#include "CP_context.h"
typedef struct OSContext
{
u32 cpsr;
u32 r[13];
u32 sp;
u32 lr;
u32 pc_plus4;
u32 sp_svc;
CPContext cp_context;
} OSContext;
void OS_InitContext(register OSContext *context, register u32 newpc, register u32 newsp);
BOOL OS_SaveContext(OSContext *context);
void OS_LoadContext(OSContext *context);
#endif //POKEDIAMOND_OS_CONTEXT_H