pokediamond/include/main.h

41 lines
549 B
C

#ifndef GUARD_MAIN_H
#define GUARD_MAIN_H
struct Unk2106FA0
{
s32 unk0;
s32 unk4;
s32 unk8;
s32 unkC;
s32 unk10;
s32 unk14;
s32 unk18;
s32 unk1C;
s32 unk20;
};
struct Unk21C48B8
{
void (*unk0)(s32);
s32 unk4;
s32 unk8;
s32 unkC;
s32 unk10;
s32 unk14;
s32 unk18;
s32 unk1C;
s32 unk20;
s32 unk24;
s32 unk28;
s32 unk2C;
s32 unk30;
s32 unk34;
s32 unk38;
u8 filler3C[0xC];
s32 unk48;
u8 filler4C[0x20];
s32 unk6C;
};
#endif //GUARD_MAIN_H