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21 lines
492 B
C
21 lines
492 B
C
#ifndef POKEDIAMOND_STRING16_H
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#define POKEDIAMOND_STRING16_H
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struct String
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{
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u16 maxsize;
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u16 size;
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u32 magic;
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u16 data[1];
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u8 padding[2];
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};
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struct String * String_ctor(u32 count, u32 heap_id);
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int FUN_02021CE0(struct String *, struct String *);
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int FUN_0206AE00(int x);
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void FUN_02021E8C(struct String *, u16 *, u32); // copy
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void StringSetEmpty(struct String *); // set empty
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struct String * StringDup(struct String *, u32 heap_id);
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#endif //POKEDIAMOND_STRING16_H
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