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21 lines
869 B
C
21 lines
869 B
C
#ifndef POKEDIAMOND_PARTY_H
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#define POKEDIAMOND_PARTY_H
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#include "pokemon.h"
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BOOL PartyHasMon(struct PlayerParty * party_p, u16 species);
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int GetPartyCount(struct PlayerParty * party_p);
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struct Pokemon * GetPartyMonByIndex(struct PlayerParty * party_p, int idx);
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u32 FUN_0206B8A4(void);
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struct PlayerParty * FUN_0206B8AC(u32 heap_id);
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void FUN_0206B8C0(struct PlayerParty * party);
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void FUN_0206B8CC(struct PlayerParty * party, int count);
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BOOL FUN_0206B900(struct PlayerParty * party, struct Pokemon * pokemon);
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BOOL FUN_0206B938(struct PlayerParty * party, int pos);
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void FUN_0206B9DC(struct PlayerParty * party, int pos, struct Pokemon * pokemon);
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BOOL FUN_0206BA38(struct PlayerParty * party, int pos1, int pos2);
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void FUN_0206BAD0(struct PlayerParty * src, struct PlayerParty * dest);
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struct PlayerParty * FUN_0206BB1C(void * ptr);
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#endif //POKEDIAMOND_PARTY_H
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