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32 lines
881 B
C
32 lines
881 B
C
#ifndef POKEDIAMOND_FONT_H
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#define POKEDIAMOND_FONT_H
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#include "global.h"
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#include "text.h"
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struct UnkStruct_02002C14
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{
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const char buf[0x80];
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u8 width;
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u8 height;
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void *unk84[4];
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struct UnkStruct_0202199C *unk94[4];
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};
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extern struct UnkStruct_02002C14 *UNK_02106FC8;
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void FUN_02002C14();
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void FUN_02002C50(u32 param0, u32 param1);
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void FUN_02002C84(s32 param0, u32 param1);
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void FUN_02002CC0(s32 param0);
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void FUN_02002CF8(int param0);
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struct UnkStruct_02002C14 *FUN_02002D94(u32 param0, u32 param1);
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u32 FontFunc(u32 fontId, struct TextPrinter *printer);
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u32 FUN_02002DE0(u32 param0, u16 *str, u32 param2);
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u32 FUN_02002E14(u32 param0, struct String *str, u32 param2);
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s32 GetFontAttribute(u8 fontId, s32 attr);
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void FUN_02002ED0(u32 layer, u32 baseAddr, u32 heap_id);
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void FUN_02002EEC(u32 layer, u32 baseAddr, u32 heap_id);
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#endif // POKEDIAMOND_FONT_H
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