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19 lines
419 B
C
19 lines
419 B
C
#ifndef POKEDIAMOND_SAVE_BLOCK_2_H
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#define POKEDIAMOND_SAVE_BLOCK_2_H
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struct SaveBlock2
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{
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u16 playerName[OT_NAME_LENGTH + 1];
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u32 playerId;
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u8 filler_14[4];
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u8 gender;
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u8 padding[3];
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// TODO: finish this struct
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};
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struct String * FUN_020239A0(struct SaveBlock2 *, u32 heap_id);
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u32 FUN_020239BC(struct SaveBlock2 *);
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u32 FUN_020239CC(struct SaveBlock2 *);
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#endif //POKEDIAMOND_SAVE_BLOCK_2_H
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