pokediamond/arm7/lib/include/syscall.h
2021-08-25 18:03:48 +02:00

11 lines
269 B
C

#ifndef POKEDIAMOND_ARM7_SYSCALL_H
#define POKEDIAMOND_ARM7_SYSCALL_H
void SVC_WaitByLoop(u32 ct);
u8 SVC_GetVolumeTable(int idx);
u16 SVC_GetPitchTable(int idx);
void SVC_SoundBiasSet(int step);
void SVC_SoundBiasReset(int step);
#endif //POKEDIAMOND_ARM7_SYSCALL_H