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11 lines
269 B
C
11 lines
269 B
C
#ifndef POKEDIAMOND_ARM7_SYSCALL_H
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#define POKEDIAMOND_ARM7_SYSCALL_H
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void SVC_WaitByLoop(u32 ct);
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u8 SVC_GetVolumeTable(int idx);
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u16 SVC_GetPitchTable(int idx);
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void SVC_SoundBiasSet(int step);
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void SVC_SoundBiasReset(int step);
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#endif //POKEDIAMOND_ARM7_SYSCALL_H
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