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31 lines
731 B
C
31 lines
731 B
C
#ifndef POKEDIAMOND_NUTDATA_H
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#define POKEDIAMOND_NUTDATA_H
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#include "filesystem.h"
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struct NutData
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{
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u16 unk0;
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u8 unk2;
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u8 unk3;
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u8 unk4;
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u8 unk5;
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u8 unk6;
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u8 unk7;
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u8 unk8;
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u8 unk9;
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u8 unkA;
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u8 unkB;
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};
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NARC * OpenNutsDataNarc(u32 heap_id);
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struct NutData * ReadNutDataFromNarc(NARC * narc, u32 berry_idx, u32 heap_id);
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void CloseNutsDataNarc(NARC * narc);
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struct NutData * LoadNutDataSingle(s32 berry_idx, u32 heap_id);
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struct NutData * LoadNutDataSingleByItemId(s32 item_id, u32 heap_id);
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u32 GetNutAttr(struct NutData * nut, u32 attr);
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struct String * GetNutName(u32 berry_idx, u32 heap_id);
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struct String * GetNutDesc(u32 berry_idx, u32 heap_id);
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#endif //POKEDIAMOND_NUTDATA_H
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