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27 lines
552 B
C
27 lines
552 B
C
#ifndef POKEDIAMOND_UNK_02088DD8_H
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#define POKEDIAMOND_UNK_02088DD8_H
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#include "unk_020377F0.h"
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struct Options;
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struct PlayerData;
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struct Pokemon;
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struct UnkStruct_02088DD8
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{
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struct Pokemon* pokemon;
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struct PlayerData* player;
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struct Options* options;
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void* unkC;
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u8 padding[0x5];
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u8 unk15;
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u8 padding2[0x2];
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};
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struct UnkStruct_02088DD8* FUN_02088DD8(u32 heap_id);
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void FUN_02088DF0(struct UnkStruct_02037CF0 *r0);
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u16* GetEligibleLevelUpMoves(struct Pokemon* pokemon, u32 heap_id);
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BOOL FUN_02088EF8(u16 *r0);
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#endif
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