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11 lines
269 B
C
11 lines
269 B
C
#ifndef POKEDIAMOND_UNK_02064E4C_H
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#define POKEDIAMOND_UNK_02064E4C_H
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#include "msgdata.h"
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#include "string16.h"
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void FUN_02064E4C(struct MsgData * msgData, u16 map_sec, struct String * dest);
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void FUN_02064E60(u32 map_no, u32 heap_id, struct String * dest);
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#endif
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