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9 lines
186 B
C
9 lines
186 B
C
#ifndef POKEDIAMOND_UNK_02064E20_H
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#define POKEDIAMOND_UNK_02064E20_H
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#include "script.h"
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void FUN_02064E20(struct UnkSavStruct80* unk0);
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#endif // POKEDIAMOND_UNK_02064E20_H
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