pokediamond/include/unk_0206015C.h
2021-05-22 07:37:19 -04:00

31 lines
561 B
C

#ifndef UNK_0206015C_H_GUARD
#define UNK_0206015C_H_GUARD
#include "global.h"
#include "script.h"
#include "unk_0204639C.h"
struct UnkStruct_0206015C
{
u32 unk0;
u32 unk4;
u32 unk8;
u8 unkC;
u8 unkD;
};
struct UnkStruct_0204652C
{
void* unk0;
u32 unk4;
u32 unk8;
u8 action;
u8 unkD; // some kind of counter?
u8 unkE; // some kind of counter?
};
void FUN_0206015C(struct UnkSavStruct80* savStruct);
BOOL FUN_02060194(struct UnkStruct_0204639C * unkStruct0);
#endif //UNK_0206015C_H_GUARD