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10 lines
232 B
C
10 lines
232 B
C
#ifndef POKEDIAMOND_UNK_0202C144_H
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#define POKEDIAMOND_UNK_0202C144_H
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#include "save_block_2.h"
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#include "pokemon.h"
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void FUN_0202C144(struct SaveBlock2 * sav2, struct Pokemon * mon);
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#endif //POKEDIAMOND_UNK_0202C144_H
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