pokediamond/arm9/modules/32/asm/module_32.s

588 lines
10 KiB
ArmAsm

.include "asm/macros.inc"
.include "global.inc"
.section .text
.balign 4, 0
thumb_func_start MOD32_02254854
MOD32_02254854: ; 0x02254854
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
add r6, r1, #0
mov r0, #8
mov r1, #0x1c
add r7, r2, #0
str r3, [sp]
bl AllocFromHeap
add r4, r0, #0
beq _02254892
ldr r3, [sp]
add r1, r6, #0
add r2, r7, #0
bl MOD32_0225489C
cmp r0, #0
beq _0225488C
ldr r0, _02254898 ; =MOD32_02254920
add r1, r4, #0
mov r2, #1
bl FUN_0200CA44
cmp r0, #0
beq _0225488C
str r4, [r5]
mov r0, #1
pop {r3, r4, r5, r6, r7, pc}
_0225488C:
add r0, r4, #0
bl FreeToHeap
_02254892:
mov r0, #0
pop {r3, r4, r5, r6, r7, pc}
nop
_02254898: .word MOD32_02254920
thumb_func_end MOD32_02254854
thumb_func_start MOD32_0225489C
MOD32_0225489C: ; 0x0225489C
push {r4, r5, r6, lr}
sub sp, #8
add r5, r0, #0
add r4, r1, #0
mov r0, #0
add r1, sp, #4
add r6, r2, #0
bl PM_GetBackLight
ldr r0, [sp, #4]
cmp r0, #1
bne _022548B8
mov r0, #1
b _022548BA
_022548B8:
mov r0, #0
_022548BA:
str r0, [r5, #4]
add r0, r5, #0
add r0, #8
add r1, r5, #4
add r2, r6, #0
bl MOD32_02254A54
cmp r0, #0
beq _022548F2
mov r0, #0
strb r0, [r5]
strb r0, [r5, #1]
strb r0, [r5, #2]
mov r0, #8
str r0, [sp]
ldr r0, _022548F8 ; =MOD32_02254C54
ldr r2, _022548FC ; =MOD32_02254918
mov r1, #2
add r3, r5, #0
bl MOD20_02254130
str r0, [r5, #0x10]
mov r0, #0
str r0, [r5, #0x14]
add sp, #8
str r4, [r5, #0xc]
mov r0, #1
pop {r4, r5, r6, pc}
_022548F2:
mov r0, #0
add sp, #8
pop {r4, r5, r6, pc}
.align 2, 0
_022548F8: .word MOD32_02254C54
_022548FC: .word MOD32_02254918
thumb_func_end MOD32_0225489C
thumb_func_start MOD32_02254900
MOD32_02254900: ; 0x02254900
push {r4, lr}
add r4, r0, #0
ldr r0, [r4, #0x10]
bl MOD20_02254198
ldr r0, [r4, #8]
bl MOD32_02254A90
add r0, r4, #0
bl FreeToHeap
pop {r4, pc}
thumb_func_end MOD32_02254900
thumb_func_start MOD32_02254918
MOD32_02254918: ; 0x02254918
str r0, [r3, #0x18]
str r1, [r3, #0x14]
bx lr
.align 2, 0
thumb_func_end MOD32_02254918
thumb_func_start MOD32_02254920
MOD32_02254920: ; 0x02254920
push {r3, r4, r5, lr}
add r4, r1, #0
add r5, r0, #0
ldrb r0, [r4]
cmp r0, #3
bhs _02254956
ldr r0, [r4, #0xc]
ldr r1, [r4, #0x10]
bl MOD20_02252C14
ldrb r1, [r4]
add r0, r4, #0
lsl r2, r1, #2
ldr r1, _02254958 ; =MOD32_02254C5C
ldr r1, [r1, r2]
blx r1
cmp r0, #0
beq _02254956
add r0, r4, #0
bl MOD32_02254900
add r0, r5, #0
bl FUN_0200CAB4
ldr r0, [r4, #0xc]
bl MOD20_022529A0
_02254956:
pop {r3, r4, r5, pc}
.align 2, 0
_02254958: .word MOD32_02254C5C
thumb_func_end MOD32_02254920
thumb_func_start MOD32_0225495C
MOD32_0225495C: ; 0x0225495C
mov r1, #1
strb r1, [r0, #2]
bx lr
.align 2, 0
thumb_func_end MOD32_0225495C
thumb_func_start MOD32_02254964
MOD32_02254964: ; 0x02254964
ldrb r2, [r0, #2]
cmp r2, #0
bne _0225496C
b _0225496E
_0225496C:
mov r1, #2
_0225496E:
strb r1, [r0]
mov r1, #0
strb r1, [r0, #1]
bx lr
.align 2, 0
thumb_func_end MOD32_02254964
thumb_func_start MOD32_02254978
MOD32_02254978: ; 0x02254978
push {r4, lr}
add r4, r0, #0
ldrb r0, [r4, #1]
cmp r0, #0
beq _02254988
cmp r0, #1
beq _02254998
b _022549B2
_02254988:
ldr r0, [r4, #8]
mov r1, #0
bl MOD32_02254B08
ldrb r0, [r4, #1]
add r0, r0, #1
strb r0, [r4, #1]
b _022549B2
_02254998:
ldr r0, [r4, #8]
mov r1, #0
bl MOD32_02254B2C
cmp r0, #0
beq _022549B2
ldr r0, [r4, #0xc]
bl MOD20_0225298C
add r0, r4, #0
mov r1, #1
bl MOD32_02254964
_022549B2:
mov r0, #0
pop {r4, pc}
.align 2, 0
thumb_func_end MOD32_02254978
thumb_func_start MOD32_022549B8
MOD32_022549B8: ; 0x022549B8
push {r4, lr}
add r4, r0, #0
ldrb r1, [r4, #2]
cmp r1, #0
beq _022549CC
mov r1, #2
bl MOD32_02254964
mov r0, #0
pop {r4, pc}
_022549CC:
ldrb r0, [r4, #1]
cmp r0, #0
beq _022549D8
cmp r0, #1
beq _02254A0C
b _02254A1C
_022549D8:
ldr r0, [r4, #0x14]
cmp r0, #1
bne _02254A1C
ldr r1, [r4, #0x18]
cmp r1, #0
bne _022549EA
ldr r0, [r4, #4]
cmp r0, #0
beq _022549F4
_022549EA:
cmp r1, #1
bne _02254A04
ldr r0, [r4, #4]
cmp r0, #1
bne _02254A04
_022549F4:
ldr r1, [r4, #4]
mov r0, #1
eor r0, r1
str r0, [r4, #4]
ldr r0, [r4, #8]
mov r1, #2
bl MOD32_02254B08
_02254A04:
ldrb r0, [r4, #1]
add r0, r0, #1
strb r0, [r4, #1]
b _02254A1C
_02254A0C:
ldr r0, [r4, #8]
mov r1, #2
bl MOD32_02254B2C
cmp r0, #0
beq _02254A1C
mov r0, #0
strb r0, [r4, #1]
_02254A1C:
mov r0, #0
pop {r4, pc}
thumb_func_end MOD32_022549B8
thumb_func_start MOD32_02254A20
MOD32_02254A20: ; 0x02254A20
push {r4, lr}
add r4, r0, #0
ldrb r0, [r4, #1]
cmp r0, #0
beq _02254A30
cmp r0, #1
beq _02254A40
b _02254A4E
_02254A30:
ldr r0, [r4, #8]
mov r1, #1
bl MOD32_02254B08
ldrb r0, [r4, #1]
add r0, r0, #1
strb r0, [r4, #1]
b _02254A4E
_02254A40:
ldr r0, [r4, #8]
bl MOD32_02254B38
cmp r0, #0
beq _02254A4E
mov r0, #1
pop {r4, pc}
_02254A4E:
mov r0, #0
pop {r4, pc}
.align 2, 0
thumb_func_end MOD32_02254A20
thumb_func_start MOD32_02254A54
MOD32_02254A54: ; 0x02254A54
push {r4, r5, r6, lr}
add r6, r0, #0
add r5, r1, #0
mov r0, #8
mov r1, #0x3c
bl AllocFromHeap
add r4, r0, #0
beq _02254A8A
add r0, #8
mov r1, #4
bl MOD20_022536F4
str r5, [r4]
bl MOD20_02252D34
str r0, [r4, #4]
bl MOD20_02252D24
str r0, [r4, #0x20]
add r0, r4, #0
add r1, r5, #0
bl MOD32_02254A9C
str r4, [r6]
mov r0, #1
pop {r4, r5, r6, pc}
_02254A8A:
mov r0, #0
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_end MOD32_02254A54
thumb_func_start MOD32_02254A90
MOD32_02254A90: ; 0x02254A90
push {r3, lr}
cmp r0, #0
beq _02254A9A
bl FreeToHeap
_02254A9A:
pop {r3, pc}
thumb_func_end MOD32_02254A90
thumb_func_start MOD32_02254A9C
MOD32_02254A9C: ; 0x02254A9C
push {r4, r5, lr}
sub sp, #0xc
mov r3, #0
str r3, [sp]
mov r2, #1
add r5, r0, #0
add r4, r1, #0
str r2, [sp, #4]
mov r0, #8
str r0, [sp, #8]
mov r0, #0xc
mov r1, #0x68
bl GfGfxLoader_LoadWholePalette
mov r0, #8
str r0, [sp]
add r0, r5, #0
add r0, #0x28
mov r1, #0xc
mov r2, #0x66
mov r3, #0x67
bl MOD20_02253FBC
add r2, r5, #0
ldr r0, [r5, #0x20]
ldr r1, _02254AEC ; =MOD32_02254C68
add r2, #0x28
bl MOD20_02253E74
str r0, [r5, #0x24]
ldr r0, [r4]
cmp r0, #0
bne _02254AE6
ldr r0, [r5, #0x24]
mov r1, #1
bl MOD20_02253F28
_02254AE6:
add sp, #0xc
pop {r4, r5, pc}
nop
_02254AEC: .word MOD32_02254C68
thumb_func_end MOD32_02254A9C
thumb_func_start MOD32_02254AF0
MOD32_02254AF0: ; 0x02254AF0
push {r4, lr}
add r4, r0, #0
ldr r0, [r4, #0x20]
ldr r1, [r4, #0x24]
bl MOD20_02253F14
add r4, #0x28
add r0, r4, #0
bl MOD20_02254014
pop {r4, pc}
.align 2, 0
thumb_func_end MOD32_02254AF0
thumb_func_start MOD32_02254B08
MOD32_02254B08: ; 0x02254B08
push {lr}
sub sp, #0xc
add r2, r0, #0
add r0, #8
str r0, [sp]
mov r0, #2
str r0, [sp, #4]
mov r0, #8
str r0, [sp, #8]
ldr r0, _02254B28 ; =MOD32_02254C94
ldr r3, [r2]
bl MOD20_022537E0
add sp, #0xc
pop {pc}
nop
_02254B28: .word MOD32_02254C94
thumb_func_end MOD32_02254B08
thumb_func_start MOD32_02254B2C
MOD32_02254B2C: ; 0x02254B2C
ldr r3, _02254B34 ; =MOD20_02253794
add r0, #8
bx r3
nop
_02254B34: .word MOD20_02253794
thumb_func_end MOD32_02254B2C
thumb_func_start MOD32_02254B38
MOD32_02254B38: ; 0x02254B38
ldr r3, _02254B40 ; =MOD20_022537B8
add r0, #8
bx r3
nop
_02254B40: .word MOD20_022537B8
thumb_func_end MOD32_02254B38
thumb_func_start MOD32_02254B44
MOD32_02254B44: ; 0x02254B44
push {r4, lr}
add r4, r0, #0
bl MOD20_022538A0
add r0, #8
add r1, r4, #0
bl MOD20_02253888
pop {r4, pc}
.align 2, 0
thumb_func_end MOD32_02254B44
thumb_func_start MOD32_02254B58
MOD32_02254B58: ; 0x02254B58
push {r4, r5, lr}
sub sp, #0x14
add r4, r1, #0
add r0, r4, #0
bl MOD20_022538A0
add r5, r0, #0
ldr r0, [r5, #4]
ldr r2, _02254BDC ; =MOD32_02254C78
mov r1, #6
mov r3, #0
bl InitBgFromTemplate
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
mov r0, #1
str r0, [sp, #8]
mov r0, #8
str r0, [sp, #0xc]
ldr r2, [r5, #4]
mov r0, #0xc
mov r1, #0x65
mov r3, #6
bl GfGfxLoader_LoadCharData
mov r0, #0
str r0, [sp]
str r0, [sp, #4]
mov r0, #1
str r0, [sp, #8]
mov r0, #8
str r0, [sp, #0xc]
ldr r2, [r5, #4]
mov r0, #0xc
mov r1, #0x64
mov r3, #6
bl GfGfxLoader_LoadScrnData
mov r0, #0
add r1, r0, #0
bl MOD20_02252D7C
ldr r0, [r5, #4]
mov r1, #6
bl BgCommitTilemapBufferToVram
ldr r1, _02254BE0 ; =0x04001000
ldr r0, _02254BE4 ; =0xFFFFE0FF
ldr r3, [r1]
ldr r2, [r1]
str r3, [sp, #0x10]
and r0, r2
lsl r2, r3, #0x13
lsr r3, r2, #0x1b
mov r2, #4
orr r2, r3
lsl r2, r2, #8
orr r0, r2
str r0, [r1]
add r0, r4, #0
bl MOD32_02254B44
add sp, #0x14
pop {r4, r5, pc}
nop
_02254BDC: .word MOD32_02254C78
_02254BE0: .word 0x04001000
_02254BE4: .word 0xFFFFE0FF
thumb_func_end MOD32_02254B58
thumb_func_start MOD32_02254BE8
MOD32_02254BE8: ; 0x02254BE8
push {r3, r4, r5, lr}
add r5, r1, #0
add r0, r5, #0
bl MOD20_022538A0
add r4, r0, #0
bl MOD32_02254AF0
ldr r0, [r4, #4]
mov r1, #6
bl FreeBgTilemapBuffer
add r0, r5, #0
bl MOD32_02254B44
pop {r3, r4, r5, pc}
thumb_func_end MOD32_02254BE8
thumb_func_start MOD32_02254C08
MOD32_02254C08: ; 0x02254C08
push {r4, r5, r6, lr}
add r6, r1, #0
add r0, r6, #0
bl MOD20_022538A0
add r5, r0, #0
add r0, r6, #0
bl MOD20_022538A4
add r4, r0, #0
ldr r0, _02254C50 ; =0x00000663
bl MOD20_02252B28
ldr r0, [r4]
cmp r0, #0
ldr r0, [r5, #0x24]
beq _02254C3A
mov r1, #0
bl MOD20_02253F28
mov r0, #1
add r1, r0, #0
bl PM_SetBackLight
b _02254C48
_02254C3A:
mov r1, #1
bl MOD20_02253F28
mov r0, #1
mov r1, #0
bl PM_SetBackLight
_02254C48:
add r0, r6, #0
bl MOD32_02254B44
pop {r4, r5, r6, pc}
.align 2, 0
_02254C50: .word 0x00000663
thumb_func_end MOD32_02254C08
.section .rodata
.global MOD32_02254C54
MOD32_02254C54: ; 0x02254C54
.byte 0x48, 0x68, 0x5C, 0x84, 0x68, 0x88, 0x5C, 0x84
.global MOD32_02254C5C
MOD32_02254C5C: ; 0x02254C5C
.word MOD32_02254978, MOD32_022549B8, MOD32_02254A20
.global MOD32_02254C68
MOD32_02254C68: ; 0x02254C68
.byte 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x06, 0x00, 0x00, 0x00, 0x00, 0x02
.byte 0x00, 0x00, 0x00, 0x00
.global MOD32_02254C78
MOD32_02254C78: ; 0x02254C78
.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0E, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.global MOD32_02254C94
MOD32_02254C94: ; 0x02254C94
.word 0x00, MOD32_02254B58, 0x00
.word 0x01, MOD32_02254BE8, 0x00
.word 0x02, MOD32_02254C08, 0x00
.word 0x00, 0x00000000, 0x00