pokediamond/include/trainer_data.h
2020-09-02 08:24:44 -04:00

91 lines
1.9 KiB
C

#ifndef POKEDIAMOND_TRAINER_DATA_H
#define POKEDIAMOND_TRAINER_DATA_H
#include "global.h"
#include "save_block_2.h"
#include "string16.h"
#include "constants/pokemon.h"
struct TrainerMonSpecies
{
u16 difficulty;
u16 level;
u16 species;
};
struct TrainerMonSpeciesMoves
{
u16 difficulty;
u16 level;
u16 species;
u16 moves[MON_MOVES];
};
struct TrainerMonSpeciesItem
{
u16 difficulty;
u16 level;
u16 species;
u16 item;
};
struct TrainerMonSpeciesItemMoves
{
u16 difficulty;
u16 level;
u16 species;
u16 item;
u16 moves[MON_MOVES];
};
union TrainerMon
{
struct TrainerMonSpecies species;
struct TrainerMonSpeciesMoves species_moves;
struct TrainerMonSpeciesItem species_item;
struct TrainerMonSpeciesItemMoves species_item_moves;
};
#define TRTYPE_MON 0
#define TRTYPE_MON_MOVES 1
#define TRTYPE_MON_ITEM 2
#define TRTYPE_MON_ITEM_MOVES 3
struct TrainerData
{
u8 trainerType;
u8 trainerClass;
u8 unk_2;
u8 npoke;
u16 items[4];
u32 unk_C;
u32 doubleBattle;
};
struct TrainerDataLoaded
{
struct TrainerData data;
u16 name[OT_NAME_LENGTH + 1];
u8 padding[16];
};
struct BattleSetupStruct
{
u32 flags;
struct PlayerParty * parties[4];
u16 field_14[2];
u32 trainer_idxs[4];
struct TrainerDataLoaded datas[4];
};
void EnemyTrainerSet_Init(struct BattleSetupStruct * sp0, struct SaveBlock2 * r4, u32 sp4);
s32 TrainerData_GetAttr(u32 tr_idx, u32 attr_no);
BOOL TrainerMessageWithIdPairExists(u32 pos, u32 idx, u32 heap_id);
void GetTrainerMessageByIdPair(u32 pos, u32 idx, struct String * str, u32 heap_id);
void TrainerData_ReadTrData(u32 idx, struct TrainerData * dest);
void TrainerData_ReadTrPoke(u32 idx, union TrainerMon * dest);
int TrainerClass_GetGenderOrTrainerCount(int a0);
void CreateNPCTrainerParty(struct BattleSetupStruct * enemies, s32 party_id, u32 heap_id);
#endif //POKEDIAMOND_TRAINER_DATA_H