pokediamond/include/nutdata.h
2020-08-28 14:50:48 -04:00

37 lines
928 B
C

#ifndef POKEDIAMOND_NUTDATA_H
#define POKEDIAMOND_NUTDATA_H
#include "filesystem.h"
#define FIRMNESS_VERY_SOFT 1
#define FIRMNESS_SOFT 2
#define FIRMNESS_HARD 3
#define FIRMNESS_VERY_HARD 4
#define FIRMNESS_SUPER_HARD 5
struct NutData
{
u16 size;
u8 firmness;
u8 yieldCategory;
u8 stageDuration;
u8 unk5;
u8 spicy;
u8 dry;
u8 sweet;
u8 bitter;
u8 sour;
u8 smoothness;
};
NARC * OpenNutsDataNarc(u32 heap_id);
struct NutData * ReadNutDataFromNarc(NARC * narc, u32 berry_idx, u32 heap_id);
void CloseNutsDataNarc(NARC * narc);
struct NutData * LoadNutDataSingle(s32 berry_idx, u32 heap_id);
struct NutData * LoadNutDataSingleByItemId(s32 item_id, u32 heap_id);
u32 GetNutAttr(struct NutData * nut, u32 attr);
struct String * GetNutName(u32 berry_idx, u32 heap_id);
struct String * GetNutDesc(u32 berry_idx, u32 heap_id);
#endif //POKEDIAMOND_NUTDATA_H