pokediamond/include/overlay_manager.h
2020-11-01 21:54:59 +00:00

15 lines
646 B
C

#ifndef POKEDIAMOND_OVERLAY_MANAGER_H
#define POKEDIAMOND_OVERLAY_MANAGER_H
#include "nitro/types.h"
struct UnkStruct_02006234 * OverlayManager_new(struct Unk21DBE18 * ovly_mgr, int * a1, u32 heap_id);
void OverlayManager_delete(struct UnkStruct_02006234 * a0);
void * OverlayManager_CreateAndGetData(struct UnkStruct_02006234 * a0, u32 size, u32 heap_id);
void * OverlayManager_GetData(struct UnkStruct_02006234 * a0);
void OverlayManager_FreeData(struct UnkStruct_02006234 * a0);
int * OverlayManager_GetField18(struct UnkStruct_02006234 * a0);
BOOL OverlayManager_Run(struct UnkStruct_02006234 * a0);
#endif //POKEDIAMOND_OVERLAY_MANAGER_H