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34 lines
561 B
C
34 lines
561 B
C
#ifndef POKEDIAMOND_MSG_DATA_H
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#define POKEDIAMOND_MSG_DATA_H
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struct MsgData
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{
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u16 unk0;
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u16 unk2;
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u16 unk4;
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u16 unk6;
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union {
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u16 * raw;
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NARC * narc;
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} data;
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};
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struct UnkStruct_200A394_4
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{
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u32 unk0;
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u32 unk4;
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};
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struct UnkStruct_200A394
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{
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u16 unk0;
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u16 unk2;
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struct UnkStruct_200A394_4 unk4[1];
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};
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struct MsgData * NewMsgDataFromNarc(u32 type, u32 narcId, u32 msgId, u32 heapno);
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u16 * FUN_0200A914(struct MsgData *, u32);
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void DestroyMsgData(struct MsgData *);
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#endif //POKEDIAMOND_MSG_DATA_H
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