pokediamond/include/unk_0202ABBC.h
2024-09-30 18:18:30 +01:00

25 lines
715 B
C

#ifndef POKEDIAMOND_UNK_0202ABBC_H
#define POKEDIAMOND_UNK_0202ABBC_H
#include "save.h"
struct Unk0202ABBC {
/* 0x000 */ u32 filler[59];
/* 0x0ec */ u16 unk_EC;
/* 0x0ee */ u16 unk_EE;
/* 0x0f0 */ u32 unk_F0;
}; // size: 0xF4
void *sub_0202ABBC(struct SaveData *save);
u32 sub_0202ABC8();
void sub_0202ABCC(struct Unk0202ABBC *unk);
u16 sub_0202ABDC(struct Unk0202ABBC *unk);
void sub_0202ABE4(struct Unk0202ABBC *unk, u16 data);
void sub_0202ABEC(void *srcp, void *destp);
void sub_0202ABF8(void *destp, void *srcp);
u32 sub_0202AC08(struct Unk0202ABBC *unk);
void sub_0202AC10(struct Unk0202ABBC *unk, u32 data);
u16 sub_0202AC18(struct Unk0202ABBC *unk);
#endif // POKEDIAMOND_UNK_0202ABBC_H