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38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
#ifndef POKEDIAMOND_BRIGHTNESS_H
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#define POKEDIAMOND_BRIGHTNESS_H
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#include "nitro/FX_types.h"
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#include "global.h"
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#include "GX_g2.h"
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#define SCREEN_MASK_MAIN 1
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#define SCREEN_MASK_SUB 2
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typedef struct BrightnessData {
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GXBlendPlaneMask surfaceMask;
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u32 screenMask;
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u16 stepCount;
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s16 targetBrightness;
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u32 unk0c;
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s8 transitionDirection;
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s16 brightnessDiff;
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s16 stepSizeInteger;
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u16 stepSizeFractional;
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u16 fractionalCount;
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fx16 currentBrightness;
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BOOL transitionActive;
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} BrightnessData;
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void DoBrightnessTransitionStep(BrightnessData *brightness);
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void InitBrightnessTransition(BrightnessData *brightnessData, u16 stepCount, s16 targetBrightness, s16 startBrightness, GXBlendPlaneMask surfaceMask, u32 screenMask);
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void StartBrightnessTransition(u16 stepCount, s16 targetBrightness, s16 startBrightness, GXBlendPlaneMask surfaceMask, u32 screenMask);
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void SetBlendBrightness(fx32 brightness, GXBlendPlaneMask surfaceMask, u32 screenMask);
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void ScreenBrightnessData_InitAll(void);
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void InitScreenBrightnessData(u32 screenMask);
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void DoAllScreenBrightnessTransitionStep(void);
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BOOL IsBrightnessTransitionActive(u32 screenMask);
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#endif // POKEDIAMOND_BRIGHTNESS_H
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