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47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
/*
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* NOTE:
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* This file is shared between ARM9 and ARM7
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* DO NOT PUT PROC SPECIFIC CODE IN HERE
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* Thank You!
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*/
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/*
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* DO NOT INCLUDE THIS FILE DIRECTLY
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* Include SND_work.h from the specific proc's lib
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*/
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#ifndef POKEDIAMOND_SND_WORK_SHARED_H
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#define POKEDIAMOND_SND_WORK_SHARED_H
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#include "nitro/SND_alarm_shared.h"
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#include "nitro/SND_main_shared.h"
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#define SND_PLAYER_COUNT 16
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#define SND_CHANNEL_COUNT 16
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#define SND_TRACK_COUNT 32
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struct SNDWork {
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struct SNDExChannel channels[SND_CHANNEL_COUNT]; // 0x00
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struct SNDPlayer players[SND_PLAYER_COUNT]; // 0x540
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struct SNDTrack tracks[SND_TRACK_COUNT]; // 0x780
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struct SNDAlarm alarms[SND_ALARM_COUNT]; // 0xF80
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}; // size = 0x1180
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struct SNDSharedWork {
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u32 finishedCommandTag; // 0x0
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u32 playerStatus; // 0x4
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u16 channelStatus; // 0x8
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u16 captureStatus; // 0xA
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u8 unk_C[0x14]; // 0xC
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struct {
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s16 localVars[16]; // local 0x0
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u32 tickCounter; // local 0x20
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} players[SND_PLAYER_COUNT]; // 0x20
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s16 globalVars[16]; // 0x260
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}; // size = 0x280
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extern struct SNDWork SNDi_Work;
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extern struct SNDSharedWork *SNDi_SharedWork;
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#endif //POKEDIAMOND_SND_WORK_SHARED_H
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