pokediamond/include/nutdata.h
2024-09-30 18:18:30 +01:00

36 lines
917 B
C

#ifndef POKEDIAMOND_NUTDATA_H
#define POKEDIAMOND_NUTDATA_H
#include "filesystem.h"
#define FIRMNESS_VERY_SOFT 1
#define FIRMNESS_SOFT 2
#define FIRMNESS_HARD 3
#define FIRMNESS_VERY_HARD 4
#define FIRMNESS_SUPER_HARD 5
struct NutData {
u16 size;
u8 firmness;
u8 yieldCategory;
u8 stageDuration;
u8 unk5;
u8 spicy;
u8 dry;
u8 sweet;
u8 bitter;
u8 sour;
u8 smoothness;
};
NARC *OpenNutsDataNarc(HeapID heapId);
struct NutData *ReadNutDataFromNarc(NARC *narc, u32 berry_idx, HeapID heapId);
void CloseNutsDataNarc(NARC *narc);
struct NutData *LoadNutDataSingle(s32 berry_idx, HeapID heapId);
struct NutData *LoadNutDataSingleByItemId(s32 item_id, HeapID heapId);
u32 GetNutAttr(struct NutData *nut, u32 attr);
struct String *GetNutName(u32 berry_idx, HeapID heapId);
struct String *GetNutDesc(u32 berry_idx, HeapID heapId);
#endif // POKEDIAMOND_NUTDATA_H