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80 lines
3.3 KiB
C
80 lines
3.3 KiB
C
#ifndef POKEDIAMOND_BAG_H
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#define POKEDIAMOND_BAG_H
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#include "itemtool.h"
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#include "save_block_2.h"
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struct Bag
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{
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struct ItemSlot items[NUM_BAG_ITEMS];
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struct ItemSlot keyItems[NUM_BAG_KEY_ITEMS];
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struct ItemSlot TMsHMs[NUM_BAG_TMS_HMS];
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struct ItemSlot mail[NUM_BAG_MAIL];
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struct ItemSlot medicine[NUM_BAG_MEDICINE];
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struct ItemSlot berries[NUM_BAG_BERRIES];
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struct ItemSlot balls[NUM_BAG_BALLS];
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struct ItemSlot battleItems[NUM_BAG_BATTLE_ITEMS];
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u32 registeredItem;
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};
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struct BagView
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{
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struct ItemSlot * slots;
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u32 count;
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u8 pocket;
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};
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struct UnkStruct_0206F164
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{
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u8 unk_00[8];
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u8 unk_08[8];
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u16 unk_10;
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u8 filler_12[2];
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u8 unk_14[5];
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u8 unk_19[5];
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u16 unk_1e;
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u16 unk_20;
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u16 unk_22;
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};
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u32 Sav2_Bag_sizeof(void);
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struct Bag * Sav2_Bag_new(u32 heap_id);
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void Sav2_Bag_init(struct Bag * bag);
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void Sav2_Bag_copy(const struct Bag * src, struct Bag * dest);
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u32 Bag_GetRegisteredItem(struct Bag * bag);
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void Bag_SetRegisteredItem(struct Bag * bag, u32 item);
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u32 Bag_GetItemPocket(struct Bag * bag, u16 item_id, struct ItemSlot ** slot_p, u32 * count_p, u32 heap_id);
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struct ItemSlot * Pocket_GetItemSlotForAdd(struct ItemSlot * slots, u32 count, u16 item_id, u16 quantity, u16 maxquantity);
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struct ItemSlot * Bag_GetItemSlotForAdd(struct Bag * bag, u16 item_id, u16 quantity, u32 heap_id);
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BOOL Bag_HasSpaceForItem(struct Bag * bag, u16 item_id, u16 quantity, u32 heap_id);
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BOOL Bag_AddItem(struct Bag * bag, u16 item_id, u16 quantity, u32 heap_id);
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struct ItemSlot * Pocket_GetItemSlotForRemove(struct ItemSlot * slots, u32 count, u16 item_id, u16 quantity);
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struct ItemSlot * Bag_GetItemSlotForRemove(struct Bag * bag, u16 item_id, u16 quantity, u32 heap_id);
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BOOL Bag_TakeItem(struct Bag * bag, u16 item_id, u16 quantity, u32 heap_id);
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BOOL Pocket_TakeItem(struct ItemSlot * slots, u32 count, u16 item_id, u16 quantity);
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BOOL Bag_HasItem(struct Bag * bag, u16 item_id, u16 quantity, u32 heap_id);
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BOOL Bag_PocketNotEmpty(struct Bag * bag, u32 pocket);
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u16 Bag_GetQuantity(struct Bag * bag, u16 item_id, u32 heap_id);
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u16 Pocket_GetQuantity(struct ItemSlot * slots, u32 count, u16 item_id);
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void SwapItemSlots(struct ItemSlot * a, struct ItemSlot * b);
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void PocketCompaction(struct ItemSlot * slots, u32 count);
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void SortPocket(struct ItemSlot * slots, u32 count);
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struct BagView * CreateBagView(struct Bag * bag, const u8 * pockets, u32 heap_id);
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struct ItemSlot * Bag_GetPocketSlotN(struct Bag * bag, u32 pocket, u32 slot);
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struct Bag * Sav2_Bag_get(struct SaveBlock2 * sav2);
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struct UnkStruct_0206F164 * FUN_0206F164(u32 heap_id);
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void FUN_0206F17C(struct UnkStruct_0206F164 * a0, u32 a1, u8 * a2, u8 * a3);
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u16 FUN_0206F18C(struct UnkStruct_0206F164 * a0);
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void FUN_0206F190(struct UnkStruct_0206F164 * a0, u32 a1, u8 a2, u8 a3);
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void FUN_0206F19C(struct UnkStruct_0206F164 * a0, u16 a1);
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void FUN_0206F1A0(struct UnkStruct_0206F164 * a0, u32 a1, u8 * a2, u8 * a3);
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u16 FUN_0206F1AC(struct UnkStruct_0206F164 * a0);
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u16 FUN_0206F1B0(struct UnkStruct_0206F164 * a0);
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u16 FUN_0206F1B4(struct UnkStruct_0206F164 * a0);
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void FUN_0206F1B8(struct UnkStruct_0206F164 * a0, u32 a1, u8 a2, u8 a3);
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void FUN_0206F1C0(struct UnkStruct_0206F164 * a0);
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void FUN_0206F1E4(struct UnkStruct_0206F164 * a0, u16 a1, u16 a2);
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void FUN_0206F1EC(struct UnkStruct_0206F164 * a0, u16 a1);
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#endif //POKEDIAMOND_BAG_H
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