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93 lines
2.8 KiB
C
93 lines
2.8 KiB
C
#ifndef GUARD_SND_WORK_H
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#define GUARD_SND_WORK_H
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#include "global.h"
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#include "SND_main.h"
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#include "SND_alarm.h"
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#define SND_PLAYER_COUNT 16
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#define SND_CHANNEL_COUNT 16
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#define SND_TRACK_COUNT 32
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struct SNDWork {
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struct SNDExChannel channels[SND_CHANNEL_COUNT]; // 0x00
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struct SNDPlayer players[SND_PLAYER_COUNT]; // 0x540
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struct SNDTrack tracks[SND_TRACK_COUNT]; // 0x780
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struct SNDAlarm alarms[SND_ALARM_COUNT]; // 0xF80
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}; // size = 0x1180
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struct SNDSharedWork {
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u32 finishedCommandTag; // 0x0
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u32 playerStatus; // 0x4
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u16 channelStatus; // 0x8
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u16 captureStatus; // 0xA
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u8 unk_C[0x14]; // 0xC
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struct {
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s16 localVars[16]; // local 0x0
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u32 tickCounter; // local 0x20
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} players[SND_PLAYER_COUNT]; // 0x20
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s16 globalVars[16]; // 0x260
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}; // size = 0x280
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struct SNDDriverInfo {
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struct SNDWork work; // 0x0000
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u32 channelControls[SND_CHANNEL_COUNT]; // 0x1180
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struct SNDWork *workPtr; // 0x11C0
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u32 lockedChannels; // 0x11C4
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u8 unk_XXX[24]; // 0x11C8
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}; // size = 0x11E0
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struct SNDChannelInfo {
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struct {
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BOOL active : 1;
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BOOL locked: 1;
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} flags; // 0x0
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u16 volume; // 0x4
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u8 pan; // 0x6
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u8 unk_7; // 0x7
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s32 envStatus; // 0x8
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}; // size = 0xC
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struct SNDPlayerInfo {
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struct {
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BOOL active : 1;
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BOOL paused : 1;
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} flags; // 0x0
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u16 trackBitMask; // 0x4
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u16 tempo; // 0x6
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u8 volume; // 0x8
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u8 unk_9[3]; // 0x9
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}; // size = 0xC
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struct SNDTrackInfo {
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u16 program; // 0x0
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u8 volume; // 0x2
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u8 expression; // 0x3
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s8 pitchBend; // 0x4
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u8 bendRange; // 0x5
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u8 pan; // 0x6
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s8 transpose; // 0x7
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u8 unk_8; // 0x8
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u8 chnCount; // 0x9
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u8 channel[SND_CHANNEL_COUNT]; // 0xA
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}; // size = 0x1A
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u32 SND_GetPlayerStatus(void);
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u16 SND_GetChannelStatus(void);
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//u16 SND_GetCaptureStatus(void);
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u32 SND_GetPlayerTickCounter(u32 playerId);
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//s16 SND_GetPlayerLocalVariable(u32 playerId, u32 var);
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//s16 SND_GetPlayerGlobalVariable(u32 var);
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//BOOL SND_ReadChannelInfo(const SNDDriverInfo *driverInfo, s32 chnId, SNDChannelInfo *chnInfo);
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//BOOL SND_ReadPlayerInfo(const SNDDriverInfo *driverInfo, s32 playerId, s32 trackId, SNDPlayerInfo *playerInfo);
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//BOOL SND_ReadTrackInfo(const SNDDriverInfo *driverInfo s32 playerId, s32 trackId, SNDTrackInfo *trackInfo);
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u32 SNDi_GetFinishedCommandTag(void);
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void SNDi_InitSharedWork(struct SNDSharedWork *sw);
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extern struct SNDSharedWork *SNDi_SharedWork;
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#endif // GUARD_SND_WORK_H
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