pokediamond/ld_script.txt
2020-04-12 17:26:49 -04:00

40 lines
917 B
Plaintext

/* Linker Script to build Pokemon Diamond */
#define BEGIN_SEG(name, addr) \
_##name##SegmentStart = ADDR(.name); \
_##name##SegmentRomStart = __romPos; \
.name addr : AT(__romPos)
#define END_SEG(name) \
_##name##SegmentEnd = ADDR(.name) + SIZEOF(.name); \
_##name##SegmentRomEnd = __romPos + SIZEOF(.name); \
_##name##SegmentSize = SIZEOF(.name); \
__romPos += SIZEOF(.name);
SECTIONS {
__romPos = 0;
BEGIN_SEG(header, 0x0)
{
build/asm/rom_header.o(.text);
}
END_SEG(header)
__romPos += 0x3E00;
BEGIN_SEG(arm9, 0x2000000)
{
build/asm/secure.o(.text);
build/asm/main.o(.text);
build/asm/rom.o(.text);
build/src/sub_02000DF4.o(.text);
build/asm/rom2.o(.text);
}
END_SEG(arm9)
BEGIN_SEG(rom3, 0x2000000 + SIZEOF(arm9))
{
build/asm/rom3.o(.text);
}
END_SEG(rom3)
}