pokediamond/include/unk_02031480.h
2024-09-30 18:18:30 +01:00

32 lines
897 B
C

#ifndef POKEDIAMOND_UNK_02031480_H
#define POKEDIAMOND_UNK_02031480_H
#include "global.h"
#include "MI_memory.h"
#include "heap.h"
#include "unk_0202F150.h"
void sub_02031480(HeapID heapId);
void sub_020314D0();
BOOL sub_020314E8();
void sub_020314FC(u8 param0, u32 param1, u8 *param2);
void sub_02031560(u32 param0, u32 param1, u8 *param2);
void sub_02031574(u32 param0, u32 param1, u8 *param2);
void sub_02031588(u8 param0);
void sub_020315A4();
BOOL sub_020315D8(u8 param0);
u8 sub_020315FC(u8 index);
void sub_0203160C(u32 param0, u32 param1, u8 *param2);
u32 sub_02031628();
void sub_0203162C(u8 param0, u8 param1);
int sub_02031640(u32 param0, u8 param1);
void sub_02031668();
void sub_0203168C();
BOOL sub_020316AC(u32 param0, void *param1);
u8 *sub_020316E0(int param0);
void sub_02031704(u32 param0, u32 param1, void *param2);
u32 sub_02031730();
#endif // POKEDIAMOND_UNK_02031480_H