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85 lines
1.8 KiB
C
85 lines
1.8 KiB
C
#ifndef POKEDIAMOND_TRAINER_DATA_H
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#define POKEDIAMOND_TRAINER_DATA_H
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#include "global.h"
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#include "save.h"
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#include "string16.h"
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#include "constants/pokemon.h"
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#include "heap.h"
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struct TrainerMonSpecies
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{
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u16 difficulty;
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u16 level;
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u16 species;
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};
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struct TrainerMonSpeciesMoves
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{
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u16 difficulty;
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u16 level;
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u16 species;
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u16 moves[MAX_MON_MOVES];
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};
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struct TrainerMonSpeciesItem
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{
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u16 difficulty;
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u16 level;
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u16 species;
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u16 item;
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};
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struct TrainerMonSpeciesItemMoves
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{
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u16 difficulty;
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u16 level;
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u16 species;
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u16 item;
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u16 moves[MAX_MON_MOVES];
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};
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union TrainerMon
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{
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struct TrainerMonSpecies species;
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struct TrainerMonSpeciesMoves species_moves;
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struct TrainerMonSpeciesItem species_item;
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struct TrainerMonSpeciesItemMoves species_item_moves;
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};
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#define TRTYPE_MON 0
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#define TRTYPE_MON_MOVES 1
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#define TRTYPE_MON_ITEM 2
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#define TRTYPE_MON_ITEM_MOVES 3
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typedef struct TrainerData
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{
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u8 trainerType;
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u8 trainerClass;
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u8 unk_2;
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u8 npoke;
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u16 items[4];
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u32 aiFlags;
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u32 doubleBattle;
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} TrainerData;
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typedef struct Trainer
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{
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struct TrainerData data;
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u16 name[PLAYER_NAME_LENGTH + 1];
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u8 padding[16];
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} Trainer;
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typedef struct BattleSetup BattleSetup;
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void EnemyTrainerSet_Init(BattleSetup *setup, struct SaveData * r4, HeapID heapId);
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s32 TrainerData_GetAttr(u32 tr_idx, u32 attr_no);
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BOOL TrainerMessageWithIdPairExists(u32 pos, u32 idx, HeapID heapId);
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void GetTrainerMessageByIdPair(u32 pos, u32 idx, struct String * str, HeapID heapId);
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void TrainerData_ReadTrData(u32 idx, struct TrainerData * dest);
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void TrainerData_ReadTrPoke(u32 idx, union TrainerMon * dest);
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int TrainerClass_GetGenderOrTrainerCount(int a0);
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void CreateNPCTrainerParty(BattleSetup *setup, s32 party_id, HeapID heapId);
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#endif //POKEDIAMOND_TRAINER_DATA_H
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