pokediamond/include/string16.h
2023-07-21 18:33:36 +01:00

40 lines
1.4 KiB
C

#ifndef POKEDIAMOND_STRING16_H
#define POKEDIAMOND_STRING16_H
#include "string_util.h"
#include "unk_02021590.h"
typedef struct String
{
u16 maxsize;
u16 size;
u32 magic;
u16 data[1];
u8 padding[2];
} String;
#define STR16_MAGIC 0xB6F8D2EC
struct String * String_New(u32 count, HeapID heapId);
BOOL String_Compare(struct String *, struct String *);
void CopyU16ArrayToStringN(struct String *, u16 *, u32); // copy
void String_SetEmpty(struct String *); // set empty
struct String * StringDup(struct String *, HeapID heapId);
void String_Delete(struct String * str);
void StringCopy(struct String * dest, struct String * src);
void String16_FormatInteger(struct String * str, int num, u32 ndigits, enum PrintingMode printingMode, BOOL whichCharset);
s64 String_atoi(struct String * str, BOOL * flag);
u16 StringGetLength(struct String * str);
int StringCountLines(volatile struct String * str);
void StringGetLineN(struct String * dest, volatile struct String * src, u32 n);
void CopyU16ArrayToString(struct String * str, u16 * buf);
void CopyStringToU16Array(struct String * str, u16 * buf, u32 length);
u16 * String_c_str(struct String * str);
void StrAddChar(struct String * str, u16 val);
void StringCat(struct String * dest, struct String * src);
void StrUpperFirstChar(struct String * str);
BOOL String_IsTrainerName(struct String * string);
void StringCat_HandleTrainerName(struct String * dest, struct String * src);
#endif //POKEDIAMOND_STRING16_H