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16 lines
378 B
C
16 lines
378 B
C
#ifndef POKEDIAMOND_UNK_0202C0E0_H
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#define POKEDIAMOND_UNK_0202C0E0_H
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#include "save.h"
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struct UnkSaveStruct0202C0E4 {
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u16 data[5][4];
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};
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u32 sub_0202C0E0();
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void sub_0202C0E4(struct UnkSaveStruct0202C0E4 *unkStruct);
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void sub_0202C108(struct SaveData *save, u32 a1, u32 a2);
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u16 sub_0202C12C(struct SaveData *save, u32 a1, u32 a2);
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#endif // POKEDIAMOND_UNK_0202C0E0_H
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