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18 lines
609 B
C
18 lines
609 B
C
#ifndef POKEDIAMOND_UNK_02022504_H
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#define POKEDIAMOND_UNK_02022504_H
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#include "hall_of_fame.h"
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#include "pokemon_storage_system.h"
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#include "safari_zone.h"
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#include "save.h"
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#include "unk_0202AC20.h"
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SafariZone *Save_SafariZone_Get(struct SaveData *save);
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struct PCStorage *SaveArray_PCStorage_Get(struct SaveData *save);
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struct UnkStruct_0202AC20 *sub_0202251C(struct SaveData *save);
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void *sub_02022528(struct SaveData *save);
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HallOfFame *LoadHallOfFame(struct SaveData *save, HeapID heapId, int *ret_p);
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s32 SaveHallOfFame(struct SaveData *save, HallOfFame *data);
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#endif // POKEDIAMOND_UNK_02022504_H
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