pokediamond/include/proto.h
2024-09-30 18:18:30 +01:00

17 lines
528 B
C

#ifndef POKEDIAMOND_PROTO_H
#define POKEDIAMOND_PROTO_H
// For homeless function declarations
#include "player_data.h" // for struct definitions
#include "pokemon.h" // for struct definitions
#include "string16.h" // for struct definitions
int TrainerClass_GetGenderOrTrainerCount(int x);
int sub_02014C3C(u8);
void sub_02014C54(int, int, struct UnkStruct_02069038 *, u8);
u32 IsNighttime(void); // is day or night
void sub_020808AC(struct BoxPokemon *, PlayerProfile *, int, u32, u32);
#endif // POKEDIAMOND_PROTO_H