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18 lines
1012 B
C
18 lines
1012 B
C
#ifndef POKEDIAMOND_SCRIPT_POKEMON_UTIL_H
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#define POKEDIAMOND_SCRIPT_POKEMON_UTIL_H
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BOOL MonNotFaintedOrEgg(struct Pokemon * pokemon);
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BOOL GiveMon(u32 heap_id, struct SaveBlock2 * sav2, u16 species, u8 level, u16 item, u32 mapSec, u32 encounterType);
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BOOL GiveEgg(u32 heapId, struct SaveBlock2 * sav2, u16 species, int level, int metLocIndex, int a3);
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void PartyMonSetMoveInSlot(struct PlayerParty * party, int partySlot, int moveSlot, u16 move);
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int GetIdxOfFirstPartyMonWithMove(struct PlayerParty * party, int move);
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int CountAlivePokemon(struct PlayerParty * party);
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struct Pokemon * GetFirstAliveMonInParty_CrashIfNone(struct PlayerParty * party);
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struct Pokemon * GetFirstNonEggInParty(struct PlayerParty * party);
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BOOL HasEnoughAlivePokemonForDoubleBattle(struct PlayerParty * party);
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void GiveAllMonsTheSinnohChampRibbon(struct PlayerParty * party);
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int ApplyPoisonStep(struct PlayerParty * party, int location);
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BOOL SurvivePoisoning(struct Pokemon * mon);
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#endif //POKEDIAMOND_SCRIPT_POKEMON_UTIL_H
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